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Pojo's Pokémon Card of the Day

 

Primeape  

- Plasma Freeze

Date Reviewed:
July 24, 2013

Ratings & Reviews Summary

Modified: 1.10
Limited: 2.33

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With: See Below

Baby Mario
2010 UK National
Seniors
Champion

Primeape (Plasma Freeze)

Until I came to review this card, I had no idea that there was a Primape in this set. That’s probably not a good sign.

Another bad sign is that this is a 90 HP Stage 1: not the fastest thing out there, and with a very low rate of survival. As for the attacks? Well you take your choice between Fury Swipes, a flippy attack for two Colourless Energy that gives you three coin flips for 30 damage for each heads, or Karate Chop which costs two Fighting Energy and does 80 damage minus 10 for each damage counter on Primeape. I suppose the good news about Karate Chop is that it will almost always do the maximum, because once Primeape gets attacked it is more likely to be heading to the discard pile than it is to sit there with damage counters on it.

Perhaps the worst thing about the card from a design point of view is the incompatible Energy requirements of the attacks. Slap a Double Colourless in this for a quick gamble with Fury Swipes and it won’t contribute at all to the cost of Karate Chop, which is probably the better of the two pretty poor attacks. Fortunately, it’s not a problem you are ever likely to have in a competitive tournament: Primeape is simply too weak to ever feature there.

Rating

Modified: 1.25 (a card that does its best to undermine itself – and succeeds)

Limited: 2 (Mediocre, even here)


Jason Klaczynski
"Ness"
Check out The Klaczynski Open. August 31, 2013

Primeape

90 HP and less damage when its damaged? The only good news is Karate Chop is always hitting for 80, because practically everything in the format OHKOs this weak Stage 1.

Modified: 1/5
Limited: 2/5

virusyosh

Happy midweek, Pojo readers! Today we're reviewing a Pokemon originally from Generation I that could be pretty good in Limited. Today's Card of the Day is Primeape.
 
Primeape is a Stage 1 Fighting Pokemon. Being a Fighting-type isn't that bad right now, as it gives you more power against Darkrai, but weakens you against the likes of Deoxys (and Gothitelle, though it's not a common attacker). That being said, this Primeape likely won't be seeing much Modified play. 90 HP is strictly average for a Stage 1, but it likely won't survive well in Modified given its somewhat poor typing. Psychic Weakness has been previously mentioned, and Deoxys will likely give you trouble, as well as other random Psychics you may run across in either format; no Resistance is unfortunate but expected; but a single Retreat Cost is pretty good, and easily payable when necessary.
 
This Pig Monkey Pokemon has two attacks. Fury Swipes is your standard flip attack, flipping three coins and dealing 30 damage times the number of heads for two Colorless Energy. This attack will likely see some use in Limited, where it'll average between 30 and 60 damage, which isn't terrible for this kind of attack. On the other hand, Karate Chop is also a standard minus attack, starting off at a very excellent 80 damage for two Fighting, but then dealing 10 damage less for each damage counter on Primeape. This is an attack you'll obviously want to use before Primeape has been damaged, and can be quite effective in the early game in Limited. That being said, with diminishing usefulness once Primeape has been damaged, you'll then have to rely on Fury Swipes to attack, which isn't always the best idea. In summary, Primeape has decent attacks for Limited, where it will perform quite admirably.
 
Modified: 1/5 Neither of Primeape's attacks are very interesting in this format, and it has low HP and a not-so-great Psychic Weakness. Other options will be much better.
 
Limited: 3/5 Primeape can be a solid, if unspectacular addition to your Limited Fighting deck. Fury Swipes will give you unreliable damage, but the opportunity to do 60 or 90 on your second turn is appealing. Same is true of Karate Chop, although attacks that decrease in damage as the game progresses are never that great. That being said, Primeape is a Common, so you should be able to even possibly get multiples for a bit of consistency, even if Primeape ends up being your secondary attacker.


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