[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose up to one of your vanguards that is being attacked, and that unit cannot be hit until end of that battle.
[AUTO] Generation Break 1:When this unit is placed on (GC), if there is a card named "Extreme Battler, Headstrong-battle" in your drop zone, choose up to one of your rear-guards, and until end of turn, it gets "[AUTO](RC):[Counter Blast (1)] At the beginning of the guard step of the battle that your vanguard was attacked, you may pay the cost. If you do, move this unit to (GC) as [Rest], and this unit gets [Shield]+10000 until end of that battle.".
An alternative PG to Nova Grappler that I don't like as
much. Has the usual PG effect, but when used to guard
while another Headstrong-battle is in the drop, you
Counterblast 1 to give one of your rear-guards the
ability to move themselves to guardian circle on the
start of the next attack, and it'll gain 10k shield as
Would be great, if Extreme Battlers wasn't already quite
CB heavy and all the other good Nova Decks needed the
vanilla ones that had archetype names. Apart from
probably Raizers, obviously.
Yeah, Raizers is pretty much the only deck that can
comfortably use it. Everything else would prefer Lady
But it's a Perfect Guard. What do you want from me, this
was a pretty slow week.
Extreme Battler, Headstrong-battle
So, is this the theme of the week? Perfect Guards
that turns other units into especial intercepts?
If so, well, see my review yesterday, same applies here,
just that it only affects your rear guards and not your
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