Abra Pokémon card LV. 10 #63 P 30 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: n/a {P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10 Alakazam Pokémon card LV. 42 #65 P 80 HP Stage 2 Pokémon Evolves from Kadabra Put Alakazam on the Stage 1 card Weakness: {P} Resistance: n/a Retreat cost: {C}{C}{C} Pokémon Power: Damage Swap As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon to another as long as you don't Knock Out that Pokémon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed. {P}{P}{P} Confuse Ray Flip a coin. If heads, the Defending Pokémon is now Confused. 30 Arcanine Pokémon card LV. 45 #59 R 100 HP Stage 1 Pokémon Evolves from Growlithe Put Arcanine on the Basic Pokémon Weakness: {W} Resistance: n/a Retreat cost: {C}{C}{C} {R}{R}{C} Flamethrower Discard 1 {R} Energy card attached to Arcanine in order to use this attack. 50 {R}{R}{C}{C} Take Down Arcanine does 30 damage to itself. 80 Beedrill Pokémon card LV. 32 #15 G 80 HP Stage 2 Pokémon Evolves from Kakuna Put Beedrill on the Stage 1 card Weakness: {R} Resistance: {F} -30 Retreat cost: n/a {C}{C}{C} Twineedle Flip 2 coins. This attack does 30 damage times the number of heads. 30x {G}{G}{G} Poison Sting Flip a coin. If heads, the Defending Pokémon is now Poisoned. 40 Blastoise Pokémon card LV. 52 #9 W 100 HP Stage 2 Pokémon Evolves from Wartortle Put Blastoise on the Stage 1 card Weakness: {L} Resistance: n/a Retreat cost: {C}{C}{C} Pokémon Power: Rain Dance As often as you like during your turn (before your attack), you may attach 1 {W} Energy card to 1 of your {W} Pokémon. (This doesn't use up your 1 Energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed. {W}{W}{W} Hydro Pump Does 40 damage plus 10 more damage for each {W} Energy attached to Blastoise but not used to pay for this attack's Energy cost. Extra {W} Energy after the 2nd doesn't count. 40+ Bulbasaur Pokémon card LV. 13 #1 G 40 HP Basic Pokémon Weakness: {R} Resistance: n/a Retreat cost: {C} {G}{G} Leech Seed Unless all damage from this attack is prevented, you may remove 1 damage counter from Bulbasaur. 20 Caterpie Pokémon card LV. 13 #10 G HP 40 Basic Pokémon Weakness: {R} Resistance: n/a Retreat cost: {C} {G} String Shot Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10 Chansey Pokémon card LV. 55 #113 C 120 HP Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: {C} {C}{C} Scrunch Flip a coin. If heads, prevent all damage done to Chansey during your opponent's next turn. (Any other effects of attacks still happen.) {C}{C}{C}{C} Double-edge Chansey does 80 damage to itself. 80 Charizard Pokémon card LV. 76 #6 R 120 HP Stage 2 Pokémon Evolves from Charmeleon Put Charizard on the Stage 1 card Weakness: {W} Resistance: {F} -30 Retreat cost: {C}{C}{C} Pokémon Power: Energy Burn As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into {R} Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed. {R}{R}{R}{R} Fire Spin Discard 2 Energy cards attached to Charizard in order to use this attack. 100 Charmander Pokémon card LV. 10 #4 R 50 HP Basic Pokémon Weakness: {W} Resistance: n/a Retreat cost: {C} {C} Scratch 10 {R}{C} Ember Discard 1 {R} Energy card attached to Charmander in order to use this attack. 30 Charmeleon Pokémon card LV. 32 #5 R 80 HP Stage 1 Pokémon Evolves from Charmander Put Charmeleon on the Basic Pokémon Weakness: {W} Resistance: n/a Retreat cost: {C} {C}{C}{C} Slash 30 {R}{R}{C} Flamethrower Discard 1 {R} Energy card attached to Charmeleon in order to use this attack. 50 Clefairy Pokémon card LV. 14 #35 C 40 HP Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: {C} {C} Sing Flip a coin. If heads, the Defending Pokémon is now Asleep. {C}{C}{C} Metronome Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type the Defending Pokémon is, Clefairy's type is still Colorless.) Dewgong Pokémon card LV. 42 #87 W 80 HP Stage 1 Pokémon Evolves from Seel Put Dewgong on the Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C}{C}{C} {W}{W}{C} Aurora Beam 50 {W}{W}{C}{C} Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30 Diglett Pokémon card LV. 8 #50 F 30 HP Basic Pokémon Weakness: {G} Resistance: {L} -30 Retreat cost: n/a {F} Dig 10 {F}{F} Mud Slap 30 Doduo Pokémon card LV. 10 #84 C 50 HP Basic Pokémon Weakness: {L} Resistance: {F} -30 Retreat cost: n/a {C} Fury Attack Flip 2 coins. This attack does 10 damage times the number of heads. 10x Dragonair Pokémon card LV. 33 #148 C 80 HP Stage 1 Pokémon Evolves from Dratini Put Dragonair on the Basic Pokémon Weakness: n/a Resistance: {P} -30 Retreat cost: {C}{C} {C}{C}{C} Slam Flip 2 coins. This attack does 30 damage times the number of heads. 30x {C}{C}{C}{C} Hyper Beam If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 20 Dratini Pokémon card LV. 10 #147 C 40 HP Basic Pokémon Weakness: n/a Resistance: {P} -30 Retreat cost: {C} {C} Pound 10 Drowzee Pokémon card LV. 12 #96 P 50 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} {C} Pound 10 {P}{P} Confuse Ray Flip a coin. If heads, the Defending Pokémon is now Confused. 10 Dugtrio Pokémon card LV. 36 #51 F 70 HP Stage 1 Pokémon Evolves from Diglett Put Dugtrio on the Basic Pokémon Weakness: {G} Resistance: {L} -30 Retreat cost: {C}{C} {F}{F}{C} Slash 40 {F}{F}{F}{F} Earthquake Does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 70 Electabuzz Pokémon card LV. 35 #125 L 70 HP Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C}{C} {L} Thundershock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10 {L}{C} Thunderpunch Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage and Electabuzz does 10 damage to itself. 30+ Electrode Pokémon card LV. 40 #101 L 80 HP Stage 1 Pokémon Evolves from Voltorb Put Electrode on the Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C} Pokémon Power: Buzzap At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. This power can't be used if Electrode is Asleep, Confused, or Paralyzed. {L}{L}{L} Electric Shock Flip a coin. If tails, Electrode does 10 damage to itself. 50 Farfetch'd Pokémon card LV. 20 #83 C 50 HP Basic Pokémon Weakness: {L} Resistance: {F} -30 Retreat cost: {C} {C} Leek Slap Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Farfetch'd stays in play (even putting Farfetch'd on the Bench won't let you use it again). 30 {C}{C}{C} Pot Smash 30 Gastly Pokémon card LV. 8 #92 P 30 HP Basic Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: n/a {P} Sleeping Gas Flip a coin. If heads, the Defending Pokémon is now Asleep. {P}{C} Destiny Bond Discard 1 {P} Energy card attached to Gastly in order to use this attack. If a Pokémon Knocks Out Gastly during your opponent's next turn, Knock Out that Pokémon. Growlithe Pokémon card LV. 18 #58 R 60 HP Basic Pokémon Weakness: {W} Resistance: n/a Retreat cost: {C} {R}{C} Flare 20 Gyarados Pokémon card LV. 41 #130 W 100 HP Stage 1 Pokémon Evolves from Magikarp Put Gyarados on the Basic Pokémon Weakness: {G} Resistance: {F} -30 Retreat cost: {C}{C}{C} {W}{W}{W} Dragon Rage 50 {W}{W}{W}{W} Bubblebeam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 40 Haunter Pokémon card LV. 22 #93 P 60 HP Stage 1 Pokémon Evolves from Gastly Put Haunter on the Basic Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: {C} {P} Hypnosis The Defending Pokémon is now Asleep. {P}{P} Dream Eater You can't use this attack unless the Defending Pokémon is Asleep. 50 Hitmonchan Pokémon card LV. 33 #107 F 70 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C}{C} {F} Jab 20 {F}{F}{C} Special Punch 40 Ivysaur Pokémon card LV. 20 #2 G 60 HP Stage 1 Pokémon Evolves from Bulbasaur Put Ivysaur on the Basic Pokémon Weakness: {R} Resistance: n/a Retreat cost: {C} {G}{C}{C} Vine Whip 30 {G}{G}{G} Poisonpowder The Defending Pokémon is now Poisoned. 20 Jynx Pokémon card LV. 23 #124 P 70 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C}{C} {P} Doubleslap Flip 2 coins. This attack does 10 damage times the number of heads. 10x {P}{P}{C} Meditate Does 20 damage plus 10 more damage for each damage counter on the Defending Pokémon. 20+ Kadabra Pokémon card LV. 38 #64 P 60 HP Stage 1 Pokémon Evolves from Abra Put Kadabra on the Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C}{C}{C} {P}{P} Recover Discard 1 {P} Energy card attached to Kadabra in order to use this attack. Remove all damage counters from Kadabra. {P}{P}{C} Super Psy 50 Kakuna Pokémon card LV. 23 #14 G 80 HP Stage 1 Pokémon Evolves from Weedle Put Kakuna on the Basic Pokémon Weakness: {R} Resistance: n/a Retreat cost: {C}{C} {C}{C} Stiffen Flip a coin. If heads, prevent all damage done to Kakuna during your opponent's next turn. (Any other effects of attacks still happen.) {G}{G} Poisonpowder Flip a coin. If heads, the Defending Pokémon is now Poisoned. 20 Koffing Pokémon card LV. 13 #109 G 50 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} {G}{G} Foul Gas Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, it is now Confused. 10 Machamp Pokémon card LV. 67 #68 F 100 HP Stage 2 Pokémon Evolves from Machoke Put Machamp on the Stage 1 card Weakness: {P} Resistance: n/a Retreat cost: {C}{C}{C} Pokémon Power: Strikes Back Whenever your opponent's attack damages Machamp (even if Machamp is Knocked Out), this power does 10 damage to the attacking Pokémon. (Don't apply Weakness and Resistance.) This power can't be used if Machamp is already Asleep, Confused, or Paralyzed when your opponent attacks. {F}{F}{F}{C} Seismic Toss 60 Machoke Pokémon card LV. 40 #67 F 80 HP Stage 1 Pokémon Evolves from Machop Put Machoke on the Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C}{C}{C} {F}{F}{C} Karate Chop Does 50 damage minus 10 damage for each damage counter on Machoke. 50- {F}{F}{C}{C} Submission Machoke does 20 damage to itself. 60 Machop Pokémon card LV. 20 #66 F 50 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} {F} Low Kick 20 Magikarp Pokémon card LV. 8 #129 W 30 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} {C} Tackle 10 {W} Flail Does 10 damage times the number of damage counters on Magikarp. 10x Magmar Pokémon card LV. 24 #126 R 50 HP Basic Pokémon Weakness: {W} Resistance: n/a Retreat cost: {C}{C} {R}{R} Fire Punch 30 {R}{R}{C} Flamethrower Discard 1 {R} Energy card attached to Magmar in order to use this attack. 50 Magnemite Pokémon card LV. 13 #81 L 40 HP Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C} {L} Thunder Wave Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10 {L}{C} Selfdestruct Does 10 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Magnemite does 40 damage to itself. 40 Magneton Pokémon card LV. 28 #82 L 60 HP Stage 1 Pokémon Evolves from Magnemite Put Magneton on the Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C} {L}{L}{C} Thunder Wave Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30 {L}{L}{C}{C} Selfdestruct Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Magneton does 80 damage to itself. 80 Metapod Pokémon card LV. 21 #11 G HP 70 Stage 1 Pokémon Evolves from Caterpie Put Metapod on the Basic Pokémon Weakness: {R} Resistance: n/a Retreat cost: {C}{C} {C}{C} Stiffen Flip a coin. If heads, prevent all damage done to Metapod during your opponent's next turn. (Any other effects of attacks still happen.) {G}{G} Stun Spore Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20 Mewtwo Pokémon card LV. 53 #150 P 60 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C}{C}{C} {P}{C} Psychic Does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 10+ {P}{P} Barrier Discard 1 {P} Energy card attached to Mewtwo in order to use this attack. During your opponent's next turn, prevent all effects of attacks, including damage, done to Mewtwo. Nidoking Pokémon card LV. 48 #34 G 90 HP Stage 2 Pokémon Evolves from Nidorino Put Nidoking on the Stage 1 card Weakness: {P} Resistance: n/a Retreat cost: {C}{C}{C} {G}{C}{C} Thrash Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage and Nidoking does 10 damage to itself. 30+ {G}{G}{G} Toxic The Defending Pokémon is now Poisoned. It now takes 20 Poison damage instead of 10 after each player's turn (even if it was already Poisoned). 20 Nidoran (male) Pokémon card LV. 20 #32 G 40 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} {G} Horn Hazard Flip a coin. If tails, this attack does nothing. 30 Nidorino Pokémon card LV. 25 #33 G 60 HP Stage 1 Pokémon Evolves from Nidoran (male) Put Nidorino on the Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} {G}{C}{C} Double Kick Flip 2 coins. This attack does 30 damage times the number of heads. 30x {G}{G}{C}{C} Horn Drill 50 Ninetales Pokémon card LV. 32 #38 R 80 HP Stage 1 Pokémon Evolves from Vulpix Put Ninetales on the Basic Pokémon Weakness: {W} Resistance: n/a Retreat cost: {C} {C}{C} Lure If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon. {R}{R}{R}{R} Fire Blast Discard 1 {R} Energy card attached to Ninetales in order to use this attack. 80 Onix Pokémon card LV. 12 #95 F 90 HP Basic Pokémon Weakness: {G} Resistance: n/a Retreat cost: {C}{C}{C} {F} Rock Throw 10 {F}{F} Harden During your opponent's next turn, whenever 30 or less damage is done to Onix (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) Pikachu Pokémon card LV. 12 #25 L 40 HP Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C} {C} Gnaw 10 {L}{C} Thunder Jolt Flip a coin. If tails, Pikachu does 10 damage to itself. 30 Pidgeotto Pokémon card LV. 36 #17 C 60 HP Stage 1 Pokémon Evolves from Pidgey Put Pidgeotto on the Basic Pokémon Weakness: {L} Resistance: {F} -30 Retreat cost: {C} {C}{C} Whirlwind If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) 20 {C}{C}{C} Mirror Move If Pidgeotto was attacked last turn, do the final result of that attack on Pidgeotto to the Defending Pokémon. Pidgey Pokémon card LV. 8 #16 C 40 HP Basic Pokémon Weakness: {L} Resistance: {F} -30 Retreat cost: {C} {C}{C} Whirlwind If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) 10 Poliwag Pokémon card LV. 13 #60 W 40 HP Basic Pokémon Weakness: {G} Resistance: n/a Retreat cost: {C} {W} Water Gun Does 10 damage plus 10 more damage for each {W} Energy attached to Poliwag but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 10+ Poliwhirl Pokémon card LV. 28 #61 W 60 HP Stage 1 Pokémon Evolves from Poliwag Put Poliwhirl on the Basic Pokémon Weakness: {G} Resistance: n/a Retreat cost: {C} {W}{W} Amnesia Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn. {W}{W}{C} Doubleslap Flip 2 coins. This attack does 30 damage times the number of heads. 30x Poliwrath Pokémon card LV. 48 #62 W 90 HP Stage 2 Pokémon Evolves from Poliwhirl Put Poliwrath on the Stage 1 card Weakness: {G} Resistance: n/a Retreat cost: {C}{C}{C} {W}{W}{C} Water Gun Does 30 damage plus 10 more damage for each {W} Energy attached to Poliwrath but not used to pay for this attack's Energy cost. Extra {W} Energy after the 2nd doesn't count. 30+ {W}{W}{C}{C} Whirlpool If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 40 Ponyta Pokémon card LV. 10 #77 R 40 HP Basic Pokémon Weakness: {W} Resistance: n/a Retreat cost: {C} {C}{C} Smash Kick 20 {R}{R} Flame Tail 30 Porygon Pokémon card LV. 12 #137 C 30 HP Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: {C} {C} Conversion 1 If the Defending Pokémon has a Weakness, you may change it to a type of your choice other than Colorless. {C}{C} Conversion 2 Change Porygon's Resistance to a type of your choice other than Colorless. Raichu Pokémon card LV. 40 #26 L 80 HP Stage 1 Pokémon Evolves from Pikachu Put Raichu on the Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C} {L}{C}{C} Agility Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Raichu. 20 {L}{L}{L}{C} Thunder Flip a coin. If tails, Raichu does 30 damage to itself. 60 Raticate Pokémon card LV. 41 #20 C 60 HP Stage 1 Pokémon Evolves from Rattata Put Raticate on the Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: {C} {C} Bite 20 {C}{C}{C} Super Fang Does damage to the Defending Pokémon equal to half the Defending Pokémon's remaining HP (rounded up to the nearest 10). ? Rattata Pokémon card LV. 9 #19 C 30 HP Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: n/a {C} Bite 20 Sandshrew Pokémon card LV. 12 #27 F 40 HP Basic Pokémon Weakness: {G} Resistance: {L} -30 Retreat cost: {C} {F} Sand-attack If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. 10 Seel Pokémon card LV. 12 #86 W 60 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} {W} Headbutt 10 Squirtle Pokémon card LV. 8 #7 W 40 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} {W} Bubble Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10 {W}{C} Withdraw Flip a coin. If heads, prevent all damage done to Squirtle during your opponent's next turn. (Any other effects of attacks still happen.) Starmie Pokémon card LV. 28 #121 W 60 HP Stage 1 Pokémon Evolves from Staryu Put Starmie on the Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} {W}{W} Recover Discard 1 {W} Energy card attached to Starmie in order to use this attack. Remove all damage counters from Starmie. {W}{C}{C} Star Freeze Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20 Staryu Pokémon card LV. 15 #120 W 40 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} {W} Slap 20 Tangela Pokémon card LV. 8 #114 G 50 HP Basic Pokémon Weakness: {R} Resistance: n/a Retreat cost: {C}{C} {G}{C} Bind Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20 {G}{G}{G} Poisonpowder The Defending Pokémon is now Poisoned. 20 Venusaur Pokémon card LV. 67 #3 G 100 HP Stage 2 Pokémon Evolves from Ivysaur Put Venusaur on the Stage 1 card Weakness: {R} Resistance: n/a Retreat cost: {C}{C} Pokémon Power: Energy Trans As often as you like during your turn (before your attack), you may take 1 {G} Energy card attached to 1 of your Pokémon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed. {G}{G}{G}{G} Solarbeam 60 Voltorb Pokémon card LV. 10 #100 L 40 HP Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C} {C} Tackle 10 Vulpix Pokémon card LV. 11 #37 R HP 50 Basic Pokémon Weakness: {W} Resistance: n/a Retreat cost: {C} {R}{R} Confuse Ray Flip a coin. If heads, the Defending Pokémon is now Confused. 10 Wartortle Pokémon card LV. 22 #8 W 70 HP Stage 1 Pokémon Evolves from Squirtle Put Wartortle on the Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} {W}{C} Withdraw Flip a coin. If heads, prevent all damage done to Wartortle during your opponent's next turn. (Any other effects of attacks still happen.) {W}{C}{C} Bite 40 Weedle Pokémon card LV. 12 #13 G 40 HP Basic Pokémon Weakness: {R} Resistance: n/a Retreat cost: {C} {G} Poison Sting Flip a coin. If heads, the Defending Pokémon is now Poisoned. 10 Zapdos Pokémon card LV. 64 #145 L 90 HP Basic Pokémon Weakness: n/a Resistnance: {F} -30 Retreat cost: {C}{C}{C} {L}{L}{L}{C} Thunder Flip a coin. If tails, Zapdos does 30 damage to itself. 60 {L}{L}{L}{L} Thunderbolt Discard all Energy cards attached to Zapdos in order to use this attack. 100 Bill Trainer card Draw 2 cards. Clefairy Doll Trainer card 10 HP Play Clefairy Doll as if it were a Basic Pokémon. While in play, Clefairy Doll counts as a Pokémon (instead of a Trainer card). Clefairy Doll has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Clefairy Doll is Knocked Out, it doesn't count as a Knocked Out Pokémon. At any time during your turn before your attack, you may discard Clefairy Doll. Computer Search Trainer card Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward. Defender Trainer card Attach Defender to 1 of your Pokémon. At the end of your opponent's next turn, discard Defender. Damage done to that Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance). Devolution Spray Trainer card Choose 1 of your own Pokémon in play and a Stage of Evolution. Discard all Evolution cards of that Stage or higher attached to that Pokémon. That Pokémon is no longer Asleep, Confused, Paralyzed, Poisoned, or anything else that might be the result of an attack (just as if you had evolved it). Energy Removal Trainer card Choose 1 Energy card attached to 1 of your opponent's Pokémon and discard it. Energy Retrieval Trainer card Trade 1 of the other cards in your hand for up to 2 basic Energy cards from your discard pile. Full Heal Trainer card Your Active Pokémon is no longer Asleep, Confused, Paralyzed, or Poisoned. Gust of Wind Trainer card Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon. Imposter Professor Oak Trainer card Your opponent shuffles his or her hand into his or her deck, then draws 7 cards. Item Finder Trainer card Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand. Lass Trainer card You and your opponent show each other your hands, then shuffle all the Trainer cards from your hands into your decks. Maintenance Trainer card Shuffle 2 of the other cards from your hand into your deck in order to draw a card. PlusPower Trainer card Attach PlusPower to your Active Pokémon. At the end of your turn, discard PlusPower. If this Pokémon's attack does damage to the Defending Pokémon (after applying Weakness and Resistance), the attack does 10 more damage to the Defending Pokémon. Pokédex Trainer card Look at up to 5 cards from the top of your deck and rearrange them as you like. Pokémon Breeder Trainer card Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway. Pokémon Center Trainer card Remove all damage counters from all of your own Pokémon with damage counters on them, then discard all Energy cards attached to those Pokémon. Pokémon Flute Trainer card Choose 1 Basic Pokémon card from your opponent's discard pile and put it onto his or her Bench. (You can't play Pokémon Flute if your opponent's Bench is full.) Pokémon Trader Trainer card Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward. Potion Trainer card Remove up to 2 damage counters from 1 of your Pokémon. Professor Oak Trainer card Discard your hand, then draw 7 cards. Revive Trainer card Put 1 Basic Pokémon card from your discard pile onto your Bench. Put damage counters on that Pokémon equal to half its HP (rounded down to the nearest 10). (You can't play Revive if your Bench is full.) Scoop Up Trainer card Choose 1 of your Pokémon in play and return its Basic Pokémon card to your hand. (Discard all cards attached to that card.) Super Energy Removal Trainer card Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of your opponent's Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards. Super Potion Trainer card Discard 1 Energy card attached to 1 of your own Pokémon in order to remove up to 4 damage counters from that Pokémon. Switch Trainer card Switch 1 of your Benched Pokémon with your Active Pokémon. Double Colorless Energy Energy card Provides {C}{C} energy. Doesn't count as a basic Energy card.