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Pojo's Pokémon Card of the Day

 

 Pokemon Ranger
- Steam Siege

Date Reviewed:
Jan. 13, 2017

Ratings & Reviews Summary

Standard: 3.50
Expanded: 3.65
Limited: 3.25

Ratings are based on a 1 to 5 scale.
1 being horrible.  3 ... average.  5 is awesome.

Back to the main COTD Page


Otaku

Pokémon Ranger (XY: Steam Siege 104/114; 113/114) ends our week, the 13th place pick for the Top 10 Top 19 cards of 2016.  In some countries, 13 is considered a lucky number; in others it is unlucky and in still others it is neither.  Nothing to do with the review unless I really, really stretch, so let us get down to business.  Pokémon Ranger is a Supporter that that removes all effects of attacks on each players and their respective Pokémon.  The only exceptions of which I am aware are Special Conditions.  Even in cases like Darkrai (XY: Black Star  Promos XY194); its “Abyssal Sleep” attack leaves the opponent’s Active Asleep but instead of flipping one coin to see if the Pokémon wakes up, your opponent must flip two.  Another thing to keep in mind is certain attacks are worded so what seems like an effect actually isn’t.  Some attacks are also carefully worded so that Pokémon Ranger won’t make a difference.  The example here is Mewtwo (XY: Evolutions 51/108); its “Barrier” attack checks to see if any of your Pokémon used a Barrier attack the prior turn, and Pokémon Ranger doesn’t actually alter the game state so it won’t allow you to Barrier multiple turns in a row.  For an example of an attack with an effect that will be reset, there is Volcanion-EX; its “Volcanic Heat” attack states “This Pokémon can’t attack during your next turn.” so Pokémon Ranger can cancel out that effect.  Do I even need to bring up Seismitoad-EX and its Item blocking “Quaking Punch” as an example of an attack that places an effect on the opposing player?

This can provide a useful trick to cancel out detrimental effects Pokémon sometimes inflict on themselves and each other, but the reason this card took sixth place when when we counted down our top picks from XY: Steam Siege.  So how has it actually performed since its release?  Quite well, just not quite as well as expected.  This is a good, solid piece of TecH in general; a deck that relies on attack effects that rest on either one player, both players, one Active, or both Actives, usually occupies the competitive sphere, sometimes more than one.  A few decks really need it, perhaps because they cancel out one of their own (self detrimental) attack effects, or because they have a bad match up against one or more of the many Pokémon that rely upon such effects: Giratina-EX (XY: Ancient Origins 57/98, 93/98), Glaceon-EX, Jolteon-EX, Regice, and Seismitoad-EX spring readily to mind, and all of them released prior to Pokémon Ranger. 

Ratings 

Standard: 3.5/5 

Expanded: 3.65/5 

Limited: 3.25/5 

Summary: By the time we actually reviewed Pokémon Ranger, enough of the hype had died down that most of these scores should look similar.  At least for now it isn’t the top Supporter TecH and unless a particular metagame shift or card pool addition gives us a reason, I don’t expect it will be.  It is still useful in most decks and essential to a few, so it scores well.  Expanded favors it just a bit over Standard play; while there is more competition for deck space, Battle Compressor with VS Seeker make it easier to work with low count Supporters.  The Limited Score is much lower because I reconsidered the timing; there are effects for it to cancel out, but you need to have Pokémon Ranger handy when your opponent is making use of one and you are not. 

Pokémon Ranger received five voting points, beating out the tie we had for 14th and 15th place by one point, and itself tying 12th place.  Considering our actual 10th place pick only had six points, this card came quite close to making the top 10!


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