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					Pojo's Pokémon Card of the Day 
					
					
                        
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							Top 10 Roaring Skies Cards: #8 - M Rayquaza EX  
							
							Date Reviewed: 
							 
							May 6, 2015 
                            
							
							Ratings
                            & Reviews Summary 
							 
							Standard: 3.13 
							Expanded: 3.75 
							Limited: 4.17 
							
							Ratings are based
                            on a 1 to 5 scale.  
                            1 being horrible. 
							3 ... average.  5 is awesome. 
							
							
							Back to the main COTD 
							Page 
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			aroramage | 
              
						 And now for the reason Fairy decks 
						are gonna be a hit: MEGA RAYQUAZA-EX, THE GREAT 
						DRAGON-TYPE!!  
						...well, maybe. Welcome back guys, 
						today we take a look at the monstrous M Rayquaza-EX! He 
						demonstrates some crazy stuff on him, so let's see what 
						makes him such a threat.  
						First off, we've got that Ancient 
						Trait with the new Delta symbol - that's right, we're 
						getting DELTA ANCIENT TRAITS now! The scary thing is, 
						this particular trait is unique to MRayquaza-EX - Delta 
						Wild! And while he's got it, it reduces the damage he 
						takes from attacks by 20 damage after 
						Weakness/Resistance - essentially, he's got 4 
						Resistances: Fire, Water, Grass, and Electric. 
						Sound familiar? That's cause those 
						are the original Resistances for the Dragon-type from 
						the games! Nice, right?  
						So what all does that mean? Well, 
						to really see how well that does, you have to look at 
						the meta to a certain degree. Grass-types are heavily 
						represented by the VirGen decks, which might get knocked 
						out by the upcoming rotation, but for the next couple of 
						months at least, they're still relevant, so M Rayquaza-EX 
						taking a little less damage from Genesect-EX's Megalo 
						Cannon Ace Spec card ain't that bad - or at least 
						forcing a little more investment. Water-types are 
						prevalent thanks to Seismitoad-EX - who's going to want 
						to Item-Lock for as much as he can, but his Quaking 
						Punch attack isn't gonna do much without Muscle Band (it 
						gets weakened to 10 damage from 30 by Delta Wild).  
						Fire-types aren't so hot (ha) at 
						the moment, but they still show up from time to time 
						with Flareon and Charizard-EX (whose own Megas I'll be 
						talking about in a sec), so it's nice to take a little 
						less damage from them. Likewise, Electric-types aren't 
						too big at the moment, but given the rise of the 
						Colorless-type, there may be some merit to checking them 
						out to try and counteract them. All the better for our 
						Delta Wild M Rayquaza-EX!  
						There's just one problem that could 
						arise from this whole exchange, and that's the big 
						reason I want to bring up the Mega Charizards from 
						Flashfire. We all saw what those were like - heavy 
						costs, ridiculous damage, but terrible drawbacks. 
						5-for-300 is PHENOMENAL overkill, so why wouldn't Mega 
						Rayquaza - the absolute STRONGEST Pokemon in the video 
						games - get one of his own? Dragon Ascent costs 3 Fire, 
						1 Electric, and 1 other Energy to deal 300 damage and 
						discards 2 Energy from M Rayquaza-EX - and that's 
						insane!  
						So how come M Rayquaza-EX, who is 
						in essence comparable to the M Charizard-EXs from that 
						dark time period, ended up on the Top 10 List? What's 
						changed since then? Well for starters, M Rayquaza-EX has 
						that Delta Wild Trait which means he's more likely to 
						stick around, his drawback isn't that bad compared to 
						either taking 50 damage or milling out your own deck - 
						not to mention you can actually recover from that, but 
						most importantly of all, he's got his own Spirit Link 
						card - something the M Charizard-EXs sorely lack.  
						Will this M Rayquaza-EX see play? I 
						don't doubt it. He's got a lot of support that we're 
						gonna be going over in this set pretty soon, and his 
						Trait is probably one of the better Ancient Traits we've 
						seen. I wouldn't say it's Alpha Growth levels of amazing 
						(geezus, can you imagine that?!), but it's a respectable 
						Trait nevertheless. So seeing him make the Top 10, 
						albeit personally a little surprising, is still pretty 
						cool!  
						Rating  
						Standard: 4/5 (combined with all 
						the support he's got, M Rayquaza-EX is going to be very 
						difficult to combat against without a Fairy of some type 
						- and no doubt Fairy-types are going to become much more 
						prevalent because of him)  
						Expanded: 4.5/5 (remember how 
						Rayquaza-EX from back in the day was powerful enough 
						with Eels? now he's got a new toy to play with, and that 
						just makes him scarier)  
						Limited: 5/5 (you get this, you get 
						Rayquaza-EX, you PLAY IT)  
						Arora Notealus: Funny enough, 
						Rayquaza needs to know Dragon Ascent in order to Mega 
						Evolve - which is completely different from any other 
						Mega Evolution. Guess it makes sense they'd assign him 
						an Ancient Trait, though I thought Dragon Ascent was 
						supposed to be a Flying-type move...  
						Next Time: Time to figure out what 
						happened at the end of that Delta Episode... 
				 | 
             
            
              
          
			  
			Otaku | 
              
						 
						
						Happy birthday to my nephew, Elijah!  Even if odds are 
						against you actually seeing this…  
						
						
						…let’s push through the middle of the week with our 
						number eight pick, M Rayquaza-EX (XY: Roaring 
						Skies 61/108); this is one of two different cards to 
						bear the name as there is also M Rayquaza-EX (XY: 
						Roaring Skies 76/180, 105/108).  Fortunately the two 
						are different Types making it very easy to tell them 
						apart at a glance.  Well, maybe not the Full Art 
						version.  Today’s version is the Dragon-Type Rayquaza-EX, 
						allowing it to tap the new Dragon-Type support we 
						received this expansion: Double Dragon Energy (XY: 
						Roaring Skies 97/108), Hydreigon-EX (XY: 
						Roaring Skies 62/108, 103/108), Reshiram (XY: 
						Roaring Skies 63/108) and more plus the older 
						Dragon-Type support (where it is still legal). 
						 Dragon-Types also don’t have to worry about Resistance, 
						but will also rarely get to enjoy hitting for double 
						damage via Weakness as so far, only BW-era Dragons have 
						had Dragon Weakness.  Of course as we’ll soon see, that 
						isn’t really an issue for M Rayquaza-EX.  
						
						
						Being a Mega Evolution marries the usual drawbacks of 
						being a Pokémon-EX (worth an additional Prize when KOed, 
						target of various counter-cards and inability to access 
						certain support) with the the additional drawback of 
						ending the turn when you Mega Evolve… unless you can get 
						around that, which in this case is possible by simply 
						running Rayquaza Spirit Link.  It comes with the 
						bonus though of being able to tap Mega Evolution 
						support; until now that has simply been the Spirit 
						Link Pokémon Tools, which really just neutralized a 
						drawback, but now there is Mega Turbo (XY: 
						Roaring Skies 86/108), an Item which allows you to 
						attach a basic Energy card from your discard pile to 
						your Mega Evolutions.  So far it has also included an 
						increase beyond what the underlying Basic Pokémon-EX 
						already enjoyed (so far nothing especially small has 
						received a Mega Evolution in the TCG).  In this case 
						that means the 170 or 180 HP versions of Rayquaza-EX 
						are bolstered to 230 HP, just 10 shy of the maximum 
						we’ve seen on a Mega Evolution; no complaints here!  
						
						
						The Fairy Weakness hurts but not as much as many other 
						potential Weaknesses; while there are some excellent 
						Fairy-Type attackers and the Weakness will allow them to 
						score a OHKO, they seem to be confined to Fairy-Type 
						decks and the only competitive deck I’ve seen that uses 
						them are some versions of Fairy Transfer decks.  There 
						is no Resistance printed on the bottom of the card which 
						is how it is with most cards so I won’t consider it a 
						drawback but a missed opportunity.  We’ll wrap this 
						paragraph up with the Retreat Cost of [CC] - most decks 
						will pack something to reduce this cost (the earlier 
						mentioned Hydreigon-EX would zero it out) or will 
						include at least a few cards to get it out of the Active 
						slot without manually retreating (either at all, or at 
						least without manually retreating M Rayquaza-EX 
						itself).  Still when you do have to pay the full cost, 
						it is the (relatively) happy medium; giving up two 
						Energy hurts but most decks will be able to handle it.  
						
						
						M Rayquaza-EX 
						sports an Ancient Trait and that (unless I missed it on 
						a promo) is both new to this expansion and unique to 
						this card: Δ Wild.  The 
						effect of Δ Wild is that any damage done to M 
						Rayquaza-EX (that is to say “this Pokémon”) by 
						attacks from your opponent’s Grass, Fire, Water or 
						Lightning Pokémon is reduced by 20.  This is a nod to 
						the more complicated mechanics of the video games, but 
						in TCG terms its a good-but-not-great; -20 damage isn’t 
						much but when its against four different Types and 
						you’ve got 230 HP it adds up.  It does bring up a small 
						gripe though; instead of burning the Ancient Trait slot 
						on this, they could just give it four different 
						Resistances.  As for the attack on the card it is called 
						Dragon Ascent and hits for an amazing 300 points of 
						damage.  Of course, that phenomenal damage is usually 
						going to be overkill and comes with both a massive 
						[RRRLC] Energy requirement as well requiring you discard 
						not just one but two Energy attached to itself. 
						 Even with acceleration, five Energy is a lot and 
						its also two different Types plus a two Energy discard; 
						it needed to hit ridiculously hard.  The discard 
						isn’t all bad simply because so many cards do damage 
						based on Energy in play, attached to the Defending 
						Pokémon, etc. and so that is less damage to be done by 
						those attack, though with three Energy still attached 
						you can still expect some hard hits.  
						
						
						Before we think about how we might run M Rayquaza-EX, 
						we should consider where it can come from (Rayquaza-EX) 
						and what else it might Mega Evolve into (the other M 
						Rayquaza-EX).  I won’t dance around it; some of 
						these are going to show up in a later CotD so we’ll just 
						look at Rayquaza-EX (BW: Dragons Exalted 
						85/124, 123/124; BW Black Star Promos BW47) and
						Rayquaza-EX (XY: Roaring Skies 60/108). 
						 The former is an Expanded only option and has been 
						reviewed repeatedly; for your convenience here are links 
						for the 
						
						
						
						August 8, 2012,
						
						
						
						
						December 18, 2012 
						and 
						
						
						
						August 15, 2014 
						reviews.  Each of those reviews are a Top 10 list: the 
						#3 for Top 10 of BW: Dragons Exalted, #9 for the 
						Top 10 cards of 2012 and the #6 (of 10) most important 
						card cut due to last year’s rotation.  If you don’t care 
						to read those reviews, the short version is that this 
						Rayquaza-EX is a 170 HP Dragon-Type Basic Pokémon-EX 
						with Dragon-Type Weakness, no Resistance and a Retreat 
						Cost of [C].  It has no Ability, no Ancient Trait (yeah 
						I know that’s obvious due to its age) and two attacks: 
						Celestial Roar for [C] discards the top three cards from 
						your own deck but you get to attach any Energy cards you 
						discard to itself and the phenomenal Dragon Burst for 
						[RL] which requires you select either [R] or [L] Energy, 
						discard all of said Energy attached to Rayquaza-EX 
						but does 60 damage for each copy of said Energy 
						discarded.  Backed by Eelektrik (BW: Noble 
						Victories 40/101) it was one of the top decks while 
						both were Standard Legal and is still a great 
						deck for Expanded as far as I can tell.  Without 
						Eelektrik players tried other options but they never 
						worked as well.  
						
						
						The other Rayquaza-EX we will cover in this 
						review is XY: Roaring Skies 60/108 starts out 
						similar to the original; the differences are 10 more HP, 
						Fairy Weakness instead of Dragon Weakness, +1 to the 
						Retreat Cost and of course two different attacks.  For 
						[CC] it can hit for 30 damage with Dragon Claw while for 
						a hefty [RRLC] its Dragon Strike hits for 130 but 
						requires a coin flip; if “tails” it can’t use Dragon 
						Strike during your next turn.  Benching should end this 
						effect, so if you can re-promote it you can Dragon 
						Strike with the same Rayquaza-EX twice in a row. 
						 These attacks are “okay” - they do enough that as a 
						stepping stone to M Rayquaza-EX they will do, but 
						I wouldn’t want to base a deck on them.  With sufficient 
						buffs you could - throw in the new support mentioned 
						earlier and Altaria (BW: Dragons Exalted 
						84/124; BW Black Star Promos BW48, BW: 
						Boundaries Crossed 152/149) and it should be 
						possible to hit some key OHKO/2HKO numbers.  Of course, 
						there are other Pokémon I’d probably try to work into 
						such a deck before this one.  In the end if I am trying 
						to build a M Rayquaza-EX deck I’d recommend… 
						Rayquaza-EX (XY: 
						Roaring Skies 
						75/180, 104/108).  I just think it has better attacks, 
						even if it is a Colorless-Type; while it can’t tap 
						Dragon-Type support, in general it just looks easier to 
						work with (which can be a lifesaver if your set-up 
						fizzles).  
						
						
						So should you run today’s M Rayquaza-EX?  In a 
						word… no.  While 300 damage isn’t the overkill it once 
						was you’re pretty much just getting what you paid for; 
						great in a format with a well-balanced card pool, not 
						enough among the metagame of cutthroat, competitive 
						play.  If you get a partial set-up, odds are you won’t 
						be able to do anything at all.  If you want a new Mega 
						Evolution to rock the house, look elsewhere.  If you 
						specifically want to try to dominate with M Rayquaza-EX, 
						use the other version.  If you want a Dragon-Type Mega 
						Evolution then okay, you finally found a tiny niche for 
						the card.  This should be a lot better than M 
						Charizard-EX (XY: Flashfire 69/106, 108/106). 
						 If you want something that hits for a flat 300 damage, 
						then same deal only it also outclasses the other M 
						Charizard-EX (XY: Flashfire 13/106, 107/106). 
						 In Expanded I guess it might be an okay “one-of” in a 
						deck built around Emboar (latest printing BW: 
						Legendary Treasures 27/113) and 
						Rayquaza-EX 
						(BW: Dragons Exalted 85/124, 123/124; BW Black 
						Star Promos BW47), just in case you need a massive 
						and/or Evolved attack that hits 300 for slightly less 
						Energy.  In Limited, go ahead and include it; even in a 
						+39 deck you should have the room and so it shouldn’t 
						hurt. 
						
						
						Ratings  
						
						
						Standard: 
						2/5  
						
						
						Expanded: 
						2.25/5  
						
						
						Limited: 
						4/5 
						
						
						Summary: 
						As you can tell by my scores and my recommendation not 
						to run this card, it didn’t make my top 10.  It wasn’t 
						even in the running.  As I finally stated by the end, 
						this strikes me as an improved M Charizard-EX as 
						it has more/better Type support as well as a Spirit 
						Link, plus it was released after Mega Turbo 
						(which makes pretty much all Mega Evolutions better than 
						they once were).  The thing is… M Charizard-EX 
						isn’t a good card (either version), so out performing it 
						still leaves us with something wanting. 
				 | 
             
            
              
            
			Emma Starr | 
              
						 
						
						Hi everyone! And welcome to my first review on here 
						ever! *one person cheers* Ahem, anyway, today, we review 
						what would be the most broken Mega Evolution – that is, 
						if he was in ORAS. However, this one is not, as he is 
						today’s TCG card, which, admittedly, is not too broken, 
						at least in my eyes. 
						
						
						As one can see, he has a nice 230 HP, which seems to be 
						the in the higher end of the standard range for any Mega 
						out there, tying with a few, and only being passed by 
						Mega Aggron EX. With only Fairy weakness, he’s likely 
						going to be around for a good while, since Fairy decks 
						aren’t exactly the most popular…or overall damage 
						output, minus a few exceptions. Overall, you probably 
						couldn’t ask for a much better weakness! *gets attacked 
						by Fairy users* 
						
						
						*brushes off the dirt, and gets back to the review* 
						Anyway, you’ve probably noticed the HUGE attack power 
						next to the attack by now, right? Yep, Dragon Ascent, 
						the attack that sounds like it’s a Dragon type move, AND 
						actually is in the TCG now…is technically a Flying type 
						move in the games. Welp, that’s Gamefreak for you. 
						Anyhow, with a damage output of 300, this only equals 
						the power of both Mega Charizard EXs! Of course, those 
						two came with some obvious disadvantages, the Fire one 
						causing 50 damage to itself, each time it attacked, 
						probably being the worst of these. The Dragon type one 
						made you discard the top 5 cards of your deck, causing 
						you to lose essential cards, if you were unlucky, which 
						unfortunately, aren’t as easy to get out of there as it 
						is in Yu-gi-oh. :P So, how does Dragon Ascent hold up, 
						compared to the former’s severe recoiling effects? Well, 
						you have to discard 2 energy cards attached to it. 
						However, with a single attack which costs 5 energy 
						already, is there a way to mitigate this? Well, there is 
						always Energy Transfer, and Emboar, being obvious ways 
						of getting around this. Of course, the latter requiring 
						you to get a Stage 2 on the field can always be 
						bothersome. Not to mention that Double Colorless 
						wouldn’t help either, since the attack only has one 
						Colorless requirement on it. So, although, at worst, you 
						can only attack once every turn with it, (making it most 
						useful for Fire Decks), it’s still a huge attack that 
						will nuke pretty much anything else, provided you can 
						provide the energy for it.  
						
						
						But wait – is there an energy in this set that almost 
						sounds like it was made for this card? But can also be 
						highly beneficial to other Dragon cards as well? And 
						that reminds me of an 80s arcade game, at the same time? 
						Well, you’ll have to stay tuned, to find out if a card 
						such as this really does exist! (okay, it does, I get 
						it. I’ll stop being all announcer-y now.) 
						
						
						Standard: 3.5/5 
						
						
						Expanded: 4/5 (it can combo with Rayquaza EX from 
						Dragons Exalted, though it’s effects which call for it 
						to discard all energy from itself is actually…in direct 
						contrast with what the Mega version needs. Thankfully, 
						we have a couple Rayquaza EX now that we can work with, 
						but it’s still an option. Just not a very viable one.) 
						
						
						Limited: 3.5/5 (may as well use it, if you pull this and 
						a Rayquaza EX. Just know that you’ll be setting this guy 
						up for awhile, so you’ll definitely want a different 
						attacker out while you’re getting this guy ready.) 
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