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Pojo's Pokemon Card of the Day

Cradily - Dragon EX


Date Reviewed: 1.23.04

Ratings & Reviews below

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

Ralphy
Ralphy-
Hmmm, I don't like this card, not because it isn't good, which it is, but becasue I think it is too late. I would have loved to have this card to combat Slowking while he was still in Modified, but he is not.
 
Unlimited- Slowking is still here, and if you play by WoTC rules in Unlimited like I do, then this card is still quite useful. Alas, the card is a stage 2, in Unlimited, and has a weakness to fire, which is still prevalent in this format. 1.75/5 here.
 
Modified- No Slowking, but there are still a lot of bench sitters, for me to list all of them would take until I write my next review, and who knows when that will be. All jokes aside, for the time being, this card isn't bad. Powering up shouldn't be a problem as Cradily is pretty fast for a stage 2, and you have the ability to contol the game with it's Power and first attack. Special Conditons too... 3.25/5
 
Limited- 100 HP is awsome, and the previous evos are good in their own right, somewhat. This card heals itself, deals status, switches defending pokes at you beck and call, and then keeps that defending poke in the active spot. I don't need to say anymore, this card is just plain sick in Draft. 4.5/5 here.
Otaku

Please note that unless otherwise specified, the review is done with respect to the Modified format.

Name: Cradily

Set/Card#: Sandstorm, 3/100

Type: Grass

Stage: Stage 2 (Evolves from Lileep)

HP: 100

Weakness: Fire

Resistance: None

Retreat: CC

Poké-Body: Super Suction Cups

As long as Cradily is your Active Pokémon, your opponent’s Pokémon can’t retreat.

Attack#1: (C) Lure Poison

Before using this effect, you may switch the Defending Pokémon with 1 of your opponent’s Benched Pokémon, if any.  The Defending Pokémon is now Poisoned.

Attack#2: (GCC) Spiral Drain [50]

Remove 2 damage counters from Cradily (remove 1 if there is only 1).

Name: Lileep

Set/Card#: Sandstorm, 42/100

Type: Grass

Stage: 1 (Evolves from Root Fossil)

HP: 80

Weakness: Fire

Resistance: None

Retreat: CC

Attack#1: (C) Influence

Search your deck for Omanyte, Kabuto, Aerodactyl, Lileep, or Anorith and put up to 2 of them onto your Bench.  Shuffle your deck afterward.  Treat the new Benched Pokémon as Basic Pokémon.

Attack#2: (CC) Time Spiral

If your opponent has any Evolved Pokémon in play, choose 1 of them and flip a coin.  If heads, remove the highest Stage Evolution card on that Pokémon and have your opponent shuffle it into his or her deck.

Name: Lileep

Set/Card#: Sandstorm, 42/100

Type: Grass

Stage: 1 (Evolves from Root Fossil)

HP: 80

Weakness: Fire

Resistance: None

Retreat: CC

Attack#1: (CC) Amnesia

Choose 1 of the Defending Pokémon’s attacks.  That Pokémon can’t use that attack during your opponent’s next turn.

Attack#2: (GC) Headbutt [30]

 Name: Root Fossil

Set/Card#: Sandstorm, 92/100

Type: Trainer Card

Sub-Type: None

Text: Play Root Fossil as if it were a Basic Pokémon.  While in play, Root Fossil counts as a (C) Pokémon (instead of a Trainer card).  Root Fossil has no attacks of its own, can’t retreat, and can’t be affected by any Special Conditions.  If Root Fossil is Knocked Out, it doesn’t count as a Knocked Out Pokémon.  (Discard it anyway.)  At any time during your turn before your attack, you may discard Root Fossil from play.

Poké-Body: Spongy Stone

At any time between turns, remove 1 damage counter from Root Fossil

Attributes: There is currently only one Cradily.  As such, it doesn’t have to compete with itself, but neither can it try to fit into pre-existing decks in place of other Cradily.  It is a Stage 2 Pokémon, evolving from Lileep, which is special in that it evolves from Root Fossil, a Trainer.  Root Fossil is sometimes used in decks to stall, so that does present some “TecHing” opportunities if Rare Candy is also in the deck… but back to the lower stages.  It’s Root or nothing unless I made a gross oversight (I am not mentioning a few obscure combos).  As for the Lileep, both have solid stats and good uses, and Rare Candy is also an option.  Jumping back to Cradily, remember that it would be better as a Basic or Stage 1, and as such should be “pumped up” accordingly.  We see it is a Grass Pokémon-not a lot of Grass Resistance about, though neither does Weakness.  The HP is acceptable: once again just a touch above what I consider to be the “lowest non-harmful” (which is 90 for a Stage 2).  As for Weakness, we get Fire, which is pretty bad since I have seen several promising Fire decks and there is one well established one (Blaziken/Exeggutor).  Resistance is none, the worst you can get.  Retreat is 2, which is neither good, nor bad: it’s not going to hurt too much to pay it, but it’s not something you can do without some forethought.

Abilities: The Poké-Body is nice-cutting off the ability to retreat is always frustrating for opponents.  Lure Poison is also wonderful-reliable bench manipulation is so rare in Modified, and you get to Auto-Poison, all for just (C).  It’s like a two-for-one deal.  Last up is Spiral Drain, a solid attack.  (GCC) should yield 35, but we get 50.  Not only do we get 50, but we get an effect to top it off; you get to remove up to two damage counters from Cradily.  Now, all of these have been good separate, and unlike yesterdays cards, they all form sick support for each other!  Though I am sure you have all figured out, just in case some are tired, let me say it: you grab something that can’t hurt you much with Lure Poison, then attack and heal with Spiral Drain until its KOed while Suction Cups strands them up front.  Not an unbreakable lock, but nasty none the less.

Uses/Combination: Low Pressure System would of course tack on a welcome extra 10 HP for Lileep and Cradily-one might consider one or two Mirage Stadiums with it, just in case you come up against Muk ex.  As usual, I suggest backing it with Xatu from Sandstorm to keep it nice and healed, though in this case it is not as vital, since the card can heal itself.  Roselia could help power them up faster.  Anything else?  Ah yes: you might consider Memory Berry, since both Lileep have useful attacks.

Ratings

Unlimited: 2/5-Why so high?  I think it might barely have a shot, just because it’s such a self contained combo, and even just the first attack (in the face of massive energy removal) is still easy to use.  With Slowking behind it, it could prove surprisingly strong…

Modified: 4/5- I think bad luck is the only reason this isn’t played.  It is so sweet on paper… you saw all I listed.  As a bonus, while one of the two top decks will shred it, the other top deck (Gardevoir/ex), hates it!

Limited: 4.5/5-I am not going to penalize it for being hard to draft, as that doesn’t seem to make sense, since a suitably rare but powerful card could be a 1/5, but win you the game.  Also, if it’s a starter deck draft then you probably could get it anyway.  As for the high score, not only is there the normal sick combo, but the lower stages become much better.

2-on-2: 4/5-It is harder to strand two feeble Pokémon up front.  On the other hand, you can partner this with something else to help KO them faster.

TMP: 3.5/5-I believe it only would target one opponent’s active.  On the bright side, you could once again combo it easily.

Summary

-Otaku (nintendotaku@hotmail.com)

 


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