What's up, you guys?! This week, to celebrate the new
Liberator and Eradicator decks, we're going to take a
look at the Trial Deck exclusive cards with this week
going to Liberators starting with...
Solitary Liberator, Gancelot
Clan: Gold Paladin
[AUTO] Limit Break 4 (This ability is active if you have
four or more damage):When a «Gold Paladin» rides this
unit, choose your vanguard, and that unit gets
[Power]+10000 until end of turn, and choose up to three
of your «Gold Paladin» rear-guards, and those units get
[Power]+5000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit
gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a
sameclan as this unit, this unit cannot attack)
...so to start off this Liberator week, we have
Gancelot...well...kinda. Basically, this is Liberator
Gancelot, but most people will be familiar with this
card as the Break Ride for Gold Paladins. When you ride
something on top of Gancelot, then your Vanguard gains
10,000 power and 3 of your rear-guards gain 5,000 power.
As most people would guess, this card was particularly
made to end the game by the time you made the Break Ride
as you are essentially giving your whole field a 25,000
combined boost, and in a late game scenario, combined
with the correct Gold Paladin to ride this under (Platina
Ezel mainly), then this can very well break the game for
Also, whenever Gancelot attacks the Vanguard, it
automatically makes itself gain 2,000 power, and that's
enough for him to face off against Crossride units by
himself! Combined with Tron, and he can possibly go
attacking for 23,000 every turn without a Break Ride!!!
With New York regionals in less than a week, I
honestly wouldn't be surprised if we see a LOT of Gold
Paladin decks using Gancelot!
Art: 4/5 (Never was a huge Gold Paladin artwork fan
aside from Blonde Ezel).
Next Time: ...what's with the flute???
Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!