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Pojo's Pokemon Card of the Day

 

Warp Energy

Unseen Forces

 

Date Reviewed: 05.04.07

Ratings & Reviews Summary
Unlimited: 2.25
Modified: 1.75
Limited: 3.17

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.


Otaku

Review too long?  Skip straight to the Ratings and Summary!

 

Yes, it’s a re-review and since I am low on time, it’s largely recycled.  At least it’s something. ;)  I am not updating the text spoiler since they haven’t altered the card text and I am low on time anyway.

 

Name: Warp Energy

Set: EX Unseen Forces

Card#: 100/115

Rarity: Uncommon

Type: Energy

Subtype: Special Energy

Text: Warp Energy provides (C) Energy.  When you attach this card from your hand to your Active Pokémon, switch that Pokémon with 1 of your Benched Pokémon.

 

Attributes: Pretty straight forward-obviously, like any Special Energy (other than Miracle Energy), Warp Energy is limited to four per deck, like any non-Basic Energy card.  It provides a single Colorless Energy as evidenced by the symbol in the upper right-hand corner of the card.  As usual, I’ll remind players that Colorless Energy can only meet Colorless Energy requirements, because any type of Energy meets a Colorless requirement.

 

Abilities: If you attach it to your Active from your hand, it requires you switch out that Active with one of your Benched Pokémon.  This is a fairly solid ability, mostly useful since it gets around Trainer blocking effects, and on the occasion that you need to bench something while powering it up.

 

Uses and

Combinations: The two situations mentioned above ended up being less prominent than I expected, but there’s still reasons to try it in many decks, even though in the end it may get cut.  First, there are a lot of Colorless Energy requirements in attacks, so it’s not like the Colorless Energy part is being wasted.  More important is that you could think of this as a recyclable Switch if you’re running a Holon’s Castform.

 

Ratings

 

Unlimited: 3.5/5-Here I find a single copy to be a staple, due to the “Murkrow Lock”.  While much less painful than a Yata-Lock from Yu-Gi-Oh, the multiple kinds of Murkrow locks still are annoying.  They aren’t really seen anymore though.  Still there is also so much Trainer denial it also bypasses in general that does still see play.

 

Modified: 3/5-Here, not as good.  In fact, it now seems to its set mate and counterpart Cyclone Energy has surpassed it.  It’s useful but far from required for most decks in general, but for a few it will be quite helpful.

 

Limited: 4/5-No realistic reason not to take it, given how important benching an injured Pokémon tends to be in this format.

 

Summary

Always nice to have options, even if there isn’t much to combo well with it at the moment.

 

-Otaku


Moza
1st Great Lakes Regionals 07
2nd OH State Championship 07
1st MI City Championship 07
2nd IN Gym Challenge 06
1st OH Gym Challenge 06
Warp Energy

Much like Cyclone Energy, this is a trainer effect on an energy card, and you will most likely be better off using a trainer and attatching your energy elsewhere.

Modified: 1/5. Just use switch/warp point

Limited: 3.5/5
I could see it helping here because special conditions are so common in limited.

See you all next week!
Greenzan
goose
Warp Energy - Power Keepers

Hi, this is Greenzangoose with today’s COTD. Today’s COTD is one of the few rare cards that have an effect that kills its own usage. You only get the effect if you put it on your active pokemon, but if you do you can't use the energy... Seems contradictory. Stick with switch.

Pros -
Switches you active poke'

Cons -
Switches your active poke'
Must be attached to your active pokemon (Dang evil pokemon card creators...)
Special energy

Unlimited - 1/5 if I could go lower I would, because you not only have switch here, but also most of the best pokemon have little or no retreat.

Modified - 1/5 Stick with switch

Limited - 2/5 has use if you didn't get that needed switch for your 3+ retreat cost poke'

Well, until next time...

"Nothing is foolproof to a sufficiently talented fool."


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