In this interesting little tidbit i'm going 2 list some good and bad cards, and some killer combos. Thankz 4 reading. THE GOOD Charizard:120 HP, a pokemon power so he can use n e type of energy, and an attack of 100. Need i say more? Chansey:120 HP, 50-50 shot of dodgin' damge, retreat of 1 and does 80 damage 2 itself + opponent. Good 4 stalling but that's it. Kangaskahn:Possiblity of 80 damage, and draw a card for 1 measely energy. Pretty darn good if u ask me. Mr.Mime:Pokemon Power:Invisible Wall. Everybody knows about him. He also has a reteat cost of 1. I laugh at anyone who would trade him or not put him in a deck. Kadabra:Low HP, but recover heals him fully and Super Psy takes off 50. He's definatley a top 10. Zapdos:90 HP, no weakness and a move that takes off 100, though it takes away 4 energies. Dodrio:Pokemon Power:Reteat Aid. It'll help u retreat those pokemon who are dying to go 2 the bench. Also, 70 HP and OK attack. Exeggutor:80 HP, no retreat if u use Teleport, and an attack that can kill anyone if he's put on the bench long enough. Poliwrath:90 HP, Whirlpool is just like a stronger hyper beam from Dragonair, and an odd weakness for it's type. Poliwhirl:Great staller! for 2 water energy u can disable ur opponents attack for the turn! This is great for pokemon with only one attack like Charizard, Dodrio, etc.. Also a good attack. Haunter:for 1 psychic energy, you can put ur oppent's pokemon directly to sleep, then for another he can take of fifty. Also no weakness!!! Rapidash:pretty good 70 HP, plus the ability to do an agility that takes off 30! Another good thing is 0 retreat cost!!! Electrode:Pokemon Power:buzzap. It's pefect for getting energy on those hard-hitters to deal some massive damage. Also takes away 50 twith it's attack. Pokemon Trader:If you despratly need a card, just trade a card in your hand for it. Poke'ball:Same as PT but with a risk of failing. THE BAD Goldeen:takes off 10, has low HP, no real advantadges. Voltorb: Same as goldeen, except for his eveloution is pretty good. Meowth:low HP, low attack and a high energy cost for its attack. If you wanna draw a card, use kangaskahn or bill. If you're REALLY desprate, use Maintenence. Magikarp:Low attack, low HP, all around dumb. Gastly:Only a valuble card in rare and certain conditions, but if u literally play your cards right (lol) he can do a beutiful task. Maintenence:REPLACE THEM WITH BILLS!!!!!!!!!! THE COMBOS Magnemite + Defender:Use Defender with Magnemite's (or better yet, Magneton's) Self Destruct, doing 80 or more damage. After the first one, you can also use some potions and... Alakazam + Pokemon Center:Use Alakazam's Damge Swap to put dame on a pokemon with no damage counters and high HP (such as a newly taken out Chansey) and then use Pokemon Center to wipe the damge away. Jynx + Raticate:First, send out Raticate and use Super Fang to take off half of the Defending Pokemon's HP, then send out Jynx and use Meditate to take away the remaining HP. Charizard + Revive + Electrode:Use Electrode as energy for Charizard, then use Revive to bring him back to life and buzzap him again. The only drawback is that you lose 2 prizes, but chances are your opponent loses 2 too. That's it 4 now, see u later! E-mail me if you have questions, comments, or aggree/disagreements. <(.'o'.)> <----- Pikachu Derek Muller