Beating out deck thinners, Energy accelerators, and all
sorts of cripplers, Muscle Band tops the list as the
best card of 2014 - and probably as one of the best
Tools ever! Considering it's been getting usage all year
long and has completely changed the format from even
just BW standards, Muscle Band is an unforgettable piece
of tech that every deck in the game runs (not should
run, not could run, DOES run)!!
And what kind of widespread effect could something like
this have to get such usage? Why, a power boost, of
course! Muscle Band does what Strong Energy essentially
copied, only instead of attaching it as Energy to a
specific Type, Muscle Band can equip to ANY Pokemon of
ANY Type and give it an extra 20 damage on all of its
attacks. That's the sort of power that's been KO-ing
Pokemon since its release!
Now 20 damage may not seem like a lot in the grand
scheme of things, but in case you've been living inside
of a rock like a Shuckle for the past year or so, lemme
tell ya what all Muscle Band can achieve:
-Mewtwo-EX needs 1 less Energy to deal any damage
(dealing 60 damage at 2)
-Yveltal-EX does even MORE damage with that same regard
(dealing 80 for 2)
-Seismitoad-EX suddenly has an Item-lock that does
almost 1/3rd of most Pokemon-EX's health (50 damage and
no Items!)
-on top of that, it puts Seismitoad-EX's Grenade Hammer
at a point where PoisonBank can KO anything (150 damage
before PoisonBank kicks in)
-Lucario-EX can hit for 50 on 1, 80 on 2, and 120 on 3
Energy!
-Landorus-EX hits for 50 on the Active and 30 on a
Benched for 1 Energy
-similarly, Manectric-EX can hit for 40 on the Active
and 20 on the Benched, though his Assault Laser can now
do as much as 140 when a Tool's attached to the target
-Donphan PLS hits for 60 on 1 and switches out
-Gengar-EX does 80, Poisons, and switches out for as low
as 2 with Dimension Valley around
-Pyroar can deal 80 damage without discarding, making
opposing Pokemon-EX fall faster
-MHeracross-EX can take another 20 damage more before
his attack is useless, starting at full health with
dealing 200 damage!!
-Hawlucha FUF can hit Pokemon-EX for 80 on just a single
Energy
-MKangaskhan-EX is dealing 120 damage BEFORE flipping
coins
-Keldeo-EX does 70 damage to start with BEFORE adding
Water Energy
-similarly, Aeglislash-EX does 60 damage BEFORE adding
Metal Energy
-Darkrai-EX does 110 damage on the Active alone, and he
still snipes for 30 damage
-similarly, Genesect-EX does 120 damage on the Active
and snipes for 20
-Cobalion-EX will hit for 120 damage regardless of
whatever the Defending Pokemon's got
Need I go on?
Rating
Standard: 5/5 (pretty much defined the way we play the
game today)
Expanded: 5/5 (there's more targets here to choose from,
and while it's less viable to attach it to some than
others, it's still pretty darn powerful)
Limited: 5/5 (do you even need to ask?)
Arora Notealus: Funny thing is, Muscle Band in the video
games also has the power to boost the damage on attacks
- so long as they're physical. It's only a 10% boost,
which begs the question of whether it'd be ethical to
bring something like Life Orb (which provides a 30%
boost) into the TCG; I mean, if 10% = 20 damage, then
30% is gonna be crazy!! I don't even think the recoil
would be a deterrent!
Hope you all enjoyed the Top 10 Countdown for the Best
of 2014! Happy New Year to you all, and I'll see you in
2015!
Weekend Thought: Looking forward to anything in 2015? I
know I've already got my eyes on some stuff! And I'm
thinking Fairies are gonna make a break come May-June,
call it a hunch. What're your predictions for what's to
come?
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