Cardfight!! Vanguard Card of the Day
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Famous Professor, Bigbelly
June 4, 2015
[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, choose one of your rear-guards, until end of turn, it gets [Power]+4000, and at the end of that turn, draw a card, and retire that unit.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, choose up to two of your rear-guards, until end of turn, they get [Power]+4000 and "[AUTO](RC):When a unit's attack in the same column as this unit hits a vanguard, if the attacking unit's [Power] is 20000 or greater, draw a card.".
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
I knew even Bushi and their crap translation efforts
couldn't possibly fuck up the name when the unit so
obviously references a Big Belly. Fat-ass here has a
Generation Break 2 ability to grant 4k to a unit when he
attacks, and at the end phase, it dies and you draw a
card. (Note: retiring is not a condition to draw, so you
could target an indestructible like Stamp Sea Otter and
you still get to draw) On-Stride, you CB1 and you get to
give two rear-guards 4k, and the skill to draw a card
when a unit in the same column as that unit hits the
vanguard, as long as the power is 20k or above. So you
could actually dope 2 units in the same column and that
entire column would let you draw 2 cards every hit.
Oh I missed abusing this in mixed clan decks with
Runbhol from Nova Grappler. Good times. But that's over
now, so how does he work in Great Nature itself. Gen
Break ability's as usual a bit slow for a souped up
Leopald skill, but not unwelcome when hand increases
mean a fair bit more. On-Stride ability's a lot more
useful; the best way to go about this is to arrange 16k
columns on both sides so each column is applying
pressure that turn. Of course, you'd need to combine it
with something else like tomorrow's card to get the most
mileage out of it, but even vanilla play is going far in
He's actually not bad as far as main Great Nature aces
go. Just remember that you need a good field setup
before you drop the combo.
Famous Professor, Bigbelly
The Break Stride of the Great Nature clan has a very
similar skill to Managarmr, CB1 and give two units +4000
each, and make them all Kirara clones, that is, on-hit,
draw a card. ...So, Glory Kirara is the name of this
The GB2 skill gives one of your rearguards an extra 4000
power when Bigbelly attacks a Vanguard, and when that
rearguard dies at the end of the turn, draw a card.
So, over-all, this is a pretty solid unit for Great
Nature decks. If you're not using any of the
Legions, you're using this, that's all I can say.
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