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Pojo's Pokemon Card of the Day

 

Kangaskhan Lv. 28

Diamond & Pearl
Majestic Dawn

Date Reviewed: 07.15.08

Ratings & Reviews Summary

Modified: 1.00
Limited: 3.25

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Arbok14

07/15/08

 

Hello, I hope everyone is having a good Tuesday. Today we have the Parent Pokemon, Kangaskhan!

 

Name:   Kangaskhan Lv. 28

Set:   Majestic Dawn

Rarity:   Uncommon

 

Analysis: No big strategy emerges from this Pokemon. It has no evolutions, so 90 HP is pretty good. It's not bad for inflicting quick damage. Unfortunately, you would not be able to inflict any with it until Turn 2. By then, your opponent should be setting up nicely, while you are still concentrating energy on this Pokemon. While Kangaskhan is a better choice than Lickitung was yesterday, it really isn't good enough for good decks. The best decks out there today have some kind of strategy using starting Pokemon to set up superfast to deal massive damage. Kangaskhan does nothing but damage, which will make your deck slower than typical decks with starting Pokemon with draw power. Plus, the damage Kangaskhan can inflict is not good enough to pass up the draw power you can have instead.

 

Modified: Decent HP but terrible attacks, weakness and retreat cost. (1/5)

 

Limited: A tank here. Won't have too many problems with weakness. (3/5)

Jigglypuff13 7/15 Kangaskhan Lv. 28 (MD)
 
The top of the card starts off quite nice, with 90 HP on a basic that isn't legendary, but the +20 Fighting weakness immediately lets the card down, meaning Gallade (SW) only ever needs to flip 1 Prize card to KO Kangaskhan. A 3 Retreat Cost isn't exactly good either, and the attacks mean you will end up wishing you never put it in your deck in the first place. Bite is average at best, with 30 for CC, and Comet Punch, whilst making me very nostalgic about the good old days of Pokémon cards the original Kangaskhan from Jungle, is an average 40 for CCC, which is useless in this format. Sure, it can do 80 damage, but it can also do 0, and I don't like the flippy nature of the card. Thankfully, if you want a deck based around Kangaskhan, there aren't any others in the format, so it has no competition for the best Kangaskhan in the format. It's also the worst, but that isn't the point.
 
Due to it's attacks, HP and lack of a Poké-Power/Body, it obviously going to be a main attacker, but it isn't much of one really. Every deck should be able to do the 90 (or 80 and use a Plus Power/Strength Charm) need to OHKO Kangaskhan, and if yours can't, then it must either be a stall deck or a rubbish deck.
 
Ratings:
 
Modified: 90 HP and +20 Fighting weakness means it lacks survivability, and it's attacks mean it's useless as an attacker, and will never be a supporting Pokémon. It's useless, so avoid putting in your deck, otherwise you will instantly regret it, unless you can power it up quickly and use a double headed coin/weighted dice. 1/5
 
Limited: 90 HP is quite survivable here, and Comet Punch can be quite devastating, leading to 2HKOs most of the time, probably. As an Uncommon, you might be able to get a couple of these, and find them quite useful. However, you will regret that after your Limited tournament though. 3.5/5
Alazor Kangaskhan (Majestic Dawn)

This guy doesn't stand out too much. He has a fighting weakness of +20, a retreat cost of 3. Bite has an attack of 30 for two colorless, which isn't bad, but Lucario can do possibly do 60 damage on the board for two energy. It's second attack can do up to 80 damage, which is underrated, but flippy cards work best with Darkness Pokemon. 90 hp is very good for a basic though. Lugia (SW) could be better?

Modified: 1/5

Limited: 3/5 -- because flips are underrated and maybe you can actually get to use his second attack



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