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cover
This is a cool Book!

Pojo's Pokemon Card of the Day

Regirock - EX Hidden Legends


Date Reviewed: 7.15.04

Ratings & Reviews below

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


William
Hung
Regirock ex

Unlimited 1/5 - Very inefficient. Super Energy Removals, etc.

Modified 2.5/5 - It looks good, but I haven't experiment with it yet. Weakness to Water is a problem, but overall worth experimenting.

Draft - 4.5/5 - Very good. It can heal and absolutely dominate the game.
 
Thundachu Regirock ex

Overview: I really gotta find out what font they use to make the "ex" on the cards. Anyways, lets see how Regirock ex is. The PokeBody Healing Stone lets you between turns remove a damage counter from Regirock ex. This can be useful if Regirock ex is on the brink of knockout. Then Tonnage does 60 damage for 2 fighting 1 colorless and gives you a choice: you can do 80 damage instead of 60, but then also do 30 to yourself. I'd go for it considering Healing Stone, but then again, Regirock only has 30HP, and if your opponent brings out something that does 70 or higher or worse, a water pokemon like Regice ex, this thing is toast ;/. Retreat of 3 is extreamly high IMO, but seems to be normal for fighting with 90+ HP to have 3.

Unlimited: 2.5/5

Modified: Healing Stone is nice, 3 retreat is just high, and if the guy gets k0ed, 2 prizes for your opponent. I gotta say though, I played Regirock a deck, and my opponent had Desert Ruins, and some other pokemon that did damage to my bench (can't remember what it was), and it ended up killing both Regirock and the benched pokemon for 3 prizes. So, I'd still say it's worth atleast a 3/5. Just be on the lookout for Kingdra ex, Regice ex, or any other water Pokemon for that matter.

Draft: 80 damage for 3 energy is niiiice. The only hard part is drafting it. 3.5/5
 
Johnny Blaze Regirock ex – Again great artwork on this card. What does this Regi have that the other 2 don’t? An extra 10 HP. That’s right at 100HP is this Regi beter than it’s counter parts?

Unlimited – 1/5 Wont see any major play here. Energy Removal kills it and with the every popular Raindance making a major comeback, the Water weakness kills it.

Modified – 1/5 Not worth it here in my opinion either. With the increasing popularity of Water this card is just to weak to stand a chance.

Limited – 4/5 3 for 80 in draft is just plain sick. The downside is that Regirock is hurting itself for 30 damage. But with Healing Stone it is also healing itself 10 Hp between turns. Combo this with Life Herb and you have yourself one difficult Pokemon to take down in draft.
 

Otaku

Name: Regirock ex

Set: Hidden Legends

Card#: 98/101

Type: Fighting

Stage: Basic

HP: 100

Weakness: Water

Resistance: None

Retreat: Three

Poké-Body: Healing Stone

At any time between turns, remove 1 damage counter from Regirock ex.

Attack: (FFC) Tonnage [60+]

You may do 60 damage plus 20 damage.  If you do, Regirock ex does 30 damage to itself.

 

Attributes: Here we have another basic Pokémon ex.  This one is a Fighting type, which isn’t too good for Modified, given that Rayquaza ex is Resistant to Fighting.  In Unlimited, it can be a pain if Scythers suddenly get popular again.  Now, at least he does have the “minimum” HP I find acceptable for a Basic Pokémon ex-100.  Sadly, it has a Weakness to Water, which is commonly seen in both Modified and Unlimited (anti-Firestarter and Raindance, respectively).  No Resistance is the worst Resistance. -_- Finally, we see a Retreat of three.  This is a little more than average, and considering this card needs three energy to attack, do you best to avoid paying this.

 

Abilities: I will start with the least impressive thing-its attack, Tonnage.  Tonnage is a solid attack, with a decent price break for a basic Pokémon ex: (FFC) should yield 40, but you get base 60 and a chance to do 20 more, but by inflicting 30 to yourself.  Normally every 10 damage you do to yourself should yield 10 more to the opponent, but in this case, I’ll treat the extra 10 as paying for the option of the increase.

 

The Poké-Body is why the attack is set up the way it is-Healing Stone is nice, slow regeneration.  You get to remove 1 damage counter between turns.  This makes you effectively immune to normal Poison, means an “average” Burn will also be negated, and all in all is pretty helpful.  It also lets you effectively ignore Desert Ruins effect (though remember, only one of these can be applied at once-if you are Poisoned, Burned, and Desert Ruins is in play, you feel two of the three).

 

Together, these attack make it so that it’s like Regirock can hit for 80 for (FFC) and 10 damage.  Pretty good.

 

Uses/Combinations: More healing?  With a bench full of Xatu, your opponent will almost certainly have to OHKO Regirock ex to take it out.  Too bad that is what Modified has degenerated into.  This card could also be good with Pokémon that damage their benches, like the new Groudon.

 

Ratings

 

Unlimited: 2.5/5-I don’t think it’d be too hot on it’s own, but with Slowking and/or Chaos Gym and the normal Trainer Engine for this format, once it sets up, it could OHKO a lot of commonly used Pokémon.  Too bad a lot of commonly used Pokémon could OHKO it.

 

Modified: 3/5-The same here, except OHKO decks need more than a certain Dark basic Pokémon, a full bench, and a way to provide two Darkness Energy Might be decent if some Rogue Fighting decks develop.

 

Limited: 4/5-I didn’t see any of these in action at our pre-release, but since much of Limited is small opening creatures pounding away, this can be really devastating if timed right.  A lot of Pokémon will be doing just 20 damage a turn.  Its Power can counter-act nasty counter-drafts like Desert Ruins, and its attack can OHKO a lot of things.  Its main problem is Luvdisc and Corsola Luvdisc makes you active too soon and Corsola can do enough damage that, even if you OHKO it next turn (which will require outside healing), whatever else they bring up has a good shot at finishing the job.

 

2-on-2: 2.75-Think multiple Sandstorm Xatu on the bench, and two of these active.  For those unfamiliar with that bird, it can remove a damage counter from both of your active Pokémon each turn, and its effect stacks.

 

TMP: Still pending.  Sorry.

 

Summary

If the format were better balanced, this would be a great card.  As is, it’s okay.

 

-Otaku

 


William
Hung
Regirock ex

Unlimited 1/5 - Very inefficient. Super Energy Removals, etc.

Modified 2.5/5 - It looks good, but I haven't experiment with it yet. Weakness to Water is a problem, but overall worth experimenting.

Draft - 4.5/5 - Very good. It can heal and absolutely dominate the game.

 


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