Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) & Choose a face down card named "Interdimensional Dragon, Ragnaclock Dragon" from your G zone, and turn it face up] When this unit attacks a vanguard, you may pay the cost. If you do, until end of that battle, your opponent cannot call grade 0 cards from hand to (GC). Then, if the number of face up cards in your G zone is two or more, this unit gets [Critical]+1 until end of that battle.
This is basically your other G-Zone filler for Gear
Chronicle. You can put Messiah away now. Ragnaclock
works as one of those "second" Stride options. Once he
hits the board after paying the cost for Stride, you
have a unit that, on attack, can turn another copy of
Ragnaclock face up and Counterblast 1, to prevent the
opponent from guarding with Grade 0s for the attack. And
then, if you have two face-up G-Units in the G-Zone, he
also gains a Critical.
This basically works in conjunction with tomorrow's
card. He's still subject to a Perfect Guard to the face,
just like Nouvelle Vague or similar, so you use him
after Striding the first card to get rid of it (not
unreasonable since it has a horrifying on-hit skill).
Note: Unless you absolutely need Chronojet's GB2 skill
for some odd reason, I wouldn't start with Ragnaclock
and use its skill first since even with a guard seal,
the opponent's usually not going to be inclined to guard
anyway since most of the time they won't be on 4 damage
when you first hit it; without another G-Unit face up,
there's no Critical 4 U.
However, this is a good way to ensure the end of a game
and is a good way to kill someone who hasn't seen many
PGs through the game. But you'll need to be very
aggressive with the deck to make him work.
Interdimensional Dragon, Ragnaclock Dragon
Silent Tom, when did you get so big!?
And here we have one of the biggest reasons why the Clan
Fight rules were implemented in the TCG finally.
When this unit attacks, you can CB1 and Persona Flip a
Ragnaclock Dragon up to turn Ragnaclock Dragon into
Silent Tom for the turn. Except that if you have
two or more units face up in the G-Deck, you get +1
critical as well.
Ideally, you'd want to Stride with something else first
and use this as your second Stride.
It's... Really good. Sure, you can still
block with a Sentinel, but you only have four in the
deck, and there are PLENTY of games where no Sentinel
will even bother showing up at all.
Bottomline, if you're running Gear Chronicle, you want
this as a finisher.
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