Cardfight!! Vanguard Card of the Day
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May 8, 2015
[AUTO](VC/RC):When this unit attacks a vanguard, choose another of your rear-guards, and you may have that unit get [Power] +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
Great Nature staple for making columns upwards of
21k+ with an 11k attacker and something like Stamp Sea
Otter. He works nicely alongside some things from
G-Booster 2, so if you have any, hold onto the Tigers
Now if you excuse me, I need to go. I promised Morgan
Freeman I'd take him out on a camel-hunting expedition
under the sea.
As far as skills go, it's not bad, it does what all
Great Nature abilities do, give steroids to a rear
guard, let it die and then get skills off of it.
Not bad, but no one runs Great Nature anyway.
Sorry for the short review, folks, just not much to say,
it's basically a staple as far as I can tell for Great
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