Pojo's Pokemon news, tips, strategies and more!

<

Pokemon Home

Pokedex

Price Guide Set List

Message Board

Pokemon GO Tips

Pokemon News

Polls & Trivia

Featured Articles


Trading Card Game
- Price Guide
- Price Guide
- Card of the Day
- Professional Grading
- Killer Deck Reports
- Deck Garage
- William Hung
- Jason Klaczynski
- Jeremy's Deck Garage
- Johnny Blaze's Banter
- TCG Strategies
- Rulings Help
- Apprentice & Patch
- Apprentice League
- Spoilers & Translations
- Official Rules
- Featured Event Reports
- Top of the World
- An X-Act Science
- Error Cards
- Printable Checklist
- Places to Play


Nintendo Tips
- Red/Blue
- Yellow
- Gold & Silver
- Crystal
- Ruby & Sapphire
- Fire Red & Leaf Green
- Emerald
- SNAP
- Pinball
- TCG cart
- Stadium
- PuPuzzle League
- Pinball: Ruby/Sapphire
- Pokemon Coliseum
- Pokemon Box
- Pokemon Channel


GameBoy Help
- ClownMasters Fixes
- Groudon's Den
- Pokemon of the Week

E-Card Reader FAQ's
- Expedition
- Aquapolis
- Skyridge
- Construction Action Function
- EON Ticket Manual


Deck Garage
- Pokemaster's Pit Stop
- Kyle's Garage
- Ghostly Gengar


Cartoon/Anime
- Episode Listing
- Character Bios
- Movies & Videos
- What's a Pokemon?
- Video List
- DVD List


Featured Articles

Pojo's Toy Box

Books & Videos

Downloads

Advertise With Us
- Sponsors
-
Links

Chat

About Us
Contact Us

Buy & Sell Pokemon Cards Here!

Magic
Yu-Gi-Oh!
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman



Pojo's Pokemon Card of the Day

 

Lucario Lv. X

Diamond & Pearl Mysterious Treasures

 

Date Reviewed: 08.28.07

Ratings & Reviews Summary
Unlimited: 2.33
Modified: 4.25
Limited: 1.00

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.


Otaku

Name/LV: Lucario LV.X

Set: Mysterious Treasures

Card#: 122/123

Rarity: Level X (Ultra-Rare)

Type: Fighting

Stage: Level Up (Put onto Lucario)

HP: 110

Weakness: Psychic x 2

Resistance: None

Retreat: C

Poki-Power: Stance

Once during your turn (before your attack), when you put Lucario LV.X from your hand onto your Active Lucario, you may use this power. Prevent all effects of an attack, including damage, done to Lucario during your opponent's next turn. (If Lucario is no longer your Active Pokimon, this effect ends.)

Attack: (FFC) Close Combat [80]

During your opponent's next turn, any damage done to Lucario by attacks is increased by 30 (after applying Weakness and Resistance).

Rule: Put this card onto your Active Lucario. Lucario LVX can use any attack, Poki-Power, or Poki-Body from its previous Level.

Name/LV: Lucario LV.30

Set: Diamond Pearl

Card#: 6/130

Rarity: Holographic-Rare (Super-Rare)

Type: Fighting

Stage: 1 (Evolves from Riolu)

HP: 90

Weakness: Psychic +20

Resistance: None

Retreat: C

Poki-Power:

Attack#1: (C) Feint [30]

Attack#2: (FF) Aura Sphere [40]

Does 20 damage to 1 of your opponent's Benched Pokimon. (Don't apply Weakness and Resistance for the Benched Pokimon.)

Name/LV: Riolu

Set: Diamond Pearl

Card#: 61/130

Rarity: Uncommon

Type: Fighting

Stage: Basic

HP: 60

Weakness: Psychic +10

Resistance: None

Retreat: C

Poki-Power:

Attack: (F) Wild Kick [30]

Flip a coin. If tails, this attack does nothing.

 

Again, my time is fleeting, so I'll get straight down to business. It is best to think of Lucario LV.X as a super Technical Machine just for Lucario. Wait until your Lucario is about to bite the dust, then drop this card. If they can't bench (and still attack) it or have one of those nasty "Ignore" attacks that could bypass the effect (like you'd play it if it looked like they could), then you gave yourself access to an attack that can hit the Defending Pokimon twice as hard for just an extra Energy over Aura Sphere, maybe padded your HP enough to survive another attack after the effect of Stance is over, and denied the opponent a Prize. Next turn, you can evaluate the situation: Bench Lucario LV.X to avoid it being KO'd, attack because it should be safe for a turn, or attack because it is worth the risk of it getting KO'd. If you bench it, consider cards like Super Scoop Up (unless they reprint Mr. Briney's Compassion) to get it back into your hand for use on another Lucario. If Giant Stump ever makes a return, it too would be handy (discard a near deck Benched Lucario LV.X) I don't recommend more than one Lucario LV.X, though two would be feasible. It should never be the star of your deck, just a super nasty trick. Remember that in the long run, it's just extra HP with an even worse Resistance: Close Combat is not a move to use in the long run given the extra damage you'll take from it. Lucario LV.30 appears to be a great supporting opener/cleaner, but you need something big to take down other "big" stuff, and this won't cut it unless it's used against the "last" big thing you face.

 

Ratings

 

Traditional: 3/5  A bench full of Mind Games Slowking, a deck full of healing and Focus Band, Retro Energy* and other nasty tricks to keep using it for near invincibility. Still, it is a potentially fragile combo: anything that hits the bench can take out the Slowking protecting Lucario, and without that, two Gust of Wind and it's as vulnerable as anything else.

 

Advanced: 4/5  An incredibly valuable card for Lucario decks, but it is not going to win the game on its own unless the opponent is reckless or weak.

 

Limited: 1/5  No Lucario here to play it on.

 

-Otaku

 

Alex Bramham

UK Nationals Finalist 2007
Lucario LvX

Lucario gets some firepower with this level up card. A turn of immunity plus two attacks of 80 is enough to stand steadfast against any of the big stage 2 exs from dragon frontiers and lots of others. A viable addition to any lucario build and can even be comboed with super scoop up to re-use the effects in the style of the Worlds winning deck Speed Spread.

4.8/5
 

Greenzan
goose
Lucario Lv. X MT

Today’s COTD is one that every Mario player has been waiting for, and everyone else has been hoping would not come. The attack rivals that of Flygon EX, and his Poke power is awesome. Being able to protect himself for one turn can mean the difference between life and death (for Lucario.) 80 damage is nothing to scoff at, it is enough to bring down most stage 1 pokemon, and can 2HKO any pokemon in modified.

Pros –
80 damage without a crazy cost or risk
Total protection for one turn
Mario

Cons –
2x weakness
Level X

Unlimited – still no, but .5 extra for being able to OHKO Sneasle by turn 2 1.5/5

Modified – Wow, that’s just the new card ideas that they need to keep having 4.5/5

Limited – Grea… Hold on, there isn’t any Lucario in MT, Too bad. 1/5

2x Psychic weakness, bad for the Mario player, good for the Psychic player, doesn’t matter to the rest,

“I'm writing an unauthorized autobiography.”
Michael from Denmark

2 worlds and 4 national finals.

Lucario lv x

its attack is very mediocre... BUT the power is awesome. thereg otta be a cool combo with this guy somewhere..
1 retreat is nice not like yesterdays card where you needed a switch to ever get i back
However the power is 1 shot so if people dont find a way to reuse this might not be played that much.. its attack is really mediocre... interesting card
Classic 2
modified 3
limited 1


Copyrightę 1998-2007 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.