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Pokemon Card of the Day
C: Good Night Song - The defending Pokemon is now
Has the Baby Pokemon Power
3.00 (based on 6 reviews)
Modified: 3.50 (based on 6 reviews)
Reviewed January 21, 2002
Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
As for standard, I think this card is underrated.
Definitely great with the Focus Band to put a 12.5% chance KO on
something. Versus Sneasel the flips give it around a 10%
chance to KO it regardless of how many darkness energy and Pokémon
they have on their bench. Now- when do you need this
stalling? My favorite place to use it was in
Typhlosion/Blaine's Arcanine. Use Good Night Song to stall
while you get as many fire energies out of your discard into
play as possible using Fire Recharge. Among the best
stalling cards in the game. But remember, it has no means
of damage-doing. 3/5
As for modified, it's still good. It can serve the same
purpose in a Typhlosion deck or simply to buy turns so you can
make a comeback versus a fast Gatr or Crobat. A Promo
Igglybuff with a Focus Band makes it under 10%, flipwise, for
the Crobat to KO it, when it uses Good Night Song. Nice.
Definitely worth considering.. 3.25/5
|There is one
thing that I have always wanted to get off my chest and say to
TPC about this card: IT'S "LULLABY", DAGNABBIT!!
Lullaby!! Jungle Jigglypuff and Jungle Wigglytuff both have
Lullaby. Where the heck does "Good Night Song" come
OK, most of you are asking, "What
difference does it make?" Well, it sure does mess up
Blaine's Quiz #3, that's for sure.
OK, back to the card.
Is it any good? Well, if you like
frustrating your opponent, it sure is. I've had lots of fun with
Fossil Haunter and this Igglybuff plays the same way, but for
less energy. It's not for every deck, but does make a great
Igglybuff has yet to disappoint card-wise.
Its discovery twin has the ability to shut down one of your
opponent's Pokémon Powers from the bench, making it a pretty
good card...this Iggly, on the other hand, is out-and-out fun.
Let's do the math: Auto sleep + Baby power
= two flips to knock it out, both needing to be heads. However,
throw in some Metal Energy and a Focus Band, and you got
yourself a 30 hp tank.
In Standard, this little guy is
overshadowed by other, flashier(more useful) babies such as
Cleffa, Magby, Elekid, and its Neo Discovery twin. Because of
this, it doesn't see much play time.
In modified, however, it could make for a
quite a little staller. Load this sucker up with some Metal
Energies, pop on a Focus Band, and attack with auto-sleep. Very
|Igglybuff (P) in Standard
- Promo Igglybuff is by far the best stall card in the game. For
one Colorless Energy it does Good Night Song, which puts the
defending Pokemon to sleep. So your opponent has a 50% chance to
wake up. If they get the heads, and try to attack Igglybuff, it
will be another 50% chance. Meaning, they would have to get the
sleep check and baby flip both heads. Making that a 1/4 (25%)
chance of your opponent attacking Igglybuff. You can't really go
wrong teching in one of these guys in your deck. It's annoying
and can stop big hitters for quite a few turns. I'll give it a 2.25/5
in Standard. It's only good at stalling and it has 30 HP
(typical for Baby Pokemon), but as I said before, it takes 2
heads for your opponent to attack it...and decking is more of a
factor than in Modified.
Igglybuff (P) in Modified - It's capable of stopping the
overused Ferligatr and Typhlosion for a few turns. Suicine
weakens it a little and so does all of the evolutions in
Modified (evolving ends status effects), but it's still one of
the best stall cards in the game...2/5 in Modified. Your
opponent will eventually get the 25% they need to Ko it (not too
rare), so focussing on stalling wont win you too many games.
It's just good for a few turns.
|Well, Igglybuff promo is
definitely a hilarious card. Frustrating even. This card is like
the ultimate tech... as you can send it out and stall for 3, 4
or even 5 turns sometimes! Think about it... you have to get
through the baby rule, the sleep, and sometimes even a focus
band... giving your opponent a 12.5% chance of koing this thing!
Although it isn't strong, it definitely stalls well.
Standard: 3.0 ~ It's good, and it
deserves a 3. You can play it in almost any deck... if only its
attack did damage >_<
Modified: 4.5 ~ Good card to
stall with. And thats something in modified you need to do. Man,
I LOVE this card in this format. =)
|I can sum up the reason
stall disappeared with 2 words: Too Complicated.
Promo Igglybuff, however, is a perfect
stall card. It's a baby Pokemon that requires no dedicated
support from other Pokemon, it has a low-energy attack that puts
the opponent to sleep, and it takes full use of Metal Energy and
Focus Band. You can combo it as much as you want. Chanseys,
Alakazams, or in a month or so, Dark Gengar, but it stands on
it's own with the right energy and trainers.
In standard, with Gust of Win, Energy
Removal, and other such threats, it's slightly depowered, and
should probably be played with lots of trainer denial. I give it
a 3 1/2 out of 5.
In modified, it gets much meaner. There's
many fewer ways to get around it, so you basically have to get
rid of it. Throw in a few SI Jigglypuffs and Hyper Devo sprays
to haul out those big-retreaters while you charge something
equally mean. I give it 4 out of 5 in Modified.
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