Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
Dark T-Tar #19 – aka Spinning Tail or
Grind T-Tar. Cool looking artwork with the Lightning Bolts in
This version of T-Tar is mostly combo’d with Dark T-Tar #20 that
we will review later this week. Dark T-Tar #19 has 3 attacks and
is the pure Dark type meaning that it is weak to Fighting and
resists Psychic types.
Unlimited: 1/5 – Will definitely be ER’d to death in this format
and Tyrogue bait to death.
Modified: 4/5 – Very nice here. With combination of some ATM
Rock’s, its counterpart in Dark T-Tar #20, Desert Ruins, and why
give you the deck away? This T-Tar is definitely one of the best
that has been printed and played. Even though its not used as
much for its 3rd attack, Bite Off, when Boost energy gets
reprinted watch this card make a nice counter to Gardy-ex.
Limited: 2/5 – Not much use here as there are no Darkness energy
with the exception of Dark Metal and that still wont be enough
to make a deck based on Dark T-Tar #19.
Dark Tyranitar - TRR - 19/109
Retreat: 2 Colorless
Cost: 1 Colorless
Does 10 damage plus 10 more damage for each Energy attached to
Pointless...this attack is only for the most desperate, or if
you want to mock your opponet.
Cost:1 Dark, 2 Colorless
This attack does 20 damage to each of your opponet's Pokemon (
Don't apply weakness or resistance for benched pokemon)
Bench damage is always a good thing when its not hitting you,
only issue with this attack is there is no base damage to your
opponets active. Sure, he gets hit with 20 as well but thats not
much. Could finish off the active and hit somethign on the bench
so I wont ttoally down this attack
Bite off 70 +
Cost: 2 Darkness, 3 Colorless
If the defending Pokemon is a Pokemon-ex, this attack does 70 +
Wow, Thats a monster right there. With all the EX running
around, its nice. High cost, and rare energy is required if you
go stright with it, and if the Defender isnt an EX your paying 5
energy for a 70 damage hit, not worth it. I've been watching
people test out things with this Tryanitar and while i've seen
clever things I wouldnt say there is a solid deck here at the
Unlimited: Nope, too much cost involved. You would never get
this thing set up to use right, ER and SER would tear this
apart, the card over all is way too slow for the haste like
decks I see played in unlimited.
Mod: The resistance to phychic makes the card sligtly more
appeling, but right now I dont see a solid enough deck here.
Bite off would be a nice Attack perhaps followed by Spinning
tail but I really wouldnt advise useing it.
Draft: High HP and a bench hitter, Tha dosent save it, the
requirement of Dark energy makes it totally useless. Grind
becomes useful but you may be the one getting left with this
card actually incase your already taking the line for the other
I've long been a fan of the G rated Godzilla. I can't help but
laugh at this little guy; he strikes me as trying so hard to be
ferocious and is always falling just short.
Hit Points: 120
Again, this is the best you're gonna get out of a stage 2 dark
Grind: C 10+
A little something, at least it powers up with Tyranitar
Spinning Tail: CCD
I LOVE bench damage. 20 damage to all your opponents pokemon
unchecked that can clear their entire side in 2-4 turns.
Bite Off: CCCDD 70+
It's a bit costly for my tastes but the extra damage from the D
energy makes it a little better. You don't see that many EXs
running around, but the extra 50 in the event that someone plays
one is a bonus.
Can't beat that for such a beefy little guy.
You could most definitely have some fun mixing this guy up with
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