Cardfight!! Vanguard Card of the Day
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Top 10 CV cards of 2016
#1 - Tick Tock Worker
Dec. 30, 2016
Time Leap-[AUTO](RC) Generation Break 1:[Put this unit into your soul] At the end of the battle that your other rear-guard attacked, you may pay the cost. If you do, time leap that unit. (Bind it, call a grade +1 card from your deck, and shuffle your deck. At the end of the turn, put the called unit on the bottom of your deck, and call the bound card)
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
So what do we have as the number one card of 2016? Well,
you'd have known as soon as you saw the text with
the hyperlink on the COTD page, so fuck it, so much
for the dramatic tension, right? It's not anything for
Seven Seas Granblue, it's nothing for the overrated
Chaos Universe, it's this little bastard who for a -1
gets another attack in (not even that if Ur-watar
exists) and enables some pretty bullshit situations...as
long as both of you are on Grade 3. It's Tick Tock
Worker! And yes, as much as running several of this is
nice and all, remember you still need ride consistency
and shit. Or actually yeah, go ahead, run 4. It just
means more shit you can't use as I stab you with my
weenie deck. What a fucking bizarre world we live in
where the poor are actually doing BETTER than the
people with more money than you're comfortable letting
Raise your hand if you didn't see this coming.
Alright, here's the deal: Tick Tock broke Time Leap.
Time Leap is supposed to generate more attacks; that's
completely balanced. Every time you took a card and Time
Lept it, it was a 1-for-1, meaning your advantage came
from combo-ing your opponent's hand away, not
necessarily hard-plussing yourself. Tick-Tock gave you
too many free cards from Melem and Uptream, due to those
cards still fetching a lower grade unit if you applied
Tick Tock's effect on them. Chronojet.dek's first Stride
Turn damn near wins them games every time, or puts you
at 5 damage for the Nextage coming for that ass on the
next turn. The only time you were safe was if: a) you
stayed at 1 or 2 damage before they went into Metallica
Phoenix by guarding most of the opponent's attacks early
game, b) you hit a defensive trigger whilst they're
throwing their low-power multi-attacks at you, and/or 3)
you had first stride as a Gavrial player and got her GB2
active. People started running 2-3 Tick Tock for a
reason. Even Chronofang.dek has Tick-Tock pressure,
because all of the hand-stripping pieces of the combo,
minus Metallica Phoenix, are vanilla. Tick Tock pushes
every other Gear Chronicle starter out of the picture
too, since Tick Tock is so dangerous, it's not really
worth it to use Chrono Dran to make the Chronojet+Gigi
row when you can just keep spamming Tick Tock.
Melem doesn't need a ban. Neither does Upstrem or Ur-Watar.
They're all 1-for-1 exchanges. Tick Tock is what breaks
those cards. And that's why it's the top card released
in 2016. I could insert the "lookit me I run Grade 1
blitz so I don't care about this card" rationale here,
but Chronojet's got some new toys coming for his deck
that won't care. We'll get to that in time.
Have a great New Year, Cardfighters!!
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