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Pojo's Pokémon Card of the Day

 

Jolteon  

- Plasma Freeze

Date Reviewed:
June 19, 2013

Ratings & Reviews Summary

Modified: 1.50
Limited: 2.25

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With: See Below

Baby Mario
2010 UK National
Seniors
Champion

Jolteon (Plasma Freeze) 

And so we come to our final review of the Eeveelutions in the Plasma Freeze set. Don’t worry though, there are a couple of pretty interesting cards still to come this week. In the meantime, let’s take a look at Jolteon. 

Like the other Eeveelutions, Jolteon is a well-supported card, thanks to the fact that he is a Team Plasma Pokémon and has a pretty good Eevee to work with (the one with the Signs of Evolution attack). On the other hand, the 90 HP does this Stage 1 card no favours at all, and means that Jolteon won’t be hanging around for more than a turn in most cases. Lightning doesn’t hit a whole lot of playable cards for Weakness (Lugia-EX, Tornadus-EX), and while Fighting Weakness isn’t quite as bad as it has been recently (Landorus-EX seems to be on a slight decline), it isn’t ideal. To be honest I would have liked a super fast Pokémon like this to have free retreat, but I guess I can live with the cost of one Energy. 

Jolteon has no Abilities unfortunately, so it all comes down to the attacks. The first, Pin Missile costs just one Colourless Energy and gives you four coin flips with 20 damage for each heads. Yep, with some extremely good luck you could be hitting 80 for one Energy . . . which is good, but not brilliant for a Stage 1, and not even enough to two-shot an EX without some help. Without that extremely good luck Pin Missile becomes less and less effective: in fact you are just as likely to waste your attack for the turn as you are to do 80.  

If you add a Lightning Energy, Jolteon will give you a more reliable attack: the oddly-named Electri-Defuse. Unfortunately this only does 40 damage, but it does come with an effect: if the Defending Pokémon is an EX, it can’t attack during the next turn. EX Pokémon are very widely played, so this probably sounds a lot more useful than it is. The effect is easily worked around by simply switching out for another attacker, while the 40 damage struggles to put a dent in most playable EX Pokémon. If you want Safeguard-style immunity from EX’s, you are a lot better off with Sigilyph DRX. 

I’m inclined to think that Jolteon is the worst and the least interesting of the Team Plasma Eeveelutions. It doesn’t even have a place in a dedicated Eeveelutions deck really, thanks to its sub-par attacks and low HP. Oh well. 

Rating 

Modified: 1.5 (doesn’t offer anything much)

Limited: 2.25 (Pin Missile is worth a punt if you have nothing better)


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