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Pojo's Pokemon Card of the Day

 

Stark Mountain

Legends Awakened

Date Reviewed: 07.28.08

Ratings & Reviews Summary

Modified: 3.50
Limited: 3.50

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Arbok14

07/28/08 

 

Name:   Stark Mountain 

Set:   Legends Awakened 

Rarity:   Uncommon 

 

Analysis: This card could work exceptionally well in a deck with Typhlosion/Blaziken. Power up the bench and then feed that to the active Pokemon. Unfortunately, fire decks are at a disadvantage these days because of the popularity of Empoleon. I really cannot think of any good fighting decks right now either. I do like this card, though, and I do have a deck in mind that could utilize it. Oh, and you can move any rainbow energy you have. Nice. 

 

Modified: If you run a deck with fighting or fire type energy, this card should definitely be in it. Remember, the Pokemon don't have to be fighting or fire types. This also affects rainbows!! (4.5/5) 

 

Limited: Protect your energies from being discarded with a knocked out Pokemon, or charge something up quick. I like this card for limited. (4/5)

Jigglypuff13 7/28 Stark Mountain (LA)
 
This week, we are reviewing the recently released Legends Awakened preview cards, plus a couple of random commons from MD, simply because we only 3 preview cards released at the time of writing and we don't have anything better to review. Today, we start of the most recently released preview card (at the time of writing), Stark Mountain. This is actually quite a nice stadium card, with an Energy Switch effect, which a lot more people a using recently. However, it's only an Energy Switch for Fighting and Fire Energies and to reattach the energies to Fighting or Fire Pokémon. OK, with these restrictions, it isn't exactly going to work in every deck, but I think most Fighting and Fire decks would like the movement of energies.
 
Combos for this card is just about any F and/or R type based decks. Typhlosion (MT) and it's Fire Starter Poké-Power would like the idea of getting a Fire Energy to a benched Pokémon using Fire Starter, and then moving it active straight away for fuel for the numerous Fire discarding attacks of numerous Fire Pokémon. As for Fighting types that would like it, I think Flygon (SW) would be the perfect choice (or a good choice at least). If you attach a Fighting energy from your hand to Flygon, Flygon will do 80 instead of 60. Normally, this would lead to giving Flygon loads of energies it doesn't need. However, with Stark Mountain, you can move it to another Pokémon, so you get the damage boost and can still power other Pokémon up. These two combos are probably not going to be played (well, Typhlosion maybe, but I still don't either of those two combos being used much), but Stark Mountain is great, and is worth thinking about using in any Fire or Fighting deck.
 
Ratings:
 
Modified: Obviously, this is a massive benefit to Fire and Fighting decks, and all other decks will not be able to use it. However, the effect it give Fire and Fighting decks is brilliant, and thus if you are looking to play a Fire or Fighting deck next format, this card should be considered straight away. In Fire and Fighting decks, this is brilliant, and thus based only on Fire and Fighting decks, this card would receive 3.5/5. However, in all other decks, this card would get 1/5 (maybe 1.25 due to being a counter stadium, but since it may end up helping the opponent...). So, my actually ratings is 2.5/5.
 
Limited: Now, we don't have a set list yet, so it's a bit hard to think about how it will do here. However, we do have Japanese spoilers, and thus can think of what could be in the set looking at that. Looking at the Japanese set, there aren't many Fire types, but there are a fair few Fighting types. Because of this, if you get Stark Mountain, you are probably going to have a load of Fighting Pokémon to choose from. If so, Stark Mountain is probably going to be quite useful. However, this could also mean you end up helping your opponents as well, which isn't so good. Because of this, it deserves 3/5


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