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Pojo's Pokemon Card of the Day

 

Pichu Lv. 8

Stormfront

Date Reviewed: 01.26.09

Ratings & Reviews Summary

Modified: 2.75
Limited: 2.25

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page


Meganium45
OK, a Pichu that gets you energy cards!!!

Should work perfectly with the Raichu Level X, getting energy in your hand, right? Right?

Well. Problem here is that you pull those energy from your discard pile. Not your deck. If it was deck, this would be uber tier 1.

Problem is, it is NOT the deck.

So, it is a good mid to late game recovery card, but to start with, not really to useful. Do I really need this card? Maybe in a Raichu deck.

Low HP, fighting weak. Resistance to metal…not really good.

Ratings – Modified 2.5/5

Limited…even worse 2/5

Alex
Whatsup Pojo people!

After a long hiatus from reviewing cards here, I've decided to take another shot at it. It also helps that being in college means having LOTS of free time to dedicate to awesome things like the Pokemon TCG (and other stuff) ;)

Anyway, on to the review!

So I got an e-mail saying that today's COTD was Pichu from SF and I'll be honest with you, I actually had to look this card up to see what it did. However, after looking at the card's attack it seems to have some potential. Let's look at the basics of the card -

HP: 50 - This is on the low side for basics nowadays but since he's a baby I'll let it slide. The only thing you should be worrying about here is T1 donks, but they become pretty inevitable anyway.

Attack: Electric Circuit - OK, here's where the card becomes binder material to deck material. The first thing that popped into my head when I saw this attack was as a tech into Raichu Lv.X decks. Basically, you Voltage Shoot twice, putting 4 L energies into the discard pile and if you don't have the ability to search out more L energies you play this little guy and put them back into your hand. Since he's most likely going to be KO'd after he attacks, you don't need to worry about his retreat cost and can Voltage Shoot again for 80. If you play this with Plusle SW you can essentially get 6 energies back into your hand in one turn with Plusle's power (assuming Pichu gets knocked out). Sounds like a good deal to me.

Weakness/Resistance: F +10/M -20 - Not very influential as to whether he should be played or not, although it's possible for Claydol to OHKO it for 2 (but Clay should be KO'd in the first place after a Volt Shoot)

Retreat: 1C - Not a game breaker either. Like I said, this thing will usually get KO'd after it attacks. If it isn't, consider yourself lucky and proceed to attach/retreat.

Overall, this card is pretty useless to most decks, but is a good tech for Raichu decks.

Ratings:
Modified - 3/5
Limited - 2.5/5


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