Cardfight!! Vanguard Card of the Day
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Battle Sister, Cookie
July 16, 2013
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, draw two cards, choose a card from your hand, and discard it.
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average. 5 is the highest rating.
Cookie was one of my most anticipated cards to be
released in Clash of Knights and Dragons. She is a the
generic limit breaker of OTT, akin to cards like Garmore,
Cocytus, and Thunder Break Dragon, in that they all have
a +5k limit break, and a counterblast two cards to do
something that their clan focuses on. She even comes
with her own 11k booster, but more on that later.
likes to draw cards, or add cards to the hand, so that’s
what Cookie does. When ridden, counterblast two, then
draw two cards, then discard one. You basically end up
with the same number of cards in your hand as before you
rode. This skill is very useful, as Coco users will
attest, as extra draw power is essential for digging for
those Silent Toms. Speaking of Coco, Cookie has
incredible synergy with the Coco/ soulless OTT variant.
Her skill is basically the same as Coco, in that you
will be able to see two more cards of your deck each
time you ride a grade three, but Cookie does you one (or
two) better. After riding Coco for the first time, many
players will hesitate to ride another Coco unless they
have a way of emptying the soul again. Cookie has no
problem with a non-empty soul, though, making her a
great mid to late game ride. In addition, her limit
break allows her to hit higher numbers than Coco in the
Cookie has an
11k booster in Battle Sister Cream. As I mentioned
above, riding a second Coco is occasionally not
favorable because she will not gain her extra 3k power.
If you make a column of Cookie and Cream in the rear
guard, however, you can hit 21k for one attack AND empty
the soul in the process (Cream requires a soul blast to
pump Cookie), allowing your Coco to attack at full
power. Cookie is a perfect alternate vanguard, and great
rear guard, for Coco decks.
Rating: 5/5 –
Excellent in soulless... you can probably use her in
Amaterasu or Tsukuyomi decks too, ha ha.
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