Cardfight!! Vanguard Card of the Day
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Nov. 2, 2015
[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Homare (You can only pay the cost for one Homare ability per turn):[Choose a face down card named "Hotarumaru" from your G zone, and turn it face up & Choose five of your rear-guards, and [Rest] them] When this unit's attack hits a vanguard, you may pay the cost. If you do, [Stand] this unit, and this unit gets drive-2 until end of turn.
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
It's "Unpronounceable Stuff Week" and to celebrate we're
reviewing cards that basically no-one outside of Japan
will have heard about, starting with this. Hotarumaru
here is a G-Unit with a Homare skill that needs to hit
the Vanguard, but when it hits, you rest 5 rear-guards
and G Persona Blast to stand again, but it loses 2 Drive
So what we have here is a walking Commander Laurel.
Pressure-wise, if the opponent had a PG to spend,
they'll drop it on the first attack, so we're basically
assuming it hits. When it does, it's essentially forcing
out 25k shield average to no-pass, since it only gets
one Drive Check more out the deal. But you've still
gained a +1 and the 3 card average dropped works out to
the amount dropped if the RGs attacked so it works out
However, like Stun Beetle for Megacolony, this needs to
be a 3-4 copy of if you run it since you need to assume
one's going to be cockblocked by a Perfect Guard. Not
being GB2 restricted is also a good plus in its favour,
since fast decks are becoming rare these days.
Universally good card here.
What's up, everyone? It's Touken Ranbu week.
Urgh, I'm not sure WHAT to think about this, TBH, but,
whatever. I shall strive to keep my personal
opinion to a minimum and objectively review the cards.
We have Hotarumaru, a Stride unit with a unique Clan
ability. Yeah, they have their own clan abilities,
Homare means "Honor", I guess. You can only use
one Homare per turn, no matter how many units have the
ability, you can only use one of them a turn. It
limits some extreme B.S. that the clan could do, but,
you know, balance reasons.
So, if this hits a Vanguard, Persona Flip, rest five
rear guards and...
Restand and get a single drive check.
...Hello, Spectral Duke Dragon, how are you doing?
I'm not sure how I feel about this one, you have to run
four, but at least this can be the first stride you
have, but to have a full field on the turn you stride,
not easy to do.
Hmm... I don't know, I really don't. Like
other Stride restanders, it gets you four cards, at
least you don't need to discard any from your hand, nor
do you need to counter-blast, so there's that, but...
Really, five rear guards?
I suppose you could run stand triggers, but, who knows?
Speaking of which, hey, Bushi, we ever getting some Cray
Elemental triggers (vanilla or generic "Put into the
soul to get +3K power") anytime soon?
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