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Pojo's Pokémon Card of the Day

 

Cofagrigus #56  

- Plasma Freeze

Date Reviewed:
July 22, 2013

Ratings & Reviews Summary

Modified: 2.80
Limited: 3.00

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With:

Baby Mario
2010 UK National
Seniors
Champion

Cofagrigus #56 (Plasma Freeze) 

Hello and welcome to another week of reviews here on Pojo’s CotD. We kick off with a look at Cofagrigus: a spooky coffin thing with hands. I must admit, I always like it when a bit of creepy Japanese weirdness finds its way into the Western version of the game. 

Cofagrigus is a Stage 1 with just 100 HP and a very gimmicky attack (Slap of Misfortune) which does 70 damage for three Energy and turns all your opponent’s coin flips into tails on their next turn. Not especially usable except against a deck which is completely reliant on coinflips: they have existed (Vanilluxe NVI, Darmanitan NEX), but aren’t really a part of the current metagame. 

So, what we are left with is the sinister-sounding Ability, Six Feet Under. To activate this, you Knock Out Cofargrigus and then put three damage counters on your opponent’s Pokémon in any way you like. Now this sounds like the worst Ability ever printed: give up a Prize to do 30 damage? No thanks, but some players have tried a couple of ways to make it work. The most well known is the combo with Flareon PLF which does more damage for every Pokémon in your discard. Six Feet Under is used in this deck to load up the Discard and increase attack power while putting extra damage on the board, and some play it with the Life Dew ACE SPEC to limit the Prizes your opponent takes. The other idea I’ve seen is to combo it with Lugia-EX, using the extra Damage to guarantee Lugia KOs which yield an extra Prize. When you are taking three Prizes off an EX thanks to Lugia’s Overflow Ability, you can afford to give up one with Cofagrigus. 

When people complain about a lack of creativity or originality in the game, I’ll just point to this card in future to show that there will always be players who will try and make even a terrible Ability like Six Feet Under work for them. 

Rating 

Modified: 2.5 (seems bad, but Pokémon players never cease to amaze me by making it sort of work)

Limited: 1.5 (giving up a Prize in a four Prize game doesn’t seem like a good idea)


Jason Klaczynski
"Ness"
Two-Time World Champion
Check out The Klaczynski Open. August 31, 2013

Cofagrigus 56

While visiting U.S. Nationals Runner-up Ryan Sabelhaus and his brother, Kyle in South Carolina this Summer, I was introduced to a neat deck that revolved around this card.

Combined with Plasma Flareon, Cofagrigus's Six Feet Under ability sends it to the discard where it fuels Flareon's Vengeance attack.

Two otherwise mediocre cards combine to form an almost tournament-worthy deck, which must run plenty of Pokémon to discard for Flareon's Vengeance attack. Some Pokémon the Sabelhaus brothers ran included Electrode and Audino, which gave the deck a great match against Gothitelle/Accelgor.

Another cool concept? Life Dew on a Cofagrigus allows you to use Six Feet Under without giving up a prize card. There's no need to worry about Tool Scrapper since it all happens before your opponent gets a turn.

Modified: 3.5/5
Limited: 4/5
Combos with: Flareon, Life Dew

virusyosh

Welcome back, Pojo readers! Today we're reviewing a card that has had a prominent role in a somewhat popular rogue/lower tier deck in Modified. Today's Card of the Day is Cofagrigus (#56) from Plasma Freeze.
 
Cofagrigus is a Stage 1 Psychic Pokemon. The most commonly played Psychics right now are Deoxys-EX and Gothitelle, each with specialized roles in their own decks. In this way, Cofagrigus isn't much different. 100 HP isn't good at all for a Stage 1, but there's a chance Cofagrigus could take a weak hit before going down. However, since Cofagrigus' main job is to be Knocked Out (more on that in a second), the low HP may not matter too much. Darkness Weakness is still a problem against Darkrai; no Resistance isn't doing the coffin any favors either; but a Retreat Cost of two isn't that bad, and is totally payable when necessary.
 
Our possessed sarcophagus has an ability and a single attack. Six Feet Under allows you to place three damage counters on your opponent's Pokemon in any way you'd like, with the side effect with Knocking Out Cofagrigus. This sounds absolutely terrible (and can be if used improperly), but there are many ways to make this Ability work in your favor. First, if you know that Cofagrigus is going to be Knocked Out next turn anyway, you can use Six Feet Under in order to promote into something else, in order to better strategize. One other very specific use of this Ability is with Flareon from Plasma Freeze, which does damage equal to the number of Pokemon cards in your discard pile. The Flareon player will use Ditto, and Transform into Yamask. Yamask evolves into Cofagrigus, which can then use Six Feet Under to supercharge Flareon's Vengeance attack. This deck has made a couple of decent showings at Battle Roads, but there is a possibility that the deck will carry on into the new NXD-on format as well, given that it doesn't lose very much. It's definitely worth a look.
 
Not to forget Cofagrigus' attack, Slap of Misfortune is actually kind of cool. For a somewhat expensive two Psychic and a Colorless, the attack does 70 damage, and also counts all of your opponent's flips next turn as tails. While this secondary effect may not be the flashiest, it can be quite useful in preventing your opponent's Hypnotoxic Lasers from putting your Active to sleep, as well as making things like Super Scoop Up fail. This attack won't be used very much in Modified (as Cofagrigus' main job is to be Knocked Out), but can be very powerful in Limited, where flip attacks are the norm. That being said, Cofagrigus works well in any Limited deck with Psychic Pokemon.
 
Modified: 2.5/5 Cofagrigus works well in the Flareon/Cofagrigus deck that is built around it, but not so much anywhere else. Therefore, if you plan around running it in Modified, be sure to build around it (whether or not you use Flareon).
 
Limited: 3.5/5 Cofagrigus is a good, though not perfect addition to your Limited Psychic deck. Slap of Misfortune is great in this format, though very expensive; and Six Feet Under will only really be used if Cofagrigus is going down the next turn anyway. To top it all off, 100 HP isn't very much, even in Limited. In summary, Cofagrigus has a great attack and interesting Ability, but low HP and somewhat high Energy costs can be a bit of a problem, so it works best in a dedicated Psychic deck.
 
Combos With: Flareon (Plasma Freeze 12)


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