Cardfight!! Vanguard Card of the Day
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Mar. 16, 2016
[AUTO](VC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, until end of that battle, your opponent cannot call grade 0 cards from hand to (GC).
[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, choose one of your opponent's grade 1 or less rear-guards, and put that unit on the bottom of your opponent's deck.
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
The best alternative ride to Chronojet before Balih.
Except I live in the present that HAS Balih, so this can
suck my dick. I refuse to put in any more effort at
reviewing than Nanya did at choosing the cards this
Fate Wheel Dragon
Final card of the week, yeah, sorry, only three this
week, is Fate Wheel Dragon.
Wait, this was in a previous set. I think we covered
Shockingly, we didn't. Well, okay then!
At GB1, this becomes a Silent Tom, which is never a bad
thing. Only four Sentinels in a deck, so this takes care
of the 2nd favorite cards to guard with.
And on-ride it spins one of your opponent's booster rear
guards to the bottom of the deck.
Over-all, this isn't bad. If you don't have the
Chronodragon deck, this and yesterday's cards aren't a
bad replacement for Chronodragon.
Not much to say, this week is mostly "not bad over-all,
but could be better.
See ya next week, folks.
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