Rating - Unlimited:
3.05 (based on 2 reviews)
Modified: 3.75 (based on 2 reviews)
Draft: 4.02 (based on 2 reviews) Reviewed June 6, 2002
Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
70 HP is nice.
Resistance to Fighting is nice.
Free Retreat is nice.
Attack is a bit situational.
Oh, forget all that!
Dodrio gives your Pokemon free retreats!
This is great! Dodrio was THE card added to all of the Haymakers
and Wigglytuffs back when WotC was first experimenting with
formats with Prop 15/3.
Being able to move around as much as you
wants removes Double Gust's drawback. It makes you more energy
efficient. It lets you use all those "you can't use this
next turn" attacks as often as you like.
Dodrio is good.
Unlimited: Why use a lot of Pokemon cards
when you can use Trainers to do the same. 3/5
Draft: 4.25/5 Take this card!
I for one am glad that Dodrio was reprinted in LC. It was an
underplayed card when it was legal. Now, we have a few cards that
can really abuse the Power, namely cards like Promo Scyther. If
all of your Pokemon have free retreat, you can abuse cards like
Double Gust too.
In Unlimited, it's quite useful in certain decks. It also helps
your Hay Pokemon to retreat easier.
In Modified, I can see a deck made around Promo Scyther and some
other cards like it. 40 damage 2nd turn and the chance of playing
around with Weakness and Resistance is really nice.
In Draft, it's amazing. Switching around your Pokemon for free
(most of the time) means that you can get rid of status
effects easier. You can also play your opponent's weakness, giving
you the advantage.
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