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Interdimensional Dragon, Bind Time Dragon
- #G-BT07/009EN

Date Reviewed: June 15, 2016

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. [AUTO](VC) Generation Break 2:[Counter Blast (2) & Soul Blast (1) & Choose a face down card named "Interdimensional Dragon, Bind Time Dragon" from your G zone, and turn it face up] When this unit attacks, you may pay the cost. If you do, choose one or more of your rear-guards, bind them face up, and this unit gets [Power]+10000/[Critical]+1 until end of turn. For each card in your bind zone, your opponent chooses one of his or her rear-guards, and puts it on the bottom of his or her deck in any order. If you have a heart card, Counter Charge (2)/Soul Charge (2).

Rating: 3.25

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Saikyo
Cardfighter
R
Interdimensional Dragon, Bind Time Dragon
 
So with the advent of Chronofang Tiger, what do we have that is supposed to compete with the likes of Nextage and its fucking huge plethora of options? Well...this. Bind Time is a GB2 dependent G Unit, as always, and his skill activates on attack. You Counterblast 2, Soulblast 1 and G Persona Blast. You then bind at least one of your rear-guards, and then Bind Time gains 10k and a Critical until end of turn. Then for every card in your bind zone, the opponent warps away that many of their rear-guards to the bottom of the deck. Afterwards, if your heart is a Gear Beast type, Countercharge 2 and Soulcharge 2.
 
That's a lot going on, so let's look at it a bit at a time. First, there's CB2 and SB1 and -1 for 10k and a Crit. That's not something I'd pay that late in the game when PGs will be stocked up at this time. So what you really want him for is the capacity to warp cards the larger your bind-zone is. Unless you actively and regularly fight Vanquisher Narukami or Vanish Delete decks, the bind strategy isn't well-supported, so it means you'd have to be very adept at Time Leap, chaining several Time Leaps together at once just to load it up.
 
As for recouping costs afterwards, you'd need a Gear Beast heart (at the moment that pretty leaves Chronofang and Gear Eagle as your only choices). Well, it's not as though either one is a bad choice as rides go, I suppose. Guess we'll have to see how they do next Wave of support.
 
Bind Time is okay, but still inferior to the Chronojet variant (because of Nextage) due to the number of options available and the sheer amount of it.
 
3/5 

Winston Fairwinds
[Interdimensional Dragon, Time Bind Dragon]

Yet another stride option for Gears, but supporting Chronofang Tiger more than it supports Chronojet. He has to bind units permanently off your board, which at first seems like a minus...till you read the rest of the set and realize Gears have units that call themselves out the bind zone simply cause they feel like it. He's a meaty beatstick that says "PG or die," and unlike Ragnaclock, also can control your opponent's board a bit.

If you have Chronofang Tiger, Reform-calling Gear Eagle, or any Gear Beast released in future sets as a heart, his cost is completely refunded, which means you can use other cute things like Ishin during your turn. 
His effect is attached to Gen Break 2, so in a perfect world, you'd have gone first, G-Guarded when your opponent got first stride, and immediately go into him. But at least there's still Faterider and Fiery March Colossus to stride into before you reach Gen Break 2.

All in all, it's a good card for the emerging Chronofang Tiger deck, a threat right when he hits the board, and an investment to your next turn's plays. His cost makes him unwieldy when Chronojet is the heart though, so stick to your Metallica Phoenix and Nextage plays. 

Jesus, how is the Chronofang vs Vanquisher matchup gonna play out?

3.5/5

 


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