Definitely a great card in non ex decks, Heal Energy takes
away your opponents' option to get lucky when they're in a
Unfortunately, Heal Energy doesn't work with ex's, and decks
like Metanite &
Delta need to run their own kinds of energy, and end up not
having room for it. Although it doesn't fit into many good
decks right now, it's a good card.
Not bad, but you end up needing to go low energy and high
draw in unlimited,
and usually end up having to play other energies instead.
(Such as a Warp Energy for Neo: Genesis Murkrow, or more
dark/dark metal energy for your
Neo: Genesis Sneasel.)
Definitely worth playing as you usually will have energy to
spare that can be colorless.