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Pojo's Pokemon Card of the Day

Ampharos - Neo 3  



Pojo's Average Rating -
Unlimited: 2.50 (based on 3 reviews)
Modified: 4.00
(based on 3 reviews)
Draft: 3.00
(based on 2 reviews)
Reviewed July 17, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


Lord Gothmog

(This week's card selector)

Ampharos is a really good card.

In unlimited, I probably wouldn't play it. Even though it does charge itself, it leaves itself open to SER. 2/5

In modified, however, it's excellent. With Genesis Mareep, it's conceivable that you could have a Gigavolting Ampharos turn 2. Or even with just 1 energy, you can still charge yourself up to full power. Both attacks are just awesome. One is (imo) the BEST one energy attack besides Eeeeeeek, and the second is just dang good. 40 and paralyzed, or 60. Tasty. I have to give it a 4/5. It's good. Real good.

In New Modified, it loses Rocket's Zapdos' support, but there are alternatives. 3.9/5

In Team Multiplay, if the ruling that you can use Attract Current's effect on your team mate is correct, it's insanely good. 4.2/5

In limited, it's often unwise to draft Electric. However, it's somewhat usable if you can draft colorless or more electric. But Neo Revelation has no Mareeps, so you will need to be drafting it with any of the other Neo sets. I would probably raredraft this card unless something else very good was in the pack. 2/5


"Ness"
Jason
Klaczynski
This Ampharos always shows up as a possible archetype in modified and especially the new modified.  Just because it's a stage 2 doesn't mean it doesn't work in unlimited, though.   It's fast, and it's Attach Current is simply amazing, and unique.  It has an equal chance of getting 1 or 2 lightning energy on your lightning Pokémon.  You can use this to power up the Ampharos itself, another Mareep (or already evolved Ampharos), and works nice to make Rocket's Zapdos faster.  Tyrogue, of course, is nasty to this card.   Besides the fact that Tyrogue is simply just a good card, this is one of the few used cards still that is weak to fighting.  A Smash Punch is a huge threat, dealing 60, and leaving you with a 50% chance of failing to attack it.  The Tyrogue weakness is probably the card's biggest weakness, as Tyrogue is popular in every deck in every format, it seems.   And Tyrogue is able to one hit KO the Mareep, which is simply not cool if you managed to use Static Electricity.

As for the new modified, the deck's great.  It's one of the few decks that stands a good chance versus Kingdra.  Lord Gothmog used this versus me after 4 mulligans... and turn 1, it did what it was supposed to:  IT MADE THE TABLE REALLY YELLOW.   Now, Tyrogue seems to hurt this deck a little more in the new modified.  Why, though?   In modified, Focus Band is more popular.  A Focused Tyrogue, or even worse, two, can take apart the whole deck.   The Rocket's Zapdos isn't there to protect that fighting weakness, but at least the decent Zapdos is.  Base Zapdos becomes a good card when Ampharos is on the table, because without Energy Removal, you can actually, pretty easily, build it up.  And then your opponent not only needs heads on Smash Punch, but also needs to convince you Zapdos's resistance is a misprint. 

Anyway, for standard, I think this actually could work, and people don't give it a chance.  I give it a 3/5.
As for the new modified, I give it a 4/5.
Sometimes, the Steelix is simply going to get built and Ampharos won't be able to do enough damage.  But hey- play the Zapdos. 

Anything vulnerable to Tyrogue is flawed, though; Tyrogue is too popular.
croconaw88 Wendsday: Ampharos

In Standard stage 2s just dont work very well. Attract Current is broken 1 lightning for 20 and attaching up to 3 lightning. Gigavolt is good either way.

In Modified there's just better choices. With weakness to fightning that makes it Tyrogue bait. ;x

In MMF it's slightly better here than MF. 

In Draft it's a 90 beast. It has solid stages.

Standard 2.5/5
Modified 3.5/5
MMF 4/5
Draft 4/5

You're so Tyrogued~ Croconaw88

 


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