Ooooh yay, I get to review one of the cards I faced (and
lost to) this weekend. This is one you may not have seen
yet (like me yesterday): the Dusknoir promo.
Name: Dusknoir Lv. 49
Set: Promo (DP33)
HP: (130) - This is the best out of all of the Dusknoirs,
and is definitely solid for a stage 2.
Weakness/Resistance: (Darkness+30/Colorless-20) - The
weakness can spell trouble against stuff like Tyranitar,
and of course stuff using Weavile for the Darkness
Energy effect. Resistance to colorless is nice.
Retreat Cost: (2) - This retreat cost isn't terrible,
but of course you would want some Moonlight Stadium to
help preserve energy.
Poke-POWER: (Dark Hide) - This power is great, if you
can flip heads. The opponent I played did not flip a
heads with this for like 6 straight turns, but it
definitely made me nervous.
Attack #1: (PPC - Reaper Pulse) - This is definitely a
solid attack, as far as Dusknoirs go. If Unown G's are
giving you problems, this can get around them with
actual damage, and then hit something benched for 2
damage counter and heal yourself at the same time.
Final Analysis: I like this card, and it definitely
surprised me when I had to face it. This thing is solid,
and is a great addition to the family of manipulation
that is Dusknoir.
Modified: Dusknoir makes for a solid deck choice,
especially with the Lv. X now, and this is a very nice
addition. Use 1 or 2 of these with the Lv. X and the one
with Dark Palm. (4/5)
Limited: Sorry, this is a promo. (1/5)
OK, going to be brief with this one, as it doesn’t
deserve much of a review.
First, in the holiday season, I will say something nice.
The picture is nice. It appears to be collectible.
Now, for the negative. There are SOOO many good
Dusknoirs out there, that this one should not see any
play at all, for just about any reason. It’s attacks are
more logical on one of the other Dusknoirs.
Modified 1/5 You drop this card, I am going to give you
the ??? look.
Limited 1/5 If you get it, everyone else did too. Not
draftable as a promo.