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Ambush Demon Stealth Dragon, Shibarakku Buster
- #G-TCB02/001EN 
Reviewed: Aug. 31, 2016

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. [ACT](VC)[1/Turn] Generation Break 2:[Counter Blast (1) & Soul Blast (2) & Choose a card from your hand, and discard it & Choose a card from your drop zone, and return it to your deck] Choose one of your units, search your deck for up to one card with the same card name as that unit, call it to (RC), and shuffle your deck. Until end of turn, the unit called with this effect gets "[CONT](RC):This unit performs a drive check only for the first battle during this turn.", and at the end of that turn, put that unit on the bottom of your deck.

Rating:  3.5/5.0

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Saikyo
Cardfighter
R
Ambush Demon Stealth Dragon, Shibarakku Buster
 
Wheee finisher units away. Shibarakku Buster's skill is GB2, understandably so, for he costs CB1, SB2 a discard from the hand and a unit to be shuffled from the drop-zone back to deck to clone one of your units, and then that unit gains a skill: if it's attacking first, it can Drive Check even on rear-guard circle (but for the first battle only; if it re-stands and attacks again, it doesn't get another check, sadface). And of course, the clone goes to the bottom of the deck when the turn ends.
 
So overall, this is essentially forcing your opponent to drop 5k more than they reasonably should in exchange for you getting two new cards at the cost of one. Why two? Because when are you going to target any other unit other than your own Vanguard (getting a Yasuie more often than not) or one of your Grade 3 rear-guards when Grade 3s are the ones that let you Drive Check twice? 
 
Oh yes and thank you for reminding me why Denial Griffin exists: if he dies before the attack can connect, you don't get to check shit. I looked it up.
 
Very nice. Grabs another card for you, forced another 5k shield, possibly more if you score triggers, out the opponent, and increased guard quality. I wouldn't put him up there with Homura Raider but he is arguably easier to use and he does the job. 12 Crit Murakumo, remember u guize.
 
3.5/5

 


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