Arceus – Colourless Type
This is possibly the most interesting of all the
Arceus cards, and is one that you want to take a good
look at if you are building a deck around them.
Actually, take a look at it anyway. The art is by far
the best of any Arceus card, with Arceus posing in front
of an eclipse.
The HP of 80 and Retreat cost of one are nothing
extraordinary. The Fighting Weakness won’t be much of an
issue, hopefully. What sets this Arceus apart is its
Ripple Swell attack.
For the low, low cost of no Energy whatsoever, Ripple
Swell lets you search your deck for up to six Basic
energy of your choice and attach them to a different
Pokémon that you have in play. Remember those high
Energy costs and various Energy needs that all the
Arceus Basics have? Well, here is your solution, an
attack which can get SIX Energy in play, which you can
then move to your active Arceus with the Ultimate Zone
Stadium card. That has to be the biggest Energy
acceleration in the game. Of course, it comes at a hefty
cost: you need six different Arceus types in play. It
seems daunting, but it is perfectly possible with cards
like Beginning Door, Roseanne, and Great Ball in your
Colourless Arceus also comes with a damage-dealing
attack, Sky Spear. For [C][C][C], this will do 80 damage
to any of your opponent’s Pokémon, which makes it a very
nice snipe attack (can it really be coincidence that
Claydol has 80 HP?). Unfortunately, it comes with the
heavy cost of having to send all three Energy to the
Lost Zone, meaning that it is gone for the rest of the
game. If used carefully, and together with Ripple Swell,
it could be an effective attack.
With Ripple Swell, Colourless Arceus opens up a lot
of possibilities for the deck. It can be run in
multiples to maximize the chances of a massive Energy
boost on the second turn, or it could be run as a tech
to Energy accelerate when needed and to exploit the
Colourless Weakness of the ever popular Flygon, as well
as decks built around Salamence and Garchomp.
However you run your Arceus deck, you are going to
need some of these.
Modified (Arceus deck): 4 (Acceleration, good typing,
and a potentially useful attack)
Limited: 1.5 (never going to use Ripple Swell, losing
Energy is painful)