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Shootdown King, Miracle Ace
- #G-TCB01/008EN
Date Reviewed: Mar. 2, 2016

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. [ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card named "Shootdown King, Miracle Ace" from your G zone, and turn it face up] Until end of turn, this unit gets "[AUTO](VC):When your rear-guard is put into your deck, choose up to one of your units, and it gets [Power]+5000 until end of turn." and "[AUTO](VC) Generation Break 3: [Soul Blast (2)] When your rear-guard is put into your deck, you may pay the cost. If you do, choose up to one card from your hand, and call it to an open (RC).".

Rating: 3 / 5
1 - Horrible  3 - Average.  5 - Awesome

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Saikyo
Cardfighter
R
Shootdown King, Miracle Ace
 
Basically Spike Brother's Lunatech Dragon, if the aim is to use Dirty Picaro at all. Miracle Ace has an ACT skill that Counterblasts 1 and G Persona Blasts to gain two skills. One is the power to grant a unit on the board 5k every time a unit returns to your deck, and a GB3 skill which Soulblasts 2 every time a unit returns to the deck to call one from the hand.
 
Fairly standard, and I like how this doesn't have to eat Counterblast to keep calling. So at least it allows some wiggle room for impatient Spikes players who want to start doing things from the get-go. Outside of that? Not really sure if Dirty Picaro is anything to really aspire to use constantly, to be honest. You're probably better off using Miracle Ace combined with Rising Nova and whatever callers you have like Wink Killer Misery to ensure a quick painful death. Or use the slightly more inherently stable Dragger Ogle since at least that at least only needs Wink Killer Misery for consistency.
 
Still a little better than  Monday's card, at any rate, so there's that.
 
3/5

Nanya

If past history is anything to go by, this is Spike Brothers.
 
So, how right am I?
 
Yay!
 
Anyway, Ace here lets you CB1, Persona Flip, power up a unit when a unit you have in play goes back to the deck and if you hit GB3 because of the Persona Flip, you can call a unit from your hand to the field.
 
Hmm, not bad, but, again, Break Ride+Legion combo way better than GB-Spikes.
 
Sorry, it's just hard to get behind something that's so underwhelming compared to Infinite Blitz.
 
At least this doesn't require as much specific set-up I guess.
 
Rating: 3/5

 


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