Pojo.com's Pokemon TCG Neo Genesis Spoiler

By: Wizards of the Coast
June 5, 2003

c.2003 The PoJo -- http://www.pojo.com


Notes:

To search for a specific card, just hit "Control/Ctrl" and "F" and write in the card's name, attack, power, stage, or any other details on the card.

 

Height, weight, and species have NOT been included. Pokemon descriptions from the bottom of the card have NOT been included. You will find levels and Pokedex numbers underneath each Pokémon card. If you are looking for a specific card's rarity, please check our Price Guides and Set List page.

 

Energy Requirements and Costs have coded references (rather than the symbols printed on the card). Energy will be referenced as:  F (Fighting), R (Fire), G (Grass), P (Psychic), W (Water), L (Lighting), D (Darkness), M (Metal), C (Colorless).

 

If an attack does damage, the damage will be at the end of any Attack Name and Attack Text. For instance: {Energy Cost} Attack Name Attack Text. Damage


 

Aipom

Pokémon card

LV. 18 #190

{C}

40 HP

Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: n/a

{C} Pilfer Shuffle Aipom and all cards attached to it into your deck. Flip a coin. If heads, shuffle a card from your discard pile into your deck.

{C} Tail Rap Flip 2 coins. This attack does 10 damage times the number of heads. 10x

 

 

 

Ampharos

Pokémon card

LV. 40 #181

{L}

80 HP

Stage 2 Pokémon

Evolves from Flaaffy

Put Ampharos on the Stage 1 card

Weakness: {F}

Resistance: n/a

Retreat cost: {C}{C}

{L}{L}{L} Gigaspark Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40

 

 

 

Ariados

Pokémon card

LV. 29 #168

{G}

60 HP

Stage 1 Pokémon

Evolves from Spinarak

Put Ariados on the Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}

{G} Spider Web Flip a coin. If heads, the Defending Pokémon can’t retreat. (Benching or evolving that Pokémon ends this effect.)

{G}{G}{G} Poison Bite If this attack damages the Defending Pokémon, the Defending Pokémon is now Poisoned and you remove a number of damage counters from Ariados equal to half that damage (rounded up to the nearest 10). If Ariados has fewer damage counters than that, remove all of them. 20

 

 

 

Azumarill

Pokémon card

LV. 29 #184

{W}

70 HP

Stage 1 Pokémon

Evolves from Marill

Put Azumarill on the Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{C}{C} Tackle 20

{W}{W}{W} Bubble Shower Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30

 

 

 

Bayleef

Pokémon card

LV. 22 #153

{G}

70 HP

Stage 1 Pokémon

Evolves from Chikorita

Put Bayleef on the Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

{G}{C} Poisonpowder Flip a coin. If heads, the Defending Pokémon is now Poisoned. 20

{G}{G}{C} Pollen Shield During your opponent's next turn, Bayleef can’t become Asleep, Confused, Paralyzed, or Poisoned. (All other effects of attacks, Pokémon Powers, and Trainer cards still happen.) 30

 

 

 

Bayleef

Pokémon card

LV. 39 #153

{G}

80 HP

Stage 1 Pokémon

Evolves from Chikorita

Put Bayleef on the Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

{G} Sweet Scent Flip a coin. If heads and if any of your Pokémon have any damage counters on them, then remove 2 damage counters from 1 of them (or 1 if it only has 1). If tails and if any of your opponent’s Pokémon have any damage counters on them, choose 1 of them and remove 2 damage counters from it (or 1 if it only has 1).

{G}{G}{G} Double Razor Leaf Flip 2 coins. This attack does 40 damage times the number of heads. 40x

 

 

 

Bellossom

Pokémon card

LV. 36 #182

{G}

70 HP

Stage 2 Pokémon

Evolves from Gloom

Put Bellossom on the Stage 1 card

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

{G} Sweet Nectar Flip a coin. If heads, remove all damage counters from 1 of your Pokémon.

{G}{G}{C} Flower Dance Does 30 damage times the number of cards with Bellossom in their names that you have in play (including this one). 30x

 

 

 

Chikorita

Pokémon card

LV. 12 #152

{G}

40 HP

Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}

{C} Tackle 10

{G} Deflector During your opponent’s next turn, whenever Chikorita takes damage, divide that damage in half (rounded down to the nearest 10). (Any other effects still happen.)

 

 

 

Chikorita

Pokémon card

LV. 19 #152

{G}

50 HP

Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}

{C} Growl If the Defending Pokémon attacks Chikorita during your opponent’s next turn, any damage done to Chikorita is reduced by 10 (before applying Weakness and Resistance). (Benching or evolving either Pokémon ends this effect.)

{G}{C} Razor Leaf 20

 

 

 

Chinchou

Pokémon card

LV. 12 #170

{L}

50 HP

Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{L} Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused.

{W} Flail Does 10 damage times the number of damage counters on Chinchou. 10x

 

 

 

Clefairy

Pokémon card

LV. 19 #35

{C}

50 HP

Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}

{C}{C} Doubleslap Flip 2 coins. This attack does 10 damage times the number of heads. 10x

{C}{C}{C} Squaredance Flip a number of coins equal to the total number of Pokémon in play. For each heads, you may search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

 

 

 

Cleffa

Pokémon card

LV. 6 #173

{C}

30 HP

Baby Pokémon

Evolves into Clefairy

Put Clefairy on the Baby Pokémon

Weakness: n/a

Resistance: n/a

Retreat cost: n/a

If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything required in order to use that attack). If tails, your opponent’s turn ends without an attack.

{C} Eeeeeeek Shuffle your hand into your deck, then draw 7 cards.

 

 

 

Croconaw

Pokémon card

LV. 34 #159

{W}

70 HP

Stage 1 Pokémon

Evolves from Totodile

Put Croconaw on the Basic Pokémon

Weakness: {G}

Resistance: n/a

Retreat cost: {C}{C}

{C} Screech Until the end of your next turn, if an attack damages the Defending Pokémon (after applying Weakness and Resistance), that attack does 20 more damage to the Defending Pokémon.

{W}{W}{C} Jaw Clamp Until the end of your opponent’s next turn, as long as Croconaw is your Active Pokémon, the Defending Pokémon can’t retreat, and if the effect of an attack, Pokémon Power, or Trainer card would change that player’s Active Pokémon, that part of the effect does nothing. 30

 

 

 

Croconaw

Pokémon card

LV. 41 #159

{W}

80 HP

Stage 1 Pokémon

Evolves from Totodile

Put Croconaw on the Basic Pokémon

Weakness: {G}

Resistance: n/a

Retreat cost: {C}{C}

{C}{C} Tackle 20

{W}{W}{C} Sweep Away Discard the top 3 cards from your deck. 50

 

 

 

Cyndaquil

Pokémon card

LV. 14 #155

{R}

40 HP

Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{C} Leer Flip a coin. If heads, the Defending Pokémon can’t attack Cyndaquil during your opponent’s next turn. (Benching or evolving either Pokémon ends this effect.)

{R}{C} Swift This attack’s damage isn’t affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon. 20

 

 

 

Cyndaquil

Pokémon card

LV. 21 #155

{R}

50 HP

Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{R} Fireworks Flip a coin. If tails, discard 1 Energy card attached to Cyndaquil. 20

{C}{C} Quick Attack Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage. 10+

 

 

 

Donphan

Pokémon card

LV. 34 #232

{F}

70 HP

Stage 1 Pokémon

Evolves from Phanpy

Put Donphan on the Basic Pokémon

Weakness: {G}

Resistance: {L} -30

Retreat cost: {C}{C}{C}

{F} Flail Does 10 damage times the number of damage counters on Donphan. 10x

{F}{F}{F} Rapid Spin If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with his or her Active Pokémon, then, if you have any Benched Pokémon, you switch 1 of them with your Active Pokémon. (Do the damage before switching the Pokémon.) 50

 

 

 

Electabuzz

Pokémon card

LV. 38 #125

{L}

70 HP

Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{C}{C} Punch 20

{L}{L}{L} Swift This attack’s damage isn’t affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon. 30

 

 

 

Elekid

Pokémon card

LV. 6 #239

{L}

30 HP

Baby Pokémon

Evolves into Electabuzz

Put Electabuzz on the Baby Pokémon

Weakness: n/a

Resistance: n/a

Retreat cost: n/a

If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything required in order to use that attack). If tails, your opponent’s turn ends without an attack.

Pokémon Power: Playful Punch Once during your turn (before your attack), you may flip a coin. If heads, do 20 damage to your opponent’s Active Pokémon. (Apply Weakness and Resistance.) Either way, this ends your turn. This power can’t be used if Elekid is Asleep, Confused, or Paralyzed.

 

 

 

Feraligatr

Pokémonc ard

LV. 56 #160

{W}

100 HP

Stage 2 Pokémon

Evolves from Croconaw

Put Feraligatr on the Stage 1 card

Weakness: {G}

Resistance: n/a

Retreat cost: {C}{C}{C}

Pokémon Power: Berserk When you play Feraligatr from your hand, flip a coin. If heads, discard the top 5 cards from your opponent’s deck. If tails, discard the top 5 cards from your deck.

{W}{W}{W}{W} Chomp Flip a number of coins equal to the number of damage counters on Feraligatr. This attack does 50 damage plus 10 more damage for each heads. 50+

 

 

 

Feraligatr

Pokémon card

LV. 69 #160

{W}

120 HP

Stage 2 Pokémon

Evolves from Croconaw

Put Feraligatr on the Stage 1 card

Weakness: {G}

Resistance: n/a

Retreat cost: {C}{C}{C}

Pokémon Power: Downpour As often as you like during your turn (before your attack), you may discard a {W} Energy card from your hand. This power can't be used if Feraligatr is Asleep, Confused, or Paralyzed.

{W}{W}{W} Riptide Does 10 damage plus 10 damage times the number of {W} Energy cards in your discard pile. Then, shuffle all {W} Energy cards from your discard pile into your deck. 10+

 

 

 

Flaaffy

Pokémon card

LV. 26 #180

{L}

60 HP

Stage 1 Pokémon

Evolves from Mareep

Put Flaaffy on the Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{L} Discharge Discard all {L} Energy cards attached to Flaaffy in order to use this attack. Flip a number of coins equal to the number of {L} Energy cards you discarded. This attack does 30 damage times the number of heads. 30x

{L}{L} Electric Current Take 1 {L} Energy card attached to Flaaffy and attach it to 1 of your Benched Pokémon. If you have no Benched Pokémon, discard that Energy card. 20

 

 

 

Furret

Pokémon card

LV. 27 #162

{C}

60 HP

Stage 1 Pokémon

Evolves from Sentret

Put Furret on the Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}

{C}{C} Quick Attack Flip a coin. If heads, this attack does 20 damage plus 10 more damage; if tails, this attack does 20 damage. 20+

{C}{C}{C} Slam Flip 2 coins. This attack does 30 damage times the number of heads. 30x

 

 

 

Girafarig

Pokémon card

LV. 30 #203

{P}

60 HP

Basic Pokémon

Weakness: n/a

Resistance: n/a

Retreat cost: {C}

{C}{C} Agility Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to Girafarig. 10

{P}{P} Psybeam Flip a coin. If heads, the Defending Pokémon is now Confused. 20

 

 

 

Gligar

Pokémon card

LV. 31 #207

{F}

60 HP

Basic Pokémon

Weakness: {G}

Resistance: {F} -30

Retreat cost: n/a

{F} Poison Sting Flip a coin. If heads, the Defending Pokémon is now Poisoned. 10

{C}{C} Slash 20

 

 

 

Gloom

Pokémon card

LV. 26 #44

{G}

60 HP

Stage 1 Pokémon

Evolves from Oddish

Put Gloom on the Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}

{G}{C} Strange Powder Flip a coin. If heads, the Defending Pokémon is now Confused; if tails, the Defending Pokémon is now Asleep. 20

{G}{G}{C} Sticky Nectar Flip a coin. If heads, this attack does 20 damage plus 10 more damage and, until the end of your opponent’s next turn, as long as Gloom is your Active Pokémon, the Defending Pokémon can’t retreat, and if the effect of an attack, Pokémon Power, or Trainer card would change that player’s Active Pokémon, that part of the effect does nothing. If tails, this attack does 20 damage. 20+

 

 

 

Granbull

Pokémon card

LV. 33 #210

{C}

70 HP

Stage 1 Pokémon

Evolves from Snubbull

Put Granbull on the Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}{C}

{C}{C} Tackle 20

{C}{C}{C} Raging Charge This attack does 10 damage plus 10 damage for each damage counter on Granbull. Then, Granbull does 20 damage to itself. 10+

 

 

 

Heracross

Pokémon card

LV. 28 #214

{G}

60 HP

Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

Pokémon Power: Final Blow If Heracross’s remaining HP are 20 or less, you may make its Megahorn attack’s base damage 120 instead of 60. This power can’t be used if Heracross is Asleep, Confused, or Paralyzed.

{G}{G}{G} Megahorn Flip a coin. If tails, this attack does nothing. 60

 

 

 

Hoothoot

Pokémon card

LV. 17 #163

{C}

50 HP

Basic Pokémon

Weakness: {L}

Resistance: {F} -30

Retreat cost: {C}

{C} Hypnosis The Defending Pokémon is now Asleep.

{C}{C} Peck 20

 

 

 

Hoppip

Pokémon card

LV. 21 #187

{G}

50 HP

Basic Pokémon

Weakness: {R}

Resistance: {F} -30

Retreat cost: n/a

{C} Hop 10

{G} Sprout Search your deck for a Basic Pokémon named Hoppip and put it onto your Bench. Shuffle your deck afterward. (You can’t use this attack if your Bench is full.)

 

 

 

Horsea

Pokémon card

LV. 22 #116

{W}

50 HP

Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: n/a

{W}{W} Fin Slap If an attack damaged Horsea during your opponent’s last turn, this attack does 20 damage plus 10 more damage. If not, this attack does 20 damage. 20+

 

 

 

Jumpluff

Pokémon card

LV. 35 #189

{G}

70 HP

Stage 2 Pokémon

Evolves from Skiploom

Put Jumpluff on the Stage 1 card

Weakness: {R}

Resistance: {F} -30

Retreat cost: n/a

{G} Sleep Powder The Defending Pokémon is now Asleep. 20

{G} Leech Seed If this attack damages the Defending Pokémon (after applying Weakness and Resistance), remove 1 damage counter from Jumpluff, if it has any. 20

 

 

 

Kingdra

Pokémon card

LV. 50 #230

{W}

90 HP

Stage 2 Pokémon

Evolves from Seadra

Put Kingdra on the Stage 1 card

Weakness: n/a

Resistance: n/a

Retreat cost: {C}{C}

{W}{W}{C} Agility Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to Kingdra. 30

{W}{W}{W}{W} Dragon Tornado If this attack doesn’t Knock Out the Defending Pokémon, and if there are any Pokémon on your opponent’s Bench, choose 1 of them and switch it with the Defending Pokémon. 50

 

 

 

Lanturn

Pokémon card

LV. 26 #171

{L}

70 HP

Stage 1 Pokémon

Evolves from Chinchou

Put Lanturn on the Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}{C}

Pokémon Power: Hydroelectric Power You may make Floodlight do 10 more damage for each {W} Energy attached to Lanturn but not used to pay for Floodlight’s Energy cost. This power can’t be used if Lanturn is Asleep, Confused, or Paralyzed.

{L}{L} Floodlight Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

 

 

 

Ledian

Pokémon card

LV. 32 #166

{G}

60 HP

Stage 1 Pokémon

Evolves from Ledyba

Put Ledian on the Basic Pokémon

Weakness: {R}

Resistance: {F} -30

Retreat cost: n/a

{G}{G} Baton Pass If you have any {G} Pokémon on your Bench, remove all {G} Energy cards from Ledian and attach them to 1 of those Pokémon, then switch Ledian with that Pokémon. 30

 

 

 

Ledyba

Pokémon card

LV. 19 #165

{G}

40 HP

Basic Pokémon

Weakness: {R}

Resistance: {F} -30

Retreat cost: n/a

{G} Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused.

{G}{G} Comet Punch Flip 4 coins. This attack does 10 damage times the number of heads. 10x

 

 

 

Lugia

Pokémon card

LV. 45 #249

{C}

90 HP

Basic Pokémon

Weakness: {P}

Resistance: {F} -30

Retreat cost: {C}{C}

{R}{W}{L} Elemental Blast Discard a {R} Energy card, a {W} Energy card, and a {L} Energy card attached to Lugia in order to use this attack. 90

 

 

 

Magby

Pokémon card

LV. 5 #240

{R}

30 HP

Baby Pokémon

Evolves into Magmar

Put Magmar on the Baby Pokémon

Weakness: n/a

Resistance: n/a

Retreat cost: n/a

If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything required in order to use that attack). If tails, your opponent’s turn ends without an attack.

{C} Sputter All Pokémon Powers stop working until the end of your next turn. 10

 

 

 

Magmar

Pokémon card

LV. 37 #126

{R}

70 HP

Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}{C}

{C}{C} Tail Slap 20

{R}{R}{C} Magma Punch 40

 

 

 

Mantine

Pokémon card

LV. 31 #226

{W}

60 HP

Basic Pokémon

Weakness: {L}

Resistance: {F} -30

Retreat cost: {C}

{W}{W} Undulate Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to Mantine. 20

 

 

 

Mareep

Pokémon card

LV. 12 #179

{L}

40 HP

Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{L} Static Electricity For each Mareep in play, you may search your deck for a {L} Energy card and attach it to Mareep. Shuffle your deck afterward.

{L}{L} Thundershock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

 

 

 

Marill

Pokémon card

LV. 9 #183

{W}

40 HP

Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{C} Defense Curl Flip a coin. If heads, prevent all damage done to Marill during your opponent’s next turn. (Any other effects of attacks still happen.)

{W}{W} Bubble Bomb Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, Marill does 10 damage to itself. 30

 

 

 

Meganium

Pokémon card

LV. 54 #154

{G}

100 HP

Stage 2 Pokémon

Evolves from Bayleef

Put Meganium on the Stage 1 card

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}{C}

Pokémon Power: Herbal Scent When you play Meganium from your hand, you may flip a coin. If heads, remove all damage counters from all {G} Pokémon in play.

{G}{G}{C}{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 40

 

 

 

Meganium

Pokémon card

LV. 57 #154

{G}

100 HP

Stage 2 Pokémon

Evolves from Bayleef

Put Meganium on the Stage 1 card

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}{C}

Pokémon Power: Wild Growth As long as Meganium is in play, each {G} Energy card attached to your {G} Pokémon instead provides {G}{G}. This power stops working while Meganium is Asleep, Confused, or Paralyzed.

{G}{G}{G}{G} Soothing Scent The Defending Pokémon is now Asleep. 40

 

 

 

Miltank

Pokémon card

LV. 32 #241

{C}

70 HP

Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}{C}

{C} Milk Drink Flip 2 coins. Remove 2 damage counters times the number of heads from Miltank. If it has fewer damage counters than that, remove all of them.

{C}{C}{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

 

 

 

Murkrow

Pokémon card

LV. 25 #198

{D}

50 HP

Basic Pokémon

Weakness: n/a

Resistance: {P} -30

Retreat cost: n/a

{D} Mean Look The Defending Pokémon can’t retreat as long as Murkrow remains your Active Pokémon. (Benching or evolving either Pokémon ends this effect.)

{D}{C} Feint Attack Choose 1 of your opponent’s Pokémon. This attack does 20 damage to that Pokémon. This attack’s damage isn’t affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon.

 

 

 

Natu

Pokémon card

LV. 10 #177

{P}

30 HP