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Golden Beast Tamer

- #EB01/004EN

Date Reviewed: April 11, 2013

[CONT](VC/RC):Restraint (This unit cannot attack.) [ACT](VC/RC):[Soul Blast (3)] This unit loses "Restraint" until end of turn. [CONT](VC):During your turn, all of your «Pale Moon» rear-guards in your front row get [Power]+3000. [AUTO]:When this unit is placed on (VC), choose a «Pale Moon» from your soul, and call it to (RC).

Ratings Summary

Rating: 1.50

Ratings are based on a 1 to 5 scale. 1 being the worst. 
3 ... average.  5 is the highest rating.

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Elliot
"Gale" Gaylord

Why hello there, madam. Can you explain to me why you're so much worse than your kindred?
 
Golden Beast Tamer has a couple seriously awesome skills, but they come with a seriously dreadful handicap. If you don't Soul Blast 3 each turn, she's not attacking, and bear in mind that this is global - you'll have to pay that cost for each copy in play, no matter what circle they're on. It's not pretty and ensures that even a single Golden Beast Tamer won't be deployed for more than two turns, tops.
 
Superior calling a chimera upon ride is solid, especially since Barking Cerberus and Midnight Invader are already universal staples for just about any Pale Moon deck and will easily be part of the soul due to riding or soul charging. A 3K buff to both of your outside columns works wonders, too, as you can easily break the 21K and 23K offensive benchmarks even if you couldn't before.
 
Simply put? Golden Beast Tamer, much like Exculpate, has a niche but can't be part of your central strategy. Just appreciate what it can do for you every once in awhile. 2/5


WarLycan36
Go Rogue,
Go Pro
YouTube
Page

What's up, you guys?! We're now in the waning part of our Extra Pack 1 week, and ler's see what we have this time...

Golden Beast Tamer
Power: 10000
Grade 3
Clan: Pale Moon
Race: Human
[CONT](VC/RC):Restraint (This unit cannot attack.)
[ACT](VC/RC):[Soul Blast (3)] This unit loses "Restraint" until end of turn.
[CONT](VC):During your turn, all of your «Pale Moon» rear-guards in your front row get [Power]+3000.
[AUTO]:When this unit is placed on (VC), choose a «Pale Moon» <Chimera> from your soul, and call it to (RC).

...ANOTHER Grade 3 with Restraint, and this one has only 10000 power?! Really?! *sighs*...alright, let's see how she loses Restraint...you need to Soul Blast 3 cards?! REALLY?! Why?! You know, it's cards like these that make me wonder why they were even made in the first place. Her other skills don't compensate very much either seeing how it's only your front line rear-guards that get the boost; why couldn't she gain the boost also? It would've made this a bit more reasonable! As for it's last skill, it must be a Chimera race Pale Moon?! How specific can you get with this card?! This can only get:

Dreamy Ammonite (Bad)
Barking Cerberus (Probably your best option)
Dreamy Fortress (Bad)
Barking Manticore (Mediocre)
Mistress Hurricane (Why?!)
Midnight Invader (Other good choice)

So out of the 6 choices, only 2, maybe 3, of them are worthwhile, but that wouldn't make the card itself any better. As far as I see it, this card is just plain bad with them having SO many better options!

Rating: 1/5

Next time: I'm trying not to be stagnant here!

Go Rogue, Go Pro!

 


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