Next we have this rather interesting card. When you hit
Grade 3, you can move him into the soul to force the
loss of an opponent's front row.
Sounds nice, but unless you can replace the unit, losing
a booster doesn't sound that appealing. It may be
justifiable if you Break Ride maybe since the 10k will
mean it most likely will not need a booster, but given
you only have so many good boosters in a given deck it's
too costly to spam.
It has its uses though, so if you don't like Castor,
he's not a bad sub.
Deadly Eradicator, Ouei
You should have changed that stupid lock.
Well now, this is actually a pretty decent card. In
fact, I'll come out and say it, this is the Kimnara/Gattling
Claw Dragon of Eradicators While a bit more restricted
in what it can get and when it can work, the fact that
you can have it there from the start and if you need to
push for a final attack but have to deal with a pesky
interceptor, this card really helps clear the way.
Doubly so since it can really combo with the Break
Rides that Eradicators have, getting rid of more units
and forcing your opponent into a worse and worse
position is always great.
So, great card all around.
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