Cardfight!! Vanguard Card of the Day
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Steam Fighter, Mesh-he -
June 11, 2015
[AUTO](RC)[1/Turn] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Soul Blast (1)] When your opponent's rear-guard is put into his or her deck due to an effect from one of your cards, you may pay the cost. If you do, choose a card from your damage zone, and turn it face up. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
Poor Mesh-he. There's just not enough of him to go round
sometimes. His Generation Break ability activates once
per turn when you return an opposing rear-guard to the
bottom of the deck. Soulblast 1 and you get to unflip 1
This is definitely a card that will have value
everywhere. Being able to turn Chronojet into just a SB1
to warp away a rear-guard. Or just have synergy with
Steam Fighter Amber is pretty neat. Of course, the soul
will need to be filled on a reliable enough basis for it
to stick but mostly you shouldn't need that much and if
you do, there's Gunner Gear Dracokid and possibly Heart
Thump Worker (although beware the bad column it's in).
It's a good card. Find some.
Steam Fighter, Mesh-he
Now this is a good unit, at GB1, whenever you spin away
an opponent's card, you get to SB1 to unflip a card in
your damage zone.
I personally don't know if Gears use their soul very
much, so, this seems like it would fit in the deck at
least. Plus being a good booster, it's not bad.
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