Cardfight!! Vanguard Card of the Day
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Young Pirate Noble, Pinot Noir
Feb. 2, 2015
[ACT](VC): Legion20000 "Pirate Belle, Pinot Blanc" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[AUTO](VC):[Put three cards from the top of your deck into the drop zone] When this unit Legion, you may pay the cost. If you do, choose one card from your drop zone, and call it to (RC).
[AUTO](VC):[Choose one of your rear-guards, and retire it] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+5000 until end of that battle.
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
Oh look at us dancing around all the hot Kagero cards
we're blatantly NOT reviewing! In honor of the
(probably) dead WarLycan36, we will review the Granblue
stuff he would have wanted to look at. And we start with
one of two Legion units, Pinot Noir. He legions with
Pinot Blanc, and upon Legion, you mill the top 3 to call
a unit from the drop zone. Normal skill is to sack a
unit from the field when it attacks to give 5k until the
end of the battle.
Well, I suppose it's one way to fill a field up, I
guess. You use this, and it's one free unit. Maybe more
if one were to combine this with something like Break
Ride Nightmist for more units. Effectively, it's a
replacement for Nightsnow, as an option. And the
capacity to hit harder than Nightsnow after it wears off
is nice too.
Pinot Noir has a simple enough ability, but isn't really
looking to decisively end an opponent. It needs to be
combined with something else to tank, which is almost
equally viable admittedly, but I'm more of an aggro guy
Young Pirate Noble, Pinot Noir
Yar, me mateys, it be talk like a pirate week on Pojo,
so batten down the hatches, because we be kee-hauling
some scruvy Granblue cards this week!
This week be dedicated to scallywag War Lycan for his
love of all things deep and wet!
*Ahem* Sorry, couldn't help myself.
Anyway, we're starting the week with a 500 year old sea
captain, Pinot Noir. Apparently Cray's version of
Dracula is from France and he decided to become a pirate
and he took his wife to perform Legion. Well,
okay, he's Pinot Blanc's master, but she acts like his
wife. Plus he doesn't like to show up unless the
entire Granblue armada is called into action.
Speaking of Pinot Blanc, when you legion, you can CB1 to
revive her from the drop zone to R. Very
efficient, especially since she doesn't need to retire
any other units to revive herself.
There's no hint that Pinot Blanc is from either
timeline, so, who knows?
Anyway, when Pinot Noir attacks, you can sac a rear
guard to give him +5000, which is okay, combine it with
Evil Shade and you get +15000 for the turn, which is
nice. Usually a good idea to sac away a Dancing
Cutlass or tomorrow's card.
As a type 1 Legion, when you perform Legion, you mill
three cards to the drop zone, then revive a unit from
the drop zone.
Fun fact, when Granblue was slated to get a Legion, I
joked that it would be "perform Legion, then mill four
cards for some revival skill". I was pretty close.
Over-all, this is a pretty nice Legion, and if you're
running pure Legion for Granblue, you should be running
I should mention that I am giving all the cards this
week a rating based on how well they work in a
Legion-based Granblue deck and I am not comparing them
to other cards from other clans. I try to do that
to all the cards I review, compare them to other cards
in the clan, since each clan does things differently.
Plus I am a bit biased towards Granblue, seeing as I run
the deck, so, just a word of warning for the reviews
this week, if you think they're too high, that's why.
Legion Rating: 4/5
DID SOMEBODY SAY PIRATES?! 8D
Wwwwwwwwwwhat's up, Rogue Squad?! So I've been gone
from the Internet for a long while, but I'll try to at
least make a cameo from here and there,and what better
week than this week? So for this week's Card of the Day,
we're going to be taking a look at the newest cards of
the pirate clan aka my favorite clan in the game:
Granblue, and today, we're taking a look at...*sigh* the
more upsetting of the two Legons.
Young Pirate Noble, Pinot Noir
[ACT](VC): Legion 20000 "Pirate Belle, Pinot Blanc" (If
your opponent's vanguard is grade 3 or greater, this
unit may return four cards from your drop zone into your
deck once, search your deck for the specified card, and
[AUTO](VC):[Put three cards from the top of your deck
into the drop zone] When this unit Legion, you may pay
the cost. If you do, choose one card from your drop
zone, and call it to (RC).
[AUTO](VC):[Choose one of your rear-guards, and retire
it] When this unit attacks a vanguard, you may pay the
cost. If you do, this unit gets [Power]+5000 until end
of that battle.
...personally, this card is infinitely worse than the
other undead Legion, Negrobolt, which we will look over
later this week. As for Noir, let's break down on why
this is nothing more than mediocre: the first thing is
it's main Legion effect. WHEN YOU LEGION, you mill 3
cards to resurrect one unit. With the current Granblue
lineup, almost every Grade 3 has a way to resurrect
other units like Nightmist, Cocytus and its Reverse
counterpart, Barbaros or even, dare I say, Negromarl.
The other effect to Noir is that you sacrifice a rear
guard to give your Vanguard +5000 power...whoop dee
do...also, that effect is NOT a true Granblue style!
Granblue sacrifice other units, yes, but not for power
but to summon out other comrades from the grave. An
effect like Noir's is suited for Shadow Paladins or
Tachikaze...AND THEY DO THAT EFFECT EVEN BETTER THAN
Noir is an embarrassment of a Legion, and should not
be used seriously in your pirate deck...Pinot Blanc is
Art: 3/5 (Why did THIS have to be the SP?!)
Next Time: We're reviewing a Trigger?!
Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!
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