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Miracle Pop, Eva

- #Number 

Date Reviewed: Mar. 4, 2014

text: See Below

Rating:  3.25

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

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WarLycan36

Go Rogue,
Go Pro
YouTube
Page

What's up, you guys?! So after doing a double take on the list of cards this week, I realized that we're reviewing female cards...again...but from Set 12! With that in mind, let's take a look at one of my personal favorite ladies of the set:

Miracle Pop, Eva
Power: 11000
Grade 3
Clan: Pale Moon
Race: Elf
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Pale Moon» rides this unit, choose your vanguard, and until end of turn, that unit gets [Power]+10000 and "[AUTO](VC):[Choose two of your «Pale Moon» rear-guards, and put them into your soul] When this unit attacks, you may pay the cost. If you do, choose up to two «Pale Moon» from your soul, and call them to separate (RC).".
[AUTO](VC):When this unit attacks a vanguard, Soul Charge (1), and this unit gets [Power]+1000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

...if I had a Top 5 for Break Rides, Eva would definitely be on that list! She has 11,000 Power, and when she attacks, you get to Soul Charge a card to give it a 1,000 extra boost. It's not as good of a boost as say Spinodriver, Infinite-Zero or Dauntless, but the fact that you get to add more to the Soul, which Pale Moon kind of has to do to succeed, it's definitely a nice compensation though the Break Ride is where Eva truly shines. The generic 10,000 extra power will always be there, but the new Vanguard also gains the effect to where when it attacks, you can swap 2 rear-guards into the Soul to call any 2 Pale Moon units from the Soul to the rear-guard. Now, in context, most people see this as a way to get an extra attack with a fresh booster, but if you add in certain other cards, like say...Purple Trapezist, then not only do you get the aforementioned field, but then Trapezist's effect gets to go off, and you can take another Pale Moon unit and perform another Soul Swap. The best way of combining this by Soul Swapping the other front rear-guard with either the same one or a stronger one in the Soul to make a nice, potential 5th attack, which makes this Break Ride one of only 2 other cards that can make 5 attacks minusing Stand Triggers (the others being Ethics Buster and Dudley Emperor).

Overall, if you end up knocking Eva at first glance, then you might want to take a second glance because this Break Ride can potentially put the psycho circus back into the tournament scene.

Rating: 4/5
Art: 3.5/5 (Blue face bugs me...)
Next Time: Going from a good Pale Moon card to a bad one...

Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!


Saikyo
Cardfighter
R

Miracle Pop, Eva

 

Okay, now here's something I can get my teeth into a little more. Miracle Pop, Eva. She's a Break Ride. 10k bestowed in Late Game for riding a new unit, standard, and when the new Vanguard attacks, two Pale Moon Rear Guards swap for two in the soul.

 

So obviously, this thing would have to send an entire column that's attacked into the soul to refresh it and attack again. The opponent drops 10k shield. That's your +0 wash right there. I say whole column because I know most of you would want to stand two front-row, but generally that means little unless they can actually hit a Vanguard (and in the approaching Crossbreak Ride format, nothing will be able to). Even then, they'd both be easy to block. So it has to be an entire column. I guess if one of the new units that comes out is Purple Trapezist, the other front row gets a shot too, but that's a little...eh, situational.

 

Her second ability is a little iffy given that its random soulcharging. It's not like Genesis or Dark Irregulars, where they don't care too much what goes in there, but Pale Moon do need certain key units to be there, and right now, they're relying awfully on chance to get things there. So until you Break Ride, you get a random chance to get a good card in there every turn. Not my style, frankly.

 

On that note, I had fun abusing this with Peek-a-Boo. Call it from the soul, attack with it, swap with Eva. Sudden +1, not great, but it's there.

 

All in all, I'm not entirely fussed on it. It's trying to capture Nova Grappler's gimmick, but I'd rather take the one that's slightly more reliable. And spammable. She doesn't suck, but I can name better.

 

2.5/5 

 


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