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Pojo's Pokémon Card of the Day

 

 Floette #64

- Flashfire

Date Reviewed:
June 26, 2014

Ratings & Reviews Summary

Standard: 2.63
Limited: 1.75

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
2010 UK National
Seniors
Champion

Floette #64 

Today we take a look of one of the rarest of things in the TCG (unfortunately): the middle Pokémon of a Stage 2 line which isn’t completely useless. 

Floette may have a weak, boring attack and low HP, but it does also have an Ability: Flower Veil gives an extra 10 HP to all of your Grass Pokémon (which is slightly odd considering Floette is a Fairy Type, but oh well). The ability stacks too, so with four Floette in play, a Grass Pokémon will get a massive 80 HP boost. 

Traditionally, this kind of Ability isn’t always as useful as it seems (you don’t see many people using Umbreon PLF do you?). The amount of deckspace it requires to make a real difference is considerable, and the effect can often be played around with cards that add damage (Hypnotoxic Laser, Muscle Band) or shut down it down (Garbodor, again). Nevertheless, you could try Floette in something like Virizion/Genesect, where the HP increase may just be enough to prevent a one or two hit KO, or with Mega Venusaur EX where the whole focus of the deck is on tanking and healing. 

Overall, I’m not sure it will always be worth the drop in consistency to find space for a card like Floette, but it’s worth bearing in mind. 

Rating 

Modified: 2.75 (nice Ability, but likely not as useful as it seems)

Limited: 2 (you probably won’t run enough Grass Pokémon to make it worthwhile)


aroramage

Welcome back guys! Once again aroramage returns with the saddest part of Gen VI's story. Today we're looking at one of the two Floettes - part of the recent Fairy type - that came out in Flashfire!

Floette here evolves from Flabébé, which itself isn't a very strong Basic in either form. Actually, Floette doesn't have that much HP for a Stage 1 either. And it's vanilla 20-dge Fairy Wind isn't a great attack at all. So where does this Floette come in?

Well, Floette has an odd Ability: its Flower Veil gives all of your Grass-type Pokemon an extra 20 HP. The Flabébé line has always been weird, since they're just Fairy-types in the games but they have a lot of Grass-type moves, and even their design suggests them to be part-Grass. So does this Ability do much for Floette?

Well, it depends on the Grass-type. 20 HP isn't much for evolving Basics like Caterpie and Seedot, but it might help out fully-evolved characters like Shiftry and Chesnaught (XY) (it makes the latter as bulky as a regular Pokemon-EX!). And then you've got the Pokemon-EX like Virizion-EX and Genesect-EX from Plasma Blast and even Venusaur-EX and MVenusaur-EX from the XY Base Set. Imagine having multiple Floette on the field and you end your turn after playing Mega Venusaur - all of a sudden your 230 HP guy just went up to 270-310 HP!!

There's just a couple of problems with this, and that's that this is Flashfire. As in Fire-types rule, and Grass-types aren't getting any good support for the foreseeable future. This pushes Floette's support strategy out the window, since an extra 20 HP may not matter to a Charizard-EX dealing 120 off its lesser attack. Heck, Mega Venusaur barely survives its Combustion Blast with 4 Floette in play - and chances are you're not going to be playing 4 Floette in your deck.

Rating

Modified: 2.5/5 (it's got potential, but there's only so many Floette you'll run)

Limited: 1.5/5 (as the number of partners goes down, so too does Floette's viability)

Arora Notealus: I wonder if they'll pull a Vivillon and print the other colors of flowers for this line.

Next time: Gaze upon her magnificence, for she is a woman!


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