______________'s Pikachu Pokémon card LV. 17 #25 {L} 50 HP Basic Pokémon Weakness: {F} Resistance: n/a Restreat cost: {C} {L}{L} Birthday Surprise If it's not your birthday, this attack does 30 damage. If it is your birthday, flip a coin. If heads, this attack does 30 damage plus 50 more damage; if tails, this attack does 30 damage. 30+ Arcanine Pokémon card LV. 34 #59 {R} 70 HP Stage 1 Pokémon Evolves from Growlithe Put Arcanine on the Basic Pokémon Weakness: {W} Resistance: n/a Retreate cost; {C} {C}{C} Quick Attack Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage. 10+ {R}{R} Flames of Rage Discard 2 {R} Energy cards attached to Arcanine in order to use this attack. This attack does 40 damage plus 10 more damage for each damage counter on Arcanine. 40+ Articuno Pokémon card LV. 34 #144 {W} 70 HP Basic Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: {C} {W}{W}{W} Diamond Dust Flip a coin. If heads, the Defending Pokémon is now Paralyzed, and this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 20 Articuno Pokémon card LV. 34 #144 {W} 80 HP Basic Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: {C}{C} Pokémon Power: Aurora Veil As long as Articuno is your Active Pokémon, your Benched Pokémon do not take damage from and are not affected by attacks. This power cannot be used if Articuno is Asleep, Confused, or Paralyzed. {W}{W}{C}{C} Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30 Celebi Pokémon card {G} 50 HP Basic Pokémon Weakness: {R} Resistance: n/a Retreat cost: {C} {G}{C} Leaf Slice Flip 2 coins. This attack does 20 damage times the number of heads. 20x Cleffa Pokémon card LV. 5 #173 {C} 30 HP Baby Pokémon Evolves into Clefairy Put Clefairy on the Baby Pokémon Baby Pokémon counts as a Basic Pokémon If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, your opponent flips a coin (before doing anything else). If tails, your opponent's turn ends. {C} Eek Draw 2 cards. Computer Error! (Rocket's Secret Machine) Trainer card You may draw up to 5 cards, then your opponent may draw up to 5 cards. Your turn is over now (you don't get to to attack). Cool Porygon Pokémon card LV. 15 #137 {C} 50 HP Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: {C} {C}{C}{C} Texture Magic You may change Cool Porygon's Resistance to a type of your choice other than Colorless. If the Defending Pokémon has a Weakness, you may change it to a type of your choice other than Colorless. (Benching either Pokémon ends the effect on that Pokémon.) {C}{C}{C} 3-D Attack Flip 3 coins. This attack does 20 damage times the number of heads. 20x Dark Persian Pokémon card LV. 28 #53 {C} 60 HP Stage 1 Pokémon Evolves from Meowth Put Dark Persian on the Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: n/a {C} Tempt Flip a coin. If heads, choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. {C}{C} Poison Claws Flip a coin. If heads, the Defending Pokémon is now Poisoned. 10 Dragonite Pokémon card LV. 43 #149 {C} 90 HP Stage 2 Pokémon Evolves from Dragonair Put Dragonite on the Stage 1 card Weakness: n/a Resistance: {F} -30 Retreat cost: {C}{C} Pokémon Power: Special Delivery Once during your turn (before your attack), you may draw a card. If you do, choose a card from your hand and put it on top of your deck. This power can't be used if Dragonite is Asleep, Confused, or Paralyzed. {C}{C}{C} Supersonic Flight Flip a coin. If tails, this attack does nothing. 60 Eevee Pokémon card LV. 7 #133 {C} 30 HP Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: n/a Pokémon Power: Chain Reaction When another Pokemon evolves, you may search your deck for a card that evolves from Eevee and attach it to Eevee. This counts as evolving Eevee. Shuffle your deck afterward. This power can't be used if Eevee is Asleep, Confused, or Paralyzed. {C} Bite 20 Electabuzz Pokémon card LV. 20 #125 {L} 60 HP Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C}{C} {L} Light Screen Whenever an attack does damage to Electabuzz (after applying Weakness and Resistance) during your opponent's next turn, that attack only does half the damage to Electabuzz (rounded down to the nearest 10). (Any other effects of attacks still happen.) {C}{C} Quick Attack Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage. 10+ Electabuzz Pokémon card LV. 22 #125 {L} 60 HP Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C} {L} Lightning Rod Choose 1 of your opponent's Pokémon and put a Lightning Rod marker on it. (A Pokémon can have only 1 Lightning Rod marker on it at a time.) {L}{L} Lightning Bolt This attack does 20 damage to any Pokémon with a Lightning Rod counter on it. Apply Weakness and Resistance. 10 Entei Pokéemon card LV. 37 #244 {R} 80 HP Basic Pokémon Weakness: {W} Resistance: n/a Retreat cost: {C} Pokémon Power: Bolt Whenever your opponent's attack damages Entei, unless that attack Knocks Out Entei, flip a coin. If heads, shuffle Entei and all cards attached to it into your deck. This power can't be used if Entei is already Asleep, Confused, or Paralyzed when it is damaged. {R}{R}{R} Protective Flame During your opponent's next turn, prevent all effects of attacks, including damage, done to your Benched Pokémon. 50 Flying Pikachu Pokémon card LV. 12 #25 {L} 40 HP Basic Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: {C} {L} Thundershock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10 {C}{C}{C} Fly Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Flying Pikachu; if tails, this attack does nothing (not even damage). 30 Hitmontop Pokémon card LV. 29 #237 {F} 60 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} {F}{F} Repeating Kick Flip a coin until you get tails. This attack does 20 damage times the number of heads. 20x {F}{F}{C} Rapid Spin If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with his or her Active Pokémon, then, if you have any Benched Pokémon, you switch 1 of them with your Active Pokémon. (Do the damage before switching the Pokémon.) 30 Ho-oh Pokémon card ID Z-06 #250 {R} 80 HP Basic Pokémon Weakness: {W} Resistance: {F} Retreat Cost: {C}{C} {R}{R}{C}{C} Sacred Wing Flip a coin. If tails, this attack's base damage is 20 instead of 60. 60 Igglybuff Pokémon card LV. 5 #174 {C} 30 HP Baby Pokémon Evolves into Jigglypuff Put Jigglypuff on the Baby Pokémon Baby Pokémon counts as a Basic Pokémon Weakness: n/a Resistance: n/a Retreat cost: n/a If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, your opponent flips a coin (before doing anything else). If tails, your opponent's turn ends. {C} Good Night Song The Defending Pokémon is now Asleep. Jigglypuff Pokémon card LV. 12 #39 {C} 50 HP Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: {C} {C} First Aid Remove 1 damage counter from Jigglypuff. {C}{C}{C} Double-edge Jigglypuff does 20 damage to itself. 40 Lucky Stadium Trainer card Stadium card This card stays in play after being played. Discard this card if another Stadium card comes into play. During each player's turn (before he or she attacks), that player may flip a coin. If heads, he or she draws a card. Machamp Pokémon card LV. 54 #68 {F} 90 HP Stage 2 Pokémon Evolves from Machoke Put Machamp on the Stage 1 card Weakness: {P} Resistance: n/a Retreat cost: {C}{C}{C} {F}{F} Seething Anger Flip a number of coins equal to the number of damage counters on Machamp. This attack does 20 damage plus 10 more damage for each heads. 20+ {F}{F}{C}{C} Fling If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) 50 Magmar Pokémon card LV. 27 #126 R 60 HP Basic Pokémon Weakness: {W} Resistance: n/a Retreat cost: {C}{C} {R} Burning Fire When you use this attack, you may discard any number of {R} Energy cards attached to your Pokémon in play. This attack does 10 damage plus 10 more damage for each {R} Energy card you discarded in this way. 10+ {R}{R}{C} Magma Punch 40 Marill Pokémon card LV. 17 #183 {W} 50 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} {W}{W} Water Gun Does 20 damage plus 10 more damage for each {W} Energy attached to Marill but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+ Meowth (holo) Pokémon card LV. 13 #52 {C} 50 HP Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: {C} {C}{C} Cat Punch Flip a coin. If heads, this attack does 20 damage. If tails and if your opponent has any Benched Pokémon, he or she chooses 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) Mew Pokémon card LV. 8 #151 P 40 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} Pokémon Power: Neutral Shield Mew is not affected by attacks made by Evolved Pokémon. This power turns off if Mew is Asleep, Confused, or Paralyzed. {P} Psyblast Flip a coin. If heads, the Defending Pokémon is now Confused. 10 Mew Pokémon card LV. 23 #151 {P} 50 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} {P} Psywave Does 10 damage times the number of Energy cards attached to the Defending Pokémon. 10x {P}{P} Devolution Beam Choose an evolved Pokémon (your own or your opponent's). Return the highest Stage Evolution card on that Pokémon to its player's hand. That Pokémon is no longer Asleep, Confused, Paralyzed, Poisoned, or anything else that might be the result of an attack (just as if you had evolved it). Mewtwo Pokémon card LV. 30 #150 {P} 60 HP Basic Pokémon Weakenss: {P} Resistance: n/a Retreat cost: {C}{C} {P} Energy Control Flip a coin. If heads, choose a basic Energy card attached to 1 of your opponent's Pokémon and attach it to another of your opponent's Pokémon of your choice. {P}{P}{P} Telekinesis Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) Mewtwo Pokémon card LV. 60 #150 {P} 70 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C}{C} {P} Energy Absorption Choose up to 2 Energy cards from your discard pile and attach them to Mewtwo. {P}{P}{C} Psyburn 40 Misdreavus Pokémon card LV. 23 #200 {P} 50 HP Basic Pokémon Weakness: Resistance: {F} -30 Retreat cost: {C} {P} Pain Split Put 1 damage counter on the Defending Pokémon for each damage counter on Misdreavus. {P}{P} Confuse Ray Flip a coin. If heads, the Defending Pokémon is now Confused. 10 Moltres Pokémon card LV. 33 #146 {R} 70 HP Basic Pokémon weakness: n/a Resistance: {F} -30 Retreat cost: {C} {R}{R}{R} Hyper Flame Flip a coin. If heads, discard 1 {R} Energy card attached to Moltres. If tails, discard all Energy cards attached to Moltres. If you can't discard Energy cards, this attack does nothing. 60 Pichu Pokémon card LV. 4 #172 {L} 30 HP Baby Pokémon Evolves into Pikachu Put Pikachu on the Baby Pokémon Baby Pokémon counts as a Basic Pokémon If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, your opponent flips a coin (before doing anything else). If tails, your opponent's turn ends. {C} Let's Play! Search your deck for a Baby Pokémon card and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.) Pikachu Pokémon card LV. 13 #25 {L} 50 HP Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C} {L} Recharge Search your deck for a {L} Energy card and attach it to Pikachu. Shuffle your deck afterward. {L}{L}{L} Thunderbolt Discard all Energy cards attached to Pikachu in order to use this attack. 50 Pikachu Pokémon card LV. 16 #25 {L} 60 HP Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C} {C} Growl If the Defending Pokémon attacks Pikachu during your opponent's next turn, any damage done by the attack is reduced by 10 (after applying Weakness and Resistance). (Benching either Pokémon ends this effect.) {L}{L} Thundershock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20 Pikachu Pokémon card LV. 5 #25 {L} 30 HP Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: n/a {L} Thundershock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10 {L}{L} Agility Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to Pikachu. 20 Pikachu Pokémon card LV. 9 #25 {L} 40 HP Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost; {C} {C} Scratch 10 {L}{L} Thunderbolt Discard all Energy cards attached to Pikachu. 40 Pokémon Center Trainer card Remove all damage counters from all of your own Pokémon with damage counters on them, then discard all Energy cards attached to those Pokémon. Pokémon Tower Trainer card Stadium card This card stays in play when you play it. Discard this card if another Stadium card comes into play. As long as this card is in play, all effects that allow you and your opponent to return cards from discard pile to hand stop working. Psyduck Pokémon card LV. 15 #54 {W} 50 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} {P} Headache Your opponent can't play Trainer cards during his or her next turn. {W} Fury Swipes Flip 3 coins. This attack does 10 damage times the number of heads. 10x Rapidash Pokémon card ID Z-07 #78 {R} 60 HP Stage 1 Pokémon Evolves from Ponyta Put Rapidash on the Basic Pokémon Weakness: {W} Resistance: n/a Retreat Cost: n/a {C}{C} Jump Over If your opponent has any Benched Pokémon, choose 1 of them. Flip a coin. If heads, this attack does 20 d amage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) {R}{C}{C} Super Singe Flip a coin. If heads, the Defending Pokémon is now Burned. 30 Sabrina's Abra Pokémon card LV. 12 #63 {P} 40 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: n/a {C} Pound 10 {P}{C} Synchronize This attack can't be used unless Sabrina's Abra and the Defending Pokémon have the same number of Energy cards attached to them. 40 Scizor Pokémon card LV. 36 #212 {M} 70 HP Stage 1 Pokémon Evolves from Scyther Put Scizor on the Basic Pokémon Weakness: {R} Resistance: {G} -30 Retreat cost: {C}{C} {C} Leer Flip a coin. If heads, the Defending Pokémon can't attack Scizor during your opponent's next turn. (Benching either Pokémon ends this effect.) {M}{C}{C} Metal Pincer Flip a coin until you get tails. This attack does 30 damage plus 10 more damage for each heads. 30+ Scyther Pokémon card LV. 23 #123 G 60 HP Basic Pokémon Weakness: {R} Resistance: {F} -30 Retreat cost: {C} {G}{G} Slashing Strike This attack can't be used during your next turn. (Benching Scyther ends this effect.) 40 Smeargle Pokémon card LV. 21 #235 {C} 40 HP Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: {C} {C} Paint Flip a coin. If heads, choose a type (other than Colorless) and put a Coloring counter on the Defending Pokémon. That Pokémon is now the type you chose. If it already had a Coloring counter, remove the old one. If tails, this attack does nothing. Snorlax Pokémon card LV. 35 #143 {C} 90 HP Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: {C}{C}{C}{C] Pokémon Power: Guard As long as Snorlax is your Active Pokémon, the Defending Pokémon can't Retreat. This power stops working when Snorlax is affected by a Special Condition. {C}{C}{C}{C} Roll Over Snorlax is now Asleep. Flip a coin. If heads, the Defending Pokémon is now Asleep. 30 Suicune Pokémon card ID Z-14 #245 {W} 70 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} Poké-BODY: Pure Body To attach a {W} Energy card from your hand to Suicune, you must discard an Energy card attached to Suicune. (Attach the {W} Energy, and then discard an Energy card from Suicune.) {W}{C}{C} Hypno Wave Flip a coin. If heads, this attack does 30 damage plus 20 more damage. If tails, this attack does 30 damage and the Defending Pokémon is now Asleep. 30+ Surfing Pikachu Pokémon card LV. 13 #25 {L} 50 HP Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C} {W}{W} Surf 30 Team Rocket's Meowth Pokémon card LV. 11 #52 {C} 40 HP Basic Pokémon Weakness: {F} Resistance: {P} -30 Retreat cost: {C} {C} Miraculous Comeback Flip a number of coins equal to the total number of Pokémon in play. This attack does 10 damage times the number of heads. Then, Team Rocket's Meowth does 10 damage times the number of tails to itself. Togepi Pokémon card LV. 8 #175 {C} 30 HP Basic Pokémon Weakness: n/a Resistance: {P} -30 Retreat cost: {C} {C} Snivel If the Defending Pokémon attacks Togepi during your opponent's next turn, any damage done to Togepi is reduced by 20 (after applying Weakness and Resistance). (Benching either Pokémon ends this effect.) {C}{C} Mini-Metronome Flip a coin. If heads, choose 1 of the Defending Pokémon’s attacks. Mini-Metronome copies that attack except for its Energy cost. (You must still do anything else required in order to use that attack.) (No matter what type the Defending Pokémon is, Togepi’s type is still {C}.) Togepi performs that attack. Unown [J] Pokémon card LV. 16 #201 {P} 40 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} You may have up to 4 Basic Pokémon cards in your deck with Unown in their names. Pokémon Power: [Join] Once during your turn (before your attack), if you have Unown [J], Unown [O], Unown [I], and Unown [N] on your Bench, you may search your deck for a Basic Pokémon or Evolution card. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward. {P} Hidden Power 10 Venusaur Pokémon card LV. 64 #3 {G} 100 HP Stage 2 Pokémon Evolves from Ivysaur Put Venusaur on the Stage 1 Pokémon Weakness: {R} Resistance: n/a Retreat cost: {C}{C} Pokémon Power: Solar Power Once during your turn (before your attack), you may use this power. Your Active Pokémon and the Defending Pokémon are no longer Asleep, Confused, Paralyzed, or Poisoned. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed. {G}{G}{G}{G} Mega Drain Remove a number of damage counters from Venusaur equal to half the damage done to the Defending Pokémon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Venusaur has fewer damage counters than that, remove all of them. 40 Zapdos Pokémon card LV. 30 #145 {L} 70 HP Basic Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: {C} {L}{L}{L} Lightning Burn Flip a coin. If heads, and if your opponent has any Benched Pokémon, choose 1 of them. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If tails, Zapdos does 30 damage to itself. 30