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Pojo's Pokemon Card of the Day

Dark Ariados - Neo 4



Pojo's Average Rating -
Unlimited: 2.28 (based on 5 reviews)
Modified: 2.88
(based on 5 reviews)
Draft: 3.80
(based on 5 reviews)
Reviewed May 3, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


Pokepop

Dark Ariados is an interesting little card, but I don't think it quite makes it as the star of a deck. One energy to gust up and paralyze (on heads) a victim and then next turn poison him and hold him in place (on a heads, again) while the poison works. I can see it driving an opponent crazy if they can't counter it.

But, it has 60 HP and takes three Grass to power up. Also, you have to get the Basic to survive. The line is Fire weak, which will cause you problems in a Modified tourney. Evolving will break the lock and stop the Poison. Full Heal Energy and Miracle Berry are getting more popular as status effects are becoming popular.

All in all, its got possibilities. I just think that there are better choices out there.

Unlimited: HP, weak Basic, and costly attack kill this. 2/5
Modified: A bit better here. Crobat does it better. 2.5/5
Draft: The Basic is common, but this card is rare. You will only get one copy in a draft. On the other hand, status is king. It's worth taking a shot on if you can get the Basics. 3.5/5

TwInSeN21

Dark Ariados

The only reason we're reviewing this card is because Spiderman comes out today. ~_^

60HP for a Stage 1 is not so good. Add to the fact that it has a retreat cost of two... Entangle is a great TeCH attack. It's like Brock's Monkey Taunt attack but with the chance of paralyzing. 

Poison Bind is okay. It's a guaranteed Poison attack and you get a chance to lock the defending Pokemon. Even free Retreaters would not be able to get rid of the status as easily. The only flaw to the attack is that it requires too much energy.

In Unlimited, bleh. With so much ER running around, it might never deal damage. It's good against Slowking though.

In Modified, too little damage. By turn 3, most Pokemon in MF would be able to a lot more damage.

In Draft, a "gust" attack is good. Any form of disruption is good in Draft so this card gets the thumbs up. Status attack is also very nice as they are harder to get rid off in this format.

Unlimited Rating: 2.2/5
Modified Rating: 2.1/5
Draft Rating: 3.3/5   


Random

Poison Bind is SWEET. To gatr, thats 70 damage on your turn, AND it can't retreat. Nice... I think this would almost be good anti-Crobat. It's anti-everything! The more I look at this, the more I smile. This may be one of the best poison cards we'll see in awhile.
In standard, I see it going with a 3/5. It's very similar to Dark Muk.
In modified, I see it going with a 4/5. It's VERY similar to Dark Muk, and we all know how well thats been doing lately.
In draft, It gets a 4.5/5. VERY good, and VERY decent. Especially with the amount of fighting you see in a lot of drafts.
~ RaNd0m

Lord Gothmog

Spidermon, Spidermon, does whatever a spider...con. I'll opt against another full-length parody review today.

In unlimited, it's not too strong, considering it needs 3 Grass to do damage. The first attack can be replaced with Gust of Win("the 'e' is unnecessary") Low HP and High Retreat also hurt it. 2/5

In modified, however, it's pretty good. A Gust for Grass Plus Possible Paralysis. And, 30 plus poison is good, and with a heads flip, they can't Double Gust to cure it. Notice it doesn't say that it goes away if Ariados is benched. 60 HP is low, but Rocket's Hideout helps that. Plus, it can gust in weaklings and possibly keep them there. It's all about control. 3/5 

In draft, gusts are good, and poison without retreat to cure is good. The HP is marginal, but it's a good pick. 3.5/5


Lurili

Unlimited: The one reason Dark Ariados wouldn't really kick the rear is because of Trainer support in Unlimited. Otherwise this thing could do some damage spinning its web around your Pokemon. TecH Switches and Gust of Wind all add into how long Dark Ariados will live before it's KO'ed. The Basic is a bit weak as well which means Gust of Wind, KO =\par 

Modified: Because evolutions are a little more viable in Modified than in Unlimited, I give Dark Ariados .2 points of boost. Pretty neat effects, especially against most decks if you Entangle and make them waste Double Gust ^_^

Limited: Awesome! A great card, only problem is it's Rare -_- Would you take this over a decent Uncommon, perhaps. But if you feel like going Grass for Poison and TriX, I say you take it. It is very viable and in Limited play it's only weakness is it's low HP count which becomes very noticeable if you play against a deck packing Heat.

Unlimited (Standard): 2.3/5
Modified: 2.5/5
Limited (Draft): 4/5

 


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