Subj: No Flip Wiggly Potpourri V-man
Date: 2/22/00 10:15:41 PM Central Standard Time
From: ashcherb@sybase.com (Anna)
To: LadysDeckFixes@aol.com

Hey PL what up. I made a new deck which I think does good. It went from
a Muk wiggly to a Wigglymaker. The strategy is simply beat down with the ability to retreat and send out a person that resists the opponents type. this screws fighting electric
and Psy decks. Also MP Mewtwo is widely used so this is a Metagaming
against him. Thanx a lot! V-man Check out my report in February for more.
* all I have




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Pokèmon -- 22

4 Jigglypuff
3 Wigglytuff*
1 Clefairy*
1 Clefable
3 Hitmonchan*
2 Hitmonlee*
2 Scyther*
3 Spearow
2 Fearow
1 Farfetch'd
0 Likitung


Trainers -- 14 

3 Bill
1 Oak
2 +power
1 Trader*
3 Gust of Wind
3 Energy Removal.
1S.E.R
0 Switch
0 Gambler

Energy -- 26

24 Fighting 
2 DCE*

Pokèmon --15

4 Likitung
4 Jigglypuff
3 Wigglytuff
2 Hitmonchan
2 Hitmonlee

Trainers-- 19

0 Gambler
3 Energy Rem.
3 Gust of Wind
3 Bill
2 Prof. Oak
2 Poke Trader
2 Plus Power
3 Switch

Energy 26

02 DCE
24 Fighting

Problem 1: You've 62 Cards in this deck.
Solution : Take out the singles of Clefairy and Clefable. Since you only have one Clefairy, adding additional cards from this family line is not an option. Remove them. 

Problem 2: You've singles of Farfetched, Oak, Pokèmon Trader and S.E.R, but no Switches... 
Solution: Remove the Farfetch'd and the SER, and add another Oak (or add a couple Gamblers) and a Pokèmon Trader. I know you've only got one Trader at this point, but I suggest you swap cards with a kid in your area to get at least one more. I also suggest you add 3 Switches to your deck, to pull injured Wiggly or high retreat cost Pokèmon off the frontlines. I also suggest you add 2 Gambler so that you can recycle your hand into your deck--avoids decking problems and gives you the chance to put back cards you can't use for cards you can.

Problem 3: You've grossly UNDERESTIMATED the number of energies you'll need to Power your Pokèmon.
Unless you plan on not completely powering up all your Pokèmon you might find yourself running into problems, especially if you run across an energy denial deck and they pull your energies off your Pokèmon as soon as you lay them. With the Pokèmon you have in your deck, I calculate the base number of energies you'll need will be something like this... 
>> You have 3 Wigglytuff, who require a minimum of 3 
>> colorless to power. 3 * 3 =
9 colorless to power Wiggly.
>> You have 3 Hitmonchan who require a minimum of 2
>> Fighting and 1 Colorless to power. (2*3)+(1*3)= 
>> 6 Fighting and 3 Colorless to Power Hitmonchan.  You
>> Have 2 Hitmonlee which take 3 Fighting to power. 
>> 2*3 = 6 Fighting to Power Hitmonlee  Now you've got 2
>> Fearow who takes 4 Colorless to power. 2*4=
8 color-
>> less energies to Power Spearow. Add together all the 
>> energies you need and you have 9+3+8 =
20 Colorless and 12 Fighting.

Solution: Knock your Hitmonchan down to 2 and Trade in your Spearow and Fearow for one of the most underrated Colorless Pokèmon out there---Likitung. Not only is Likitung a 90 HP Pokèmon, but it has a one colorless energy attack and a two colorless energy attack--which can keep your opponent from attacking the next turn or can make them confused. By putting in Likitung, you make your benched Pokèmon more likely to survive if they are gusted to the front and need to do damage. You will be able to rely on your Likitung if for some reason a person pulls out  a Mew and Devolution Beams your Wigglytuff, or if your Wiggly gets knocked out. For one energy, Likitung provides a very powerful stall that will let you get your Wiggly back out and kicking.

~Good luck with your "fixed" deck.... TPL.