Cardfight!! Vanguard Card of the Day
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Star-Vader, Cold Death Dragon
Oct. 24, 2014
[AUTO]:[Counter Blast (1)] When this unit is placed on a (RC), if you have a «Link Joker» vanguard, and your opponent has a locked card, you may pay the cost. If you do, your opponent chooses one of his or her (RC), and put the top card of his or her deck into that (RC) face down as a locked card. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average. 5 is the highest rating.
Final card of the week is
Star-Vader, Cold Death Dragon. Upon being called, the
top card of your opponent's deck is sent, locked, to an
empty slot on the opponent's field. Just as long as the
opponent controls a locked card.
Now, this is supposed to be
used to set up Glendios's World End abili-
PFFFFFFFFFFFFFFFFFFFFFFFFT oh my sides I hope you're
seriously not trying to employ the Ultimate Break as the
PRIMARY gambit, because that is unreliable as all get
out even with this week's support. Not to mention Cold
Death is a terrible ride and a terrible rear-guard,
since he has a rather low base power for a Grade 2 of
Cold Death's an all-round
lackluster card for a gambit that shouldn't
realistically be attempted in the first place. There's
Magnet Hollow and whatever filler you could play instead
like Colony Maker. Just not this. Please.
Star-vader, Cold Death Dragon
Final card of the week, and probably my least favorite
of them all, but at the same time, it's a real pain to
Yes, it's only 8000. Yes, you will sometimes be
forced to ride this unit as your vanguard. And, yes, it
really, REALLY blows when you have to.
However, the fact remains, this unit is a pain for
opponents to deal with. It makes the opponent pick
their poison, how do they want to be locked? Do
they want to be triangle locked, or would they like to
have an attacker?
Again, only downside is that rather low attack value,
but, then again, you're not trying to use it to attack
very often, it's either going to be used as a chump
blocker or to set up the finisher for Glendios.
Course, if you play Glendios and then four of these,
you've got the World's End set up and ready to go.