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Lily of the Valley Musketeer, Rebecca

- #BT08/015EN (RR)

Date Reviewed: June 5, 2013

[AUTO]:[Counter Blast (1) & Choose another of your rear-guards with "Musketeer" in its card name, and retire it] When this unit is placed on (VC) or (RC), if you have a źNeo Nectar╗ vanguard, you may pay the cost. If you do, look at up to four cards from the top of your deck, search for up to one card with "Musketeer" in its card name from among them, call it to (RC), and shuffle your deck.

Rating:  4.0

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

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WarLycan36
Go Rogue,
Go Pro
YouTube
Page

What's up, you guys?! It's Wednesday and time to get past the midweek with more girls!

Lily of the Valley Musketeer, Rebecca
Power: 7000
Grade 1
Clan: Neo Nectar
Race: Bioroid
[AUTO]:[Counter Blast (1) & Choose another of your rear-guards with "Musketeer" in its card name, and retire it] When this unit is placed on (VC) or (RC), if you have a źNeo Nectar╗ vanguard, you may pay the cost. If you do, look at up to four cards from the top of your deck, search for up to one card with "Musketeer" in its card name from among them, call it to (RC), and shuffle your deck.

As some of you know, I don't see the appeal in the Musketeer deck though a lot of people seem to, so I guess I'll take a second chance on these. Today, we have Rebecca, and her stats are actually pretty good; a Grade 1 with 7,000 power, so she's a pretty stellar booster, so what about her effect? At the cost of killing a Musketeer and a Counterblast, you look at the top 4 cards of the deck and call another Musketeer out...and honestly, I kinda lost appeal to Musketeers because of the whole killing others to have a shot at calling something different during the Main Phase. If these effects were during the Battle Phase, then I'd think that these would be pretty good as it would give room for multiple attacks, but oh well. For the deck, I can understand seeing how it helps with thinning the deck out to Drive Check triggers easier, but that still wouldn't be much especially after using Cecilia's Limit Break and putting all of those killed Musketeers back to the deck anyway.

In conclusion, I can potentially see the Musketeers used as an engine, but as a deck, I'm still not a fan.

Rating: 3/5
Art: 3/5 (Plant gun bothers me)
Next Time: ...since when did they put biker chicks with whips into Vanguard???

Go Rogue...Go Pro!!!

Destiny
Heroic

Lily of the Valley Musketeer, Rebecca

Rebecca is one of the primary representatives of the musketeer gimmick. For a counterblast of one, and retiring another musketeer, look at the top four cards of your deck, and call a musketeer from those cards. This skill lets you load the drop zone with musketeers for your Cecilia limit breaks later on. The only thing that would make this skill better would be if it was an activated skill and not an auto; being able to pitch the unit you called for another counterblast would be very useful. It is, of course, entirely possible that you will hit another Rebecca or a Kaivant which will allow you to do the same skill again, pitching Rebecca for another musketeer.

At 7k, Rebecca is a solid booster, but the most interesting thing about her, I think, is that she is one of the only musketeers that is actually holding some kind of firearm, and only hers could be an actual musket.   

Rating: 5/5 – Direct contribution to the musketeer game plan.

 


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