Welcome to the number four pick for our 
										Top 10 Cards of Plasma Storm countdown,
										
										Colress (BW: Plasma Storm 
										118/135, 135/135). 
										This card has already divided the 
										player base, and across varying skill 
										levels. 
										Read on to find out why.
										
										
										 
										
										
										
										
										Stats
										
										
										
										Colress 
										is a Trainer, specifically a Supporter. 
										As a Team Plasma card it can tap 
										their support, but in no way requires 
										Team Plasma cards. 
										I have to stress that as 
										Supporters can only be used once per 
										turn (unlike Items) and are usually the 
										driving force behind set-up and 
										maintenance of your resources, a 
										Supporter can seldom be sparred to do 
										something non-essential to winning, and 
										has to do it quite, quite well. 
										An otherwise amazing effect can 
										be horrible because it was slapped on a 
										Supporter and not a Pokémon, Item, 
										Stadium, or even Energy card.
										
										
										
										
										 
										
										
										
										
										Effects
										
										
										
										Colress 
										allows you to shuffle your hand into 
										your deck and draw one card for the 
										combined total of Pokémon on the Bench; 
										for both players, not just you or your 
										opponent. 
										This gives it a range from zero 
										to 10. 
										Few decks are designed to play a 
										single Pokémon at a time; most 
										competitive decks require (or at least 
										prefer) two or three Pokémon on the 
										Bench, and a few even require full or 
										nearly full Benches. 
										An opponent not intentionally 
										altering how they play to counter
										
										Colress and a deck not completely 
										ill-suited or tailored to it will 
										somewhat reliably give you a four to six 
										card draw.
										
										
										 
										
										
										
										
										Usage
										
										
										
										Colress 
										is similar to an older card,
										
										Steven’s Advice, which allowed you 
										to draw up to one card for each of your 
										opponent’s Pokémon in play, but it also 
										had a clause preventing you from playing 
										it if you had more than six other cards 
										in hand. 
										Its wording allowed you to choose 
										to draw less than the full amount you 
										had coming, but since you didn’t see the 
										cards as you drew them, you had to make 
										the decision before seeing what you were 
										getting.
										
										
										 
										
										
										I remember some players being wary of
										
										Steven’s Advice at first. 
										It existed alongside
										
										Copycat (shuffle your hand into your 
										deck and draw cards equal to your 
										opponent’s current hand size) so you 
										risked helping your opponent, but the 
										real concerns were it being a bad 
										opening draw, your opponent avoiding 
										Benching Pokémon just to shortchange you 
										in draw power, and it being a dead card 
										completely due to swelling hand sizes. 
										It still proved to be one of the 
										most popular and powerful draw cards of 
										its formats, though it was seldom maxed 
										out.
										
										
										 
										
										
										So why is the history lesson relevant to
										
										Colress? 
										It is hard to concisely sum up 
										five formats worth of experience. 
										A good shuffle-and-draw Supporter 
										is important; “filter feeding” through 
										your deck has long been a potent 
										strategy. 
										Historically, shuffle-and-draw 
										effects allow for more cards drawn than 
										straightforward draw cards unless the 
										latter have a very nasty cost (like 
										discarding your hand) and promotes 
										better deck management.
										
										
										 
										
										
										Depending upon your opponent, the 
										requirements of
										
										Colress make for a win-win scenario 
										if the rest of your deck is well made; 
										in this case either you get currently 
										unrivaled draw power or you get 
										average-to-good draw power and your 
										opponent is taking a risk of a quick KO 
										winning the match, or at least leaving 
										them with next to nothing. 
										While unlikely, you might also 
										even use
										
										Colress to replenish your deck.
										
										
										 
										
										
										
										Colress 
										is not a card to throw into any deck; 
										some decks are built to run with small, 
										almost non-existent Benches; running
										
										Colress in such decks is foolhardy 
										unless you really do want to throw a big 
										hand back in the deck. 
										Remember you control how many 
										Pokémon are on your Bench with how you 
										build the rest of your deck. 
										If you already want to load your 
										Bench, it shouldn’t be hard to make sure 
										that an opening
										
										Colress isn’t terrible.
										
										
										 
										
										
										As it is a common concern, it is always 
										important to consider the minimum a card 
										can get you, and the minimum it is 
										likely to get you, and what all that 
										means. 
										
										
										Colress might get you no cards; this 
										is almost always terrible. 
										Early game or late game depending 
										on circumstances, you probably are only 
										drawing two or three cards off of it… 
										and for some decks, that isn’t terrible. 
										It certainly isn’t good, but 
										three cards are three cards. 
										
										
										Tropical Beach makes an excellent 
										safety net here: a “bad”
										
										Colress sets up for a good 
										
										
										Tropical
										
										
										
										Beach 
										draw.
										
										
										 
										
										
										Comparing them to the other Supporters 
										is also revealing:
										
										Bianca can be completely dead, while
										
										Colress never will be (a bad return, 
										but never literally unplayable). 
										
										
										Cheren unfortunately should be a 
										deck staple but this format is so crazy 
										fast that drawing three cards without an 
										additional cost. 
										Both of these also clash with
										
										Professor Juniper (the premier draw 
										card and backbone of most deck’s 
										set-up): the bigger your hand, the 
										greater your risk of building up cards 
										you’ll have to discard. 
										This is why
										
										Colress is a natural compliment to
										
										Professor Juniper as it can 
										periodically trim your hand down.
										
										
										 
										
										
										
										N 
										is the only other shuffle-and-draw 
										Supporter in the format, and it is also 
										a great card. 
										It compliments
										
										Colress in that the nature of the 
										game is likely to make
										
										Colress good at times when
										
										N is not; mid-to-late game odds are 
										better there are enough Pokémon on the 
										Bench for
										
										Colress to outdraw
										
										N, which is based on your remaining 
										Prizes. 
										When you can’t afford to help 
										your opponent, again
										
										Colress comes through when
										
										N always carries that risk.
										
										
										 
										
										
										The final major supporter,
										
										Skyla is about getting the exact 
										Trainer you need at the moment, not draw 
										power. 
										
										
										N,
										
										Skyla, and
										
										Professor Juniper really should be 
										your primary Supporters, but that 
										doesn’t mean all three need to be maxed 
										out. 
										Anymore, I like to begin 
										designing my decks with a 3-3-3-3 split 
										of
										
										Colress,
										
										N, Skyla,
										and
										
										Professor Juniper; I’ve always had 
										issues with the other Supporters. 
										I also like to have two slots for 
										either two copies of
										
										Random Receiver or
										
										Bicycle or one of each.
										
										
										 
										
										
										I don’t expect my finished decks to 
										adhere to that pattern, but it is where 
										I’ll begin; 14 slots allocated for 
										set-up. 
										
										
										Colress I suspect will usually drop 
										down to just two in a deck, but it is 
										worth beginning with the assumption of 
										three. 
										 I regularly expect to bump up
										
										N or
										
										Professor Juniper, and even
										
										Skyla more than
										
										Colress. 
										The two pseudo-Supporters top 
										things off nicely, though if they are 
										less useful than actual Supporters, 
										obviously I’ve got room to just replace 
										them.
										
										
										 
										
										
										I don’t think
										
										Colress fits in well with Unlimited; 
										I would rather use
										
										Steven’s Advice if playing in a less 
										cutthroat environment where I expect my 
										opponent to have a Bench, and if I need 
										a shuffle-and-draw Supporter I would 
										prefer
										
										N or
										
										Professor Oak’s New Theory. 
										I don’t think first turn win 
										decks really use shuffle-and-draw power, 
										anyway. 
										In Limited, though, this is a 
										must run card, which is not unusual for 
										Supporters or sources of draw power in 
										Limited.
										
										
										 
										
										
										
										
										Ratings
										
										
										 
										
										
										
										Unlimited: 
										1.5/5
										
										
										 
										
										
										
										Modified: 
										4/5
										
										
										 
										
										
										
										Limited: 
										5/5
										
										
										 
										
										
										 
										
										
										
										
										Summary
										
										
										
										Colress 
										should become a common sight in most 
										decks; running two still allows you 
										access to its power without regularly 
										finding it your only opening Supporter 
										and a deck can be built with it in mind 
										without running an inferior list. 
										Some decks should avoid it, but 
										it fills a sorely needed gap in our 
										Supporter options and is only surpassed 
										by the three best Supporters in the 
										current format. 
										The other “extra” Supporters that 
										have seen play like
										
										Cheren and
										
										Bianca just found themselves even 
										more marginalized.
										
										
										 
										
										
										
										Colress 
										was actually my number two pick for this 
										set, above everything we’ve looked at so 
										far. 
										I was only mildly surprised to 
										see it in the number four spot; I seem 
										to be on the “pro”
										
										Colress side of the debate so I 
										thought it might only take third place, 
										but fourth still seemed a bit low.