These Rotoms would have been GREAT about 10 years ago,
in the era of haymaker, when 40 damage was a REALLY big
In this envio, even being able to type match your
opponent, none of these Pokemon hit hard enough to make
a real impact.
That being said, Heat Rotom, changing into a fire type
or staying an electric type can effectively counter a
lot of water and grass worries in one Pokemon.
The ability to charge your bench could help fuel the
heavy energy burning fire pokemon you plan to use later
in the game, effectively giving you two energy
attachments per turn. That might be very useful.
Problem is…fire (except for the big Infernape X) is not
showing as a huge type right now, and those lovely
little SP pokemon have more effective ways of charging
themselves up…but this Pokemon is definitely worth a
look as a starter Pokemon.
80 HP, great for a basic.
Dark weak should be a minimal problem, colorless
resistance should frustrate Flygon and Blissey just
enough to be helpful.
1 retreat cost is manageable, as you are NEVER going to
attack with this thing, as 4 for 40 on a lightning or
fire Pokemon is WAY TOO underpowered, even with the burn
Overall, take a look at it in a fire deck, but you will
probably choose something else.
Modified – 3/5 Good support Pokmeon
Limited – 4/5 Extra energy attachment early here, based
in a fire deck could simply be devastating. Too bad this
little guy pops out like one per 3 boxes.
Baby Mario Top 4 UK Nats
It’s Rotom Week at Pojo!
They are hard to pull, and have the best foil ever, but
are they any good?
Now it is possible to play Rotoms in their own deck.
They even have their own re-usable Supporter (Charon’s
Choice) which allows you to swap out your Rotom every
turn so that you are always able to hit your opponent
for Weakness. Unfortunately, the low HP and relatively
weak attacks of the Rotoms means that it is not likely
that this deck will see any play in serious competition.
However, some people believe that they do have potential
as techs because their ‘Shift’ PokePowers can give good
So, let’s start looking at the Rotoms, starting with the
Heat version . . .
PokePower: Heat Shift
Heat shift is one of the better options for Rotom, as
there are a few decks that don’t like Fire Pokémon, such
as Beedrill and Dialga G.
Attack: Warm Up
This attack looks quite good: attach a [R] Energy from
your deck to a benched Pokémon. Unfortunately, it costs
an Energy to use it, so you could have attached to the
Bench anyway instead.
Attack: Heat Burn
For 3 Energy, 40 Damage and auto-burn is simply not
enough. Even with Weakness, you are not doing enough to
KO a Beedrill or a Dialga G with Special Metal. There
are plenty of other cards that do more damage for the
Modified: 1.5 (only worth 1-2 slots, even in its own
Limited: 3 (the Energy acceleration can be useful here)
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