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Pojo's Pokémon Card of the Day

 

Repeat Ball

- Primal Clash

Date Reviewed:
Feb. 27, 2015

Ratings & Reviews Summary

Standard: 3.15
Expanded: 2.95
Limited: 4.10

Ratings are based on a 1 to 5 scale.
1 being horrible.  3 ... average.  5 is awesome.

Back to the main COTD Page

Baby Mario
2010 UK National
Seniors
Champion

Repeat Ball (Primal Clash) 

The latest in an ever-expanding range of Pokéball-themed search cards, Repeat Ball is one of those cards that offers some interesting options, but may struggle to stake a claim for a place in players’ decks. 

The default standard search card is Ultra Ball, and while that card offers complete versatility, the double discard cost is often painful (and sometimes impossible) to pay. Repeat Ball offers the opportunity to search out any Pokémon at no cost, but the catch is that you must already have a Pokémon with the same name in play. 

This drawback means that Repeat Ball can help you to develop your set up, but is incapable of starting it off, and I think that is the reason why most players will tend to avoid the card in favour of more flexible options. It may find a place in decks that need to Bench multiple copies of a particular Pokémon (those running Bronzong PHF or Aromatisse XY, for example), but most will find they they get along ok with Ultra Ball plus their regular draw/search options. If/when Ultra Ball rotates out of modified, then players might be more inclined to give Repeat Ball a try. Until then, I don’t think it will get much play time. 

Rating 

Modified: 3 (not bad, but there’s stiff competition)

Expanded: 2.75 (possible use with Eelektrik NVI)

Limited: 4.5 (any search is good, assuming you aren’t running a singleton type deck)


aroramage

And for our last card of the week, we take a look at the other Ball of this set, Repeat Ball! Take a wild guess at what this one does! Go on. I'll wait. 

...it's cool, man. I've got a pizza in the oven. Just take your time with this one...yeah, lemme know when you're do-okay that's enough of that. Repeat Ball does exactly what you think it does and grabs another Pokemon that you've got in play. There's definitely a wide number of uses for a card like this - grabbing another copy of your attacker to keep on reserve, retrieving another Garbodor to play as soon as one gets KO'd, or even just grabbing another Bench-sitter to prep one's self. 

Its only limits are the ones it sets itself up with, and that's that the Pokemon needs to already be in play. On your side, of course. Which isn't that big of a deal, but I'm left to wonder if there couldn't be something more to this. Really to make it identical to the actual function of Repeat Ball (which is that Pokemon you've caught before are easier to catch) would be to have the target be in the discard pile. That could've been an interesting combo with Battle Compressor! 

As it is now though, it's...okay. It'll definitely add consistency to decks that need it, but only in so many ways. As I understand the card, it can get you the Garbodor but not the Trubbish from which it evolves, unless you've got another Trubbish on your Bench. So evolutions may not be the best way to use this card - but man, if you need another Seismitoad-EX, this Ball's almost got your name written on it! 

...Dive Ball's better though. 

Rating 

Standard: 3/5 (consistent at least, but really depends on your deck and what you put down) 

Expanded: 3/5 (about the same here, though there's a wider variety of balls to choose from) 

Limited: 3/5 (well, the chances of you having the same Pokemon is probably pretty high, but really it just depends on what deck you build here and if you really need to run it; obviously if you've got two of the same EX, go for it!) 

Arora Notealus: Alright, so right now we've gotten just about every kind of Ball made...except for stuff like Safari, Park, and Dream Balls. I wonder if the TCG will come out with some unique versions of balls on their own. Like a Snatch Ball or something. That might be a bit far out for them though. 

Weekend Thought: Probably got a hand on a lot of cards from the new set by now, I'm sure! Any cards you think are also really good or have a lot of potential? What cards have worked out for you so far? Are you Team Magma or Team Aqua? Be honest, you're gonna get washed either way.


Otaku

Our final Runner Up is… Repeat Ball (XY: Primal Clash 136/160).  This Item gives us another Ball search card; this time there is no cost to pay but the search restriction is that it must have the same name as one of your Pokémon in play.  Note that the lower Stages of an Evolution do not count as one of your Pokémon in play.  Like all Items, it is so appealing because you can play as many as you wish each turn (assuming you can meet all requisite costs and the cards won’t be used for no effect in game terms), but Item lock effects are still potent and popular (mostly Seismitoad-EX), which makes relying on Items too much for your set-up a bit risky.  You also can only get something you have in play: in a deck where you like to have four of a particular Pokémon in play that’s awesome, but if you need a diverse Bench that lacks any repeats its pretty useless.  Most decks will be between those extremes, though will hit one or the other at different times depending upon what point during set-up you draw it.  It is no good for TecH cards like the lone Jirachi-EX decks like to use since it allows Pokémon search to ultimately act as Supporter search (via the Ability on Jirachi-EX). 

So… is this card any good?  When I first saw it I thought it looked amazing.  After discussing it and thinking about it, I thought it might be awful.  By now, I think its useful but in a niche way, kind of like how while we had Heavy Ball and Level Ball, some decks ran several but many decks would still run two to four copies of Ultra Ball plus a single of Level Ball and/or Heavy Ball.  This seems to be the calling for Repeat Ball.  You might run it heavier in a deck backed by something where you need to get out multiples of a particular Pokémon, especially Evolutions like Crobat (XY: Phantom Forces 33/119), as you’ll often have a combination of each Stage in play and want more of any and/or all of them.  Still, even there so far I’m finding that the single copy suggested to me was indeed a smart call, but multiples probably not. 

Ratings 

Standard: 3.35/5 

Expanded: 3.15/5 

Limited: 4.8/5 

Summary: A nice option to have when building; it doesn’t score quite as highly in Expanded due to increased competition, and I took a bit off for Limited as it isn’t worth anything but a quick glance-and-shuffle in a +39 deck or one that (as is often the case in Limited) involved very few multiples.  Some decks might want several, but quite a few decks can make use of a single.  Repeat Ball didn’t make even my Top 15, let alone my Top 10, but probably should have.


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