Cardfight!! Vanguard Card of the Day
Check out our Message Boards where you can trade
cards, discuss deck ideas, discuss upcoming tournaments and a whole lot more.
Storm Rider, Basil
May 22, 2013
[AUTO](RC):When this unit attacks a vanguard, if you have an «Aqua Force» vanguard, and if it is the first battle of that turn, this unit gets [Power]+2000 until end of that battle, and at the beginning of the close step of that battle, choose another of your «Aqua Force» rear-guards in the same column as this unit, and exchange positions with this unit. (The state of the card does not change.)
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average. 5 is the highest rating.
One of the few units necessary to activate 4th
attackers in Aqua Force, Basil is a card that needs to
bring a lot to the table to really be of use to you, and
it does a great job at it.
First to mention are some of the flaws of the card.
Against 11K and bigger Vanguards, Basil’s not hitting.
Without any outside power bumps or such, Basil’s 10K
attack power and requirement to attack the opponent’s
Vanguard means that it will have trouble hitting some of
the many +11K Vanguards popping up in the metagame, and
ultimately making you lose 5K power from your power
rush. Remember how Maelstrom’s ideal field can set up to
force out 45K shield in the form of 6 cards per turn
(said ideal field incorporates a Storm Rider)? This is
actually extremely similar to the minimum amount to
guard out most other ideal fields in other decks. 20K
shield and 2 cards against a Vanguard attack, 10K shield
and 1 card for a normal column, and 15K shield and 2
cards against a +20K column, for a total of 45K shield
in the form of at least 5 cards. Due to how triggers
work, this curves up just slightly to a 48.3K shield,
5.7 card average. Losing Basil to this however has just
dropped Maelstrom’s attack force to only 40K shield in
the form of 5 cards, beginning to lag behind compared to
other decks of the metagame. And because over half of
the attack force’s power rests in Maelstrom, Perfect
Guards are already detrimental to your ability to force
out the opponent’s guard, meaning that every single loss
in your Rear-Guard lanes is painful in the long run,
unless you want to run on a deck whose output is far
less than most anything else in the metagame. Of course,
this assumes 2 things. Firstly that you must use Basil
unboosted, which further assumes you are setting up a
4th attack Vanguard or such like Maelstrom. If you’re
using something like, say, Naval Gazer Dragon, you can
instead abuse that Basil is virtually another 10K
attacker you can use to build your forces. Instead of
having to worry too badly about building the proper
field out of limited resources, Basil can essentially
allow you up to 8 10K attackers in your deck to help you
quickly build up your field.
Basil has one other use too. While in the late game,
its best potential is to force an opponent to split up a
10K shield they could’ve guarded a column out into
possibly 2 5K shields while Basil is in play, its role
in the early game is invaluable to you as well. Most
deck ratios, well, at least most normal deck ratios
generally center themselves really close to a 14-11-8 of
a Grade 1 to 2 to 3 ratio. Including that you lose a
Grade 1 and a Grade 2 to the soul in the course of
riding, this leaves about 13 boosters in your deck to 18
beaters. After considering that a good deck should be
running 4 Perfect Guards and most people can’t really
get rid of those in the face of the evolving meta, and
that further drops the ratio to 9 boosters to 18
beaters. With Basil, you could literally triple your
options of units to call, along with making amazing use
of excess beaters in your hand, something that will
happen with that sort of ratio. If the opponent has a
10K Vanguard, or less if it’s actually that early in a
fight, you can focus your 9 boosters to your other
Rear-Guard and Vanguard lanes, while you drop an excess
beater behind Basil, maximizing the output of your field
right away and actually making that sort of job of
properly scaling your field just right that much easier
on you. Also including that 4 attacks instead of the
usual 3 can accelerate the amount of damage you can do,
and you can easily take control of the early game right
away through the use of this card.
Now as a support card, the actual value of Basil
shifts within the builds it could be used in. Overall
however, I’d give Basil a solid 4/5. While it has its
flaws, Basil is definitely one of those cards with
potential that you can very well make use of.
What's up, you guys?! Time to go over the hump for
today's Aqua Force COTD Week! Today, we have...
Storm Rider, Basil
Clan: Aqua Force
[AUTO](RC):When this unit attacks a vanguard, if you
have an «Aqua Force» vanguard, and if it is the first
battle of that turn, this unit gets [Power]+2000 until
end of that battle, and at the beginning of the close
step of that battle, choose another of your «Aqua Force»
rear-guards in the same column as this unit, and
exchange positions with this unit. (The state of the
card does not change.)
For those that don't know, Storm Rider, Basil is
definitely one of the trickier cards to get at this
moment, but the main question is, "Is it worth it?". My
answer, believe it or not, is no; at least not as much
as Diamantes...which will be reviewed soon. The thing is
that while Basil is alright, the thing is that Diamantes
does what Basil does, but better. Granted, Basil can
intercept, but that's really it that differs between him
and his elder brother. With that said, Basil does do the
one thing that needs to be done to help fulfill Hydro
Hurricane and Maelstrom's skills and that's to help make
room for the necessary 4 attacks. However, it's own
strength is its biggest weakness especially for Basil
because while Basil can intercept, how can it while its
just squatting in the back-row? The answer: it can't.
In short, Basil does help get the job done by
swinging in at 10,000 for attack one, but why do that
when you can swing in for 11,000 on attack one and
actually make room for an interceptor? Exactly.
Rating: 2.5/5. Definitely not worth it's current
Next time: "Basil, lil brother, allow me to show you
how it's done!".
Go Rogue...Go Pro!!!
Storm Rider Basil
the storm rider series of Aqua Force units. Common to
each storm rider is the column swapping ability that
allows the number of attacks to reach four by the time
the vanguard attacks. Basil weighs in at a standard/
sub-standard 8k for a grade 2, but boosts himself to 10k
if he attacks first, and is attacking the vanguard. Once
his attack is completed, hitting or not, he can exchange
position with the unit behind him in his column. As you
can probably tell, storm riders like Basil are essential
to the Aqua Force strategy, as many of the more powerful
Aqua Force skills are only active when or after the
fourth attack has been declared (ie. Maelstrom, Algos,
Valeria). Basil’s biggest downfall is that he can only
ever hit 10k, since boosting him would defeat the whole
purpose of running him. In a metagame loaded with 11-13k
vanguards, Basil will often not be hitting once a grade
3 has been ridden, but will only be increasing the
number of attacks. After grade 3, you will generally
want to replace Basil with the higher hitting storm
rider Diamantes, if you can. This does not make Basil
bad by any stretch, however, as, with the right setup,
he allows a fourth attack at grade 2. This allows you to
threaten pluses with units like Tear Knight Valeria and
Algos earlier in the game.
definitely worth running in any Aqua Force deck, but
where his usefulness is limited to the midgame, a full
compliment is probably not a good idea.
Rating: 4/5 –
Not as useful after riding grade 3 on both sides.